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Adam Patterson; Cathy Temple; Nikki Anderson; Chris Rogalski; Kevin Mentzer – Information Systems Education Journal, 2025
This research examines the implementation of virtual reality into an effective speaking course at a small business college in New England. The researchers detail how they piloted the use of MetaQuest 2 headsets to students for round-the-clock availability of public speaking software in an Effective Speaking course. Students were administered a…
Descriptors: Computer Simulation, Speech Instruction, Public Speaking, Experiential Learning
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Kassie A. Cigliana; Tom Gray; George Gower – Research in Learning Technology, 2024
An objective structured clinical examination (OSCE) has been recognised as a reliable but workload-intensive assessment method across health sciences studies. Though a variety of digital marking tools have been employed to improve marking and feedback provision for OSCEs, many of these require specialist software or maintenance. This pilot study…
Descriptors: Grading, Feedback (Response), Evaluation, Computer Software
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Bitzenbauer, Philipp – Contemporary Educational Technology, 2023
Large language models, such as ChatGPT, have great potential to enhance learning and support teachers, but they must be used with care to tackle limitations and biases. This paper presents two easy-to-implement examples of how ChatGPT can be used in physics classrooms to foster critical thinking skills at the secondary school level. A pilot study…
Descriptors: Physics, Science Instruction, Teaching Methods, Computer Software
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Orit Zeevy Solovey – Technology in Language Teaching & Learning, 2024
The effectiveness of providing Written Corrective Feedback (WCF) in English as a Foreign Language (EFL) classrooms to enhance students' general writing skills has been well-established. With the advent of various feedback modes in modern classrooms, this pilot study aimed to explore EFL students' perceptions and preferences regarding the…
Descriptors: Peer Evaluation, Feedback (Response), Artificial Intelligence, Synchronous Communication
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Mark Frydenberg; William VanderClock – Information Systems Education Journal, 2024
This paper reflects on the process of designing and implementing an update to the "Introduction to Information Technology" course at Bentley University, a business university in New England. Driven by a university-wide curriculum reform initiative and following best practices from digital literacy frameworks and IS model curricula, the…
Descriptors: Computer Science Education, Educational Change, Curriculum Development, Pilot Projects
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Alfarabi Imashev; Aigerim Kydyrbekova; Nurziya Oralbayeva; Azamat Kenzhekhan; Anara Sandygulova – Education and Information Technologies, 2024
The current body of scholarly literature highlights the increasing importance of Mixed Reality (MR) in the field of education since it provides an alternative way through visual stimuli inside an immersive environment. In recent years, the possibility for educators to use Mixed Reality as an additional pedagogical instrument has witnessed notable…
Descriptors: Deafness, Case Studies, Sign Language, Learning Processes
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Wakhata, Robert; Balimuttajjo, Sudi; Mutarutinya, Védaste – Mathematics Teaching Research Journal, 2023
This is an exploratory study considering instructional methods in mathematics education. The study examined misconceptions arising from selected assignments undertaken by sixty-five students. The students were attending a calculus mathematical course unit on limits of functions, in different academic areas offered at selected tertiary institutions…
Descriptors: Teaching Methods, Mathematics Instruction, Misconceptions, Calculus
Dena Novak – ProQuest LLC, 2022
Students with disabilities are often underserved by existing support structures in higher education, and accommodations alone are insufficient to meet the needs of this population. Instead, Universal Design-based approaches are needed to proactively reduce barriers to access for all learners. In response to this need, Rutgers University adopted a…
Descriptors: Access to Education, Accessibility (for Disabled), Students with Disabilities, Higher Education
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Lysenko, Larysa; Abrami, Philip C.; Wade, C. Anne – Canadian Journal of Learning and Technology, 2022
This paper explores factors to increase the likelihood that the implementation of ABRACADABRA, a technology-based approach to teaching and learning literacy, endures and expands beyond the initial research. Started as a pilot study in 12 classrooms, the implementation spread to more than 500 primary classrooms over six years in five areas of…
Descriptors: Sustainability, Intervention, Computer Software, Educational Technology
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Klaudia Gajewska – JALT CALL Journal, 2025
Given the novelty of human--machine communication (HMC) in task-based language learning (TBLL), we conducted a multimethodological pilot study to explore the use of Alexa in out-of-class task-based learning to mediate texts in English as a foreign language. Fourteen Polish intermediate learners participated in the quasi-experiment and programme…
Descriptors: Computer Software, Artificial Intelligence, Technology Uses in Education, Teaching Methods
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Loboda, Krzysztof; Mastela, Olga – Interpreter and Translator Trainer, 2023
Mass adoption of neural machine translation (NMT) tools in the translation workflow has exerted a significant impact on the language services industry over the last decade. There are claims that with the advent of NMT, automated translation has reached human parity for translating news (see, e.g. Popel et al. 2020). Moreover, some machine…
Descriptors: Computer Software, Computational Linguistics, Polish, Folk Culture
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Kim, Heyoung; Yang, Hyejin; Shin, Dongkwang; Lee, Jang Ho – Language Learning & Technology, 2022
The purpose of this article is to set out the design principles and architecture of a second language (L2) learning voice chatbot. Building on L2 acquisition theories and chatbot research, in this article, we report on a South Korean government-funded longitudinal project in which we designed and developed a chatbot called "Ellie".…
Descriptors: Second Language Learning, Second Language Instruction, Computer Assisted Instruction, Computer Software
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McFaul, Hugh; FitzGerald, Elizabeth – British Journal of Educational Technology, 2020
This paper provides a realist evaluation of the Open Justice virtual reality (VR) smartphone app, designed to develop presentation skills for students on an undergraduate legal education module. This work addresses two research questions: what proportion of students engaged with the Open Justice app, and what worked for whom in what circumstances…
Descriptors: Undergraduate Students, Legal Education (Professions), Computer Simulation, Computer Software
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Wilson, Joshua; Potter, Andrew; Cordero, Tania Cruz; Myers, Matthew C. – Innovation in Language Learning and Teaching, 2023
Purpose: This study presents results from a pilot intervention that integrated self-regulation through reflection and goal setting with automated writing evaluation (AWE) technology to improve students' writing outcomes. Methods: We employed a single-group pretest-posttest design. All students in Grades 5-8 (N = 56) from one urban, all female,…
Descriptors: Goal Orientation, Writing Instruction, Writing Evaluation, Pilot Projects
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Sahin, Muhittin; Aydin, Furkan; Sulak, Sema; Müftüoglu, Cennet Terzi; Tepgeç, Mustafa; Yilmaz, Gizem Karaoglan; Yilmaz, Ramazan; Yurdugül, Halil – International Association for Development of the Information Society, 2021
The use of technology for teaching and learning has created a paradigm shifting in learning environments and learning process, and also the paradigm shifting has also affected the assessment processes. In addition to these, online environments provide more opportunities to assess of the learners. In this study, the Adaptive Mastery Testing (AMT)…
Descriptors: Teaching Methods, Learning Processes, Adaptive Testing, Computer Assisted Testing
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