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Silva, Erika; Wiskow, Katie M. – Journal of Applied Behavior Analysis, 2020
The Good Behavior Game (GBG) is an effective intervention to reduce disruptive behavior. The GBG typically involves immediate stimulus presentation (e.g., delivery of a token) following disruptions; however, experimenters have also removed tokens contingent upon disruptions. In the present study, we compared the effects of the GBG-stimulus…
Descriptors: Intervention, Behavior Problems, Behavior Modification, Stimuli
Matson, Johnny L.; Boisjoli, Jessica A. – Research in Developmental Disabilities: A Multidisciplinary Journal, 2009
One of the most important technologies of behavior modifiers and applied behavior analysts over the last 40 years has been the token economy. These procedures are useful in that they help provide a structured therapeutic environment, and mimic other naturally occurring reinforcement systems such as the use of money. Token economies, at least from…
Descriptors: Mental Retardation, Autism, Token Economy, Therapeutic Environment
DuPaul, George J.; Weyandt, Lisa L.; Janusis, Grace M. – Theory Into Practice, 2011
School-related difficulties are commonly associated with attention deficit hyperactivity disorder (ADHD). This article describes effective school-based intervention strategies including behavioral interventions, modifications to academic instruction, and home-school communication programs. One overlooked aspect of treatment of children with ADHD…
Descriptors: Attention Deficit Hyperactivity Disorder, School Psychologists, Academic Achievement, Ancillary School Services
Borrego, Joaquin, Jr.; Ibanez, Elizabeth S.; Spendlove, Stuart J.; Pemberton, Joy R. – Behavior Therapy, 2007
There is a void in the literature with regard to Hispanic parents' views about common interventions for children with behavior problems. The purpose of this study was to examine the treatment acceptability of child management techniques in a Mexican American sample. Parents' acculturation was also examined to determine if it would account for…
Descriptors: Behavior Problems, Mexican Americans, Acculturation, Token Economy
Chen, Chiu-Wen; Ma, Hsen-Hsing – Behavior Analyst Today, 2007
The present study uses the PEM approach to synthesize the effectiveness of treatment on disruptive behaviors and simultaneously tests whether the higher validity of the PEM approach than that of the PND approach is repeatable. A hand search of the "Journal of Applied Behavior Analysis" was conducted, and reference lists from reviewed articles were…
Descriptors: Behavior Modification, Program Effectiveness, Effect Size, Token Economy

Charlop-Christy, Marjorie H.; Haymes, Linda K. – Journal of Autism and Developmental Disorders, 1998
A study assessed the effectiveness of using objects of obsession as token reinforcers to increase task performance of three children (ages 7-9) with autism. Results indicated that percentage correct on task performance was higher when objects of obsession were used as tokens as opposed to when typical tokens were used. (Author/CR)
Descriptors: Autism, Behavior Modification, Children, Incentives
Wagner, Karla Dawn; Unger, Jennifer B.; Bluthenthal, Ricky N.; Andreeva, Valentina A.; Pentz, Mary Ann – Health Education & Behavior, 2010
Injection drug users (IDUs) are at risk for HIV and viral hepatitis, and risky injection behavior persists despite decades of intervention. Cognitive behavioral theories (CBTs) are commonly used to help understand risky injection behavior. The authors review findings from CBT-based studies of injection risk behavior among IDUs. An extensive…
Descriptors: Intervention, Self Efficacy, Sexually Transmitted Diseases, Cognitive Restructuring
Wood, Heather J. – Perspectives for Teachers of the Hearing Impaired, 1986
A behavior management program which uses play money to motivate students and reinforce appropriate behavior helps elementary school students (including disabled students) develop responsibility for their behavior. All students in the class participate and are allowed to buy items from the class store with money earned. (CB)
Descriptors: Behavior Modification, Behavior Problems, Classroom Techniques, Disabilities

Lippman, Matthew R.; Motta, Robert W. – Journal of Clinical Psychology, 1993
Examined contingent positive and negative reinforcement and adaptive behavior and mood among 36 chronic, psychiatric outpatients who received either contingent positive token reinforcement to improve daily living skills, negative reinforcement procedure based on removal of free-tokens, or no treatment. Found significant differences between control…
Descriptors: Behavior Modification, Daily Living Skills, Mental Disorders, Moods

Repp, Alan C.; And Others – Exceptional Children, 1991
This study examined effect of initial differential reinforcement of other behavior (DRO) intervals on disruptive behavior of nine students with moderate disabilities. Results indicate initial DRO value equal to the mean number of intervals between responses in baseline was much more effective than a value twice that size. (Author/PB)
Descriptors: Behavior Modification, Behavior Problems, Elementary Secondary Education, Intervention
Klotz, Mary E. Beuchert – Pointer, 1987
The article describes the Behavior Management Level System (BMLS), a model program for emotionally disturbed adolescents combining a token economy approach with a hierarchial system of levels which provides an objective standard for graduation from the system. Points are accumulated as immediate reinforcers and traded for tangible or social…
Descriptors: Adolescents, Behavior Disorders, Behavior Modification, Demonstration Programs

Smith, Stephen W.; Farrell, Daniel T. – Behavioral Disorders, 1993
This article chronicles the development of level systems designed for students with significant behavior problems, to foster student improvement through self-management and positive reinforcement. The article examines assumptions underlying level systems' concepts and components and offers recommendations to guide future research into the design…
Descriptors: Behavior Disorders, Behavior Modification, Classroom Techniques, Elementary Secondary Education

Higgins, James William; Williams, Randy Lee; McLaughlin, T. F. – Education and Treatment of Children, 2001
This study evaluated use of a token reinforcement program to reduce three inappropriate behaviors of an elementary student with learning disabilities. Results indicated that awarding tokens for the absence of the target behaviors was effective. Practical aspects of the token program, as well as difficulties of employing data collection in an…
Descriptors: Action Research, Behavior Modification, Case Studies, Elementary Education

Novak, Gary; Hammond, J. Mark – Journal of Educational Research, 1983
Researchers used four token reinforcement systems--tokens only, descriptive praise, self-reinforcement, and a combination of all three--and observed the effect on the problem solving performance of fourth-grade reading students. Only students using the combination reward system maintained their progress after tokens were withdrawn. (Authors/PP)
Descriptors: Behavior Modification, Elementary Education, Elementary School Students, Grade 4

Adair, James G.; Schneider, Jack L. – Teaching Exceptional Children, 1993
A point system was developed to reinforce appropriate study habits and behaviors of secondary students with learning disabilities and behavior disorders. The system functioned as a bank, with students depositing their points and earning weekly interest on points saved. Students could also use points to conduct financial transactions at the…
Descriptors: Banking, Behavior Disorders, Behavior Modification, Behavior Problems
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