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Melissa N. Savage; Alexandra E. Candelaria – Intellectual and Developmental Disabilities, 2024
While there are many benefits to healthy nutrition, adults with intellectual disability often have poor nutrition habits. The purpose of this pilot study was to examine the use of a nutrition app and self- management intervention to increase awareness of healthy nutrition choices for adults with intellectual disability. Data was gathered on the…
Descriptors: Intellectual Disability, Nutrition Instruction, Handheld Devices, Health Promotion
Christine E. King; Dalton Salvo – Biomedical Engineering Education, 2024
Clinical immersion programs have been widely used in higher education, particularly in biomedical engineering (BME) programs, to allow students to identify and evaluate the unmet clinical needs. However, due to limited space and extensive safety protocols required to enter hospitals, access for undergraduate students to shadow physicians is…
Descriptors: Computer Simulation, Technology Uses in Education, Clinical Experience, Biomedicine
von Lautz-Cauzanet, Eilean – Prospects, 2022
This viewpoint article argues that there is an urgent need to reform the project-based EdTech approach in order to allow EdTech to contribute to the resilience of education systems in the aftermath of COVID-19. Looking at the contrast between the multiplication of EdTech pilot projects presented as a necessary step in a process that will…
Descriptors: Educational Technology, Technology Uses in Education, Student Projects, Active Learning
Campbell, Chris; Tran, Tran Le Nghi – Education Sciences, 2021
This paper reports on a pilot study that was conducted during a technical trial of a new ePortfolio system at a large Australian university. Students from a large (n = 325) first-year educational technology course were given the opportunity to use the new ePortfolio system weekly as part of their reflective practice at the end of the hands-on…
Descriptors: Electronic Publishing, Portfolios (Background Materials), Reflection, Pilot Projects
Lysenko, Larysa; Abrami, Philip C.; Wade, C. Anne – Canadian Journal of Learning and Technology, 2022
This paper explores factors to increase the likelihood that the implementation of ABRACADABRA, a technology-based approach to teaching and learning literacy, endures and expands beyond the initial research. Started as a pilot study in 12 classrooms, the implementation spread to more than 500 primary classrooms over six years in five areas of…
Descriptors: Sustainability, Intervention, Computer Software, Educational Technology
McFaul, Hugh; FitzGerald, Elizabeth – British Journal of Educational Technology, 2020
This paper provides a realist evaluation of the Open Justice virtual reality (VR) smartphone app, designed to develop presentation skills for students on an undergraduate legal education module. This work addresses two research questions: what proportion of students engaged with the Open Justice app, and what worked for whom in what circumstances…
Descriptors: Undergraduate Students, Legal Education (Professions), Computer Simulation, Computer Software
Sarah McCorkle; Paul Whitener – International Journal of Designs for Learning, 2020
This case study describes a small-scale Lightboard pilot and a full-scale Lightboard build with accompanying studio at a small, private liberal arts college in the southern United States. This article will provide an overview of the Lightboard landscape in higher education, offer considerations for the construction of a Lightboard, and share the…
Descriptors: Educational Technology, Video Technology, Technology Uses in Education, Higher Education
Franklin, Robin Kesterson; O'Neill Mitchell, Justin; Walters, Kari Siko; Livingston, Beth; Lineberger, Matthew Blake; Putman, Cynthia; Yarborough, Reba; Karges-Bone, Linda – TechTrends: Linking Research and Practice to Improve Learning, 2018
Based on requirements to promote for reflective practice, both CAEP and edTPA suggest adding a video component to clinical practice. This qualitative pilot study evaluated "Swivl" as that potential recording technological device for clinical practice. During a clinical practice cycle at a private university in the southeastern region of…
Descriptors: Robotics, Preservice Teacher Education, Qualitative Research, Video Technology
Foley, David; Charron, François; Plante, Jean-Sébastien – Advances in Engineering Education, 2018
Recent technologies are offering the power to share and grow knowledge and ideas in unprecedented ways. The CogEx software platform was developed to take advantage of the digital world with innovative ideas to support designers work in both industrial and academic contexts. This paper presents a qualitative study on the usage of CogEx during…
Descriptors: Computer Software, Curriculum, Qualitative Research, Undergraduate Students
Doren, Mariah; Millington, Anette – International Journal of ePortfolio, 2019
While it is commonly accepted that being a reflective practitioner is important, teaching students how to do this is less often addressed. As part of larger curricular revisions, Parsons School of Design made the decision to embed the use of an online learning portfolio (LP) at the core of the first-year experience. The addition of the LP was…
Descriptors: Reflective Teaching, Design, Teaching Methods, Portfolios (Background Materials)
Argyropoulos, Vassilios; Paveli, Afroditi; Nikolaraizi, Magda – Education and Information Technologies, 2019
The present study is characterized as pilot and investigates the impact that different aural renderings have on blind individuals' comprehension. In specific, the present research attempts to compare the effective or active listening of participants with blindness when they use different media; that is, digital talking scripts through synthetic…
Descriptors: Blindness, Teaching Methods, Educational Technology, Computer Software
Benaida, Mohamed; Namoun, Abdallah – Turkish Online Journal of Educational Technology - TOJET, 2018
Nowadays universities pay considerable attention to the use of websites to enhance the education process through the delivery of important information. The general aim of a website is to attract more target users. However, a poor website leads to fewer visits, less efficiency and less satisfaction from users. The present study explores the effects…
Descriptors: Usability, Web Sites, Internet, User Satisfaction (Information)
Flavin, Michael; Quintero, Valentina – Research in Learning Technology, 2018
The publication of institutional strategies for learning, teaching and assessment in UK higher education is practically ubiquitous. Strategies for technology-enhanced learning are also widespread. This article examines 44 publicly available UK university strategies for technology-enhanced learning, aiming to assess the extent to which…
Descriptors: Foreign Countries, Higher Education, Technology Uses in Education, Qualitative Research
Okai-Ugbaje, Safiya – Higher Education Research and Development, 2021
Using mobile devices to facilitate teaching and learning (m-learning) in higher education has continued to gain momentum. To ensure meaningful m-learning, several models and frameworks, including those focused on pedagogies and the learning environment, have been developed. However, the majority of these are derived from the context of high-income…
Descriptors: Teaching Methods, Telecommunications, Handheld Devices, Higher Education
Krüger, Ralph – Interpreter and Translator Trainer, 2022
This paper intends to illustrate the didactic potential of Python-based Jupyter notebooks in teaching translation technology, machine translation in particular, to translation students. It discusses the basic makeup of Jupyter notebooks and shows how these notebooks can be set up for students who have had little to no prior exposure to the Python…
Descriptors: Translation, Second Language Learning, Second Language Instruction, Natural Language Processing