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Yijia Hao; Yushi Liu; Bo Liu; George Amarantidis; Rami Ghannam – IEEE Transactions on Education, 2025
Contribution: The integration of artificial intelligence (AI) in engineering higher education is becoming increasingly important nowadays. This article contributes to the Scholarship of Integration by providing a comprehensive review of current research on AI integration in engineering higher education and presenting a pilot AI introductory module…
Descriptors: Foreign Countries, Undergraduate Students, Engineering Education, Artificial Intelligence
Faezeh Shabanali Fami; Ali Akbar Arjmandnia; Hadi Moradi; Sharmin Esmaeili Anvar – Education and Information Technologies, 2024
Prior studies have shown the efficacy of computer-based cognitive training programs in improving cognitive and academic functions in children diagnosed with a specific learning disorder (SLD). However, these studies often focused on center-based approaches without considering the involvement of parents or the inclusion of home-based tasks in…
Descriptors: Learning Disabilities, Cognitive Ability, Academic Ability, Intervention
Tang, Julia S. Y.; Falkmer, Marita; Chen, Nigel T. M.; Bolte, Sven; Girdler, Sonya – Journal of Autism and Developmental Disorders, 2021
The study aims to develop and pilot a telehealth social emotional program, MindChip™ delivered with a computer based interventions (CBI) (Mind Reading©) for autistic adults. MindChip™ combined four theoretical perspectives and community feedback underpinning the essential mechanisms for targeting the social emotional understanding of autistic…
Descriptors: Telecommunications, Health Services, Program Development, Program Effectiveness
Carter, Aidan; Absalom, Matt – The EUROCALL Review, 2023
This article discusses a pilot project aimed at giving tertiary students a wider repertoire of resources to use in language learning, with a particular focus on Italian. This project responds to the exponential increase in and access to online data and the potential value such data represent for students studying additional languages at tertiary…
Descriptors: Teaching Methods, Learning Processes, Second Language Learning, Second Language Instruction
Carol Edwards; Liz Hardie – Distance Education, 2024
There has been much interest in how to develop a sense of belonging to an academic institution over the last twenty years, given the evidence that this improves student retention, satisfaction and attainment. Fostering a sense of belonging involves both psychological and sociological aspects; students need to feel like they belong and are valued…
Descriptors: Sense of Community, Computer Mediated Communication, Computer Assisted Instruction, Interpersonal Relationship
Kim, Heyoung; Yang, Hyejin; Shin, Dongkwang; Lee, Jang Ho – Language Learning & Technology, 2022
The purpose of this article is to set out the design principles and architecture of a second language (L2) learning voice chatbot. Building on L2 acquisition theories and chatbot research, in this article, we report on a South Korean government-funded longitudinal project in which we designed and developed a chatbot called "Ellie".…
Descriptors: Second Language Learning, Second Language Instruction, Computer Assisted Instruction, Computer Software
Argyropoulos, Vassilios; Paveli, Afroditi; Nikolaraizi, Magda – Education and Information Technologies, 2019
The present study is characterized as pilot and investigates the impact that different aural renderings have on blind individuals' comprehension. In specific, the present research attempts to compare the effective or active listening of participants with blindness when they use different media; that is, digital talking scripts through synthetic…
Descriptors: Blindness, Teaching Methods, Educational Technology, Computer Software
Saltz, Jeffrey; Skirpan, Michael; Fiesler, Casey; Gorelick, Micha; Yeh, Tom; Heckman, Robert; Dewar, Neil; Beard, Nathan – ACM Transactions on Computing Education, 2019
This article establishes and addresses opportunities for ethics integration into Machine-learning (ML) courses. Following a survey of the history of computing ethics and the current need for ethical consideration within ML, we consider the current state of ML ethics education via an exploratory analysis of course syllabi in computing programs. The…
Descriptors: Ethics, Interdisciplinary Approach, Course Descriptions, Computer Science Education
Wang, Elaine Lin; Matsumura, Lindsay Clare; Correnti, Richard; Litman, Diane; Zhang, Haoran; Howe, Emily; Magooda, Ahmed; Quintana, Rafael – Grantee Submission, 2020
We investigate students' implementation of the feedback messages they received in an automated writing evaluation system ("eRevise") that aims to improve students' use of text evidence in their writing. Seven 5th and 6th-grade teachers implemented "eRevise" (n = 143 students). Qualitative analysis of students' essays across…
Descriptors: Feedback (Response), Writing Evaluation, Computer Software, Grade 5
Lin, Vivien; Liu, Gi-Zen; Chen, Nian-Shing – Computer Assisted Language Learning, 2022
The use of technology such as online software has been examined in English as a foreign language (EFL) writing contexts. However, few studies have incorporated context-aware ubiquitous technology into EFL writing instruction. To develop multimodal and digital literacy of target EFL undergraduates in this pilot project, the researchers designed and…
Descriptors: Writing Instruction, Teaching Methods, Schemata (Cognition), Second Language Learning
Giannakos, Vassilios; Darra, Maria – International Education Studies, 2019
The main purpose of this survey is to explore whether Computer-Supported Collaborative Learning (CSCL) constitutes a good practice in the teaching of Literature in Lyceum and in the cross-curricular approach of the specific subject. More specifically, the contribution of the digital platform web 2.0, wiki pbworks -- along with the use of…
Descriptors: Cooperative Learning, Computer Assisted Instruction, Web 2.0 Technologies, Control Groups
van der Pal, Jelke; Roos, Christopher; Sewnath, Ghanshaam; Rosheuvel, Christian – International Association for Development of the Information Society, 2016
The prospective use of low fidelity simulation and gaming in aviation training is high, and may facilitate individual, personal training needs in usually asynchronous training setting. Without direct feedback from, or intervention by, an instructor, adaptivity of the training environment is in high demand to ensure training sessions maintain an…
Descriptors: Educational Games, Brain, Aviation Education, Cognitive Processes
O'Brien, Myles – The EUROCALL Review, 2019
A browser-based system to facilitate practice in asking and answering simple questions in English was developed. The user may ask or answer by speaking or typing, and the computer's output is in the form of speech and/or text. The types of questions handled and the permitted vocabulary are limited, though the vocabulary items may be edited freely.…
Descriptors: Audio Equipment, Speech Communication, English (Second Language), Second Language Learning
Chiang, Feng-kuang; Qin, Lian – Interactive Learning Environments, 2018
This study examined the effects of students' construction of computer-based educational games, using Scratch, on their mathematical equation-solving performance and their attitudes towards learning mathematics with the assistance of technology. A one-group, pretest-posttest quasi-experimental study design, was adopted. A total of 89 seventh grade…
Descriptors: Pilot Projects, Foreign Countries, Grade 7, Educational Games
Stetter, Maria Earman; Hughes, Marie Tejero – International Journal of Special Education, 2017
This study examined students' ability to improve their reading comprehension through WebQuests that included instruction on story maps and online story reading. Seven students with learning disabilities at the middle school level participated in the study. During each session, on their own computer students independently read a story, reviewed…
Descriptors: Reading Comprehension, Learning Disabilities, Pilot Projects, Grade 7