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Jensen, Marc – Montessori Life: A Publication of the American Montessori Society, 2021
Many people are unduly intimidated by the thought of teaching probability. At its most basic level, probability revolves around being able to predict whether a future event is certain, possible, or impossible. These basic concepts grow and develop into a more mathematical understanding of likelihood as children learn to quantify that…
Descriptors: Prediction, Probability, Mathematics Education, Educational Games
Kazak, Sibel; Pratt, Dave – Statistics Education Research Journal, 2017
This study considers probability models as tools for both making informal statistical inferences and building stronger conceptual connections between data and chance topics in teaching statistics. In this paper, we aim to explore pre-service mathematics teachers' use of probability models for a chance game, where the sum of two dice matters in…
Descriptors: Preservice Teachers, Probability, Mathematical Models, Statistical Inference
Flores, Alfinio – Mathematics Teacher, 2014
Tossing a fair coin 1000 times can have an unexpected result. In the activities presented here, players keep track of the accumulated total for heads and tails after each toss, noting which player is in the lead or whether the players are tied. The winner is the player who was in the lead for the higher number of turns over the course of the game.…
Descriptors: Mathematics Instruction, Learning Activities, Numbers, Mathematical Concepts
Baker, Monica; Chick, Helen – Australian Primary Mathematics Classroom, 2007
Everyone knows that teachers do not have unlimited time, a log of experience, or a deep understanding of all the mathematics they teach. To solve this problem, teachers often use textbooks, and the accompanying teacher's resource books, as sources of activities and advice about how to help students learn mathematics. The activity that prompted…
Descriptors: Textbooks, Grade 5, Probability, Foreign Countries
Chesebrough, David – Learning, 1991
Presents suggestions for helping students learn about probability using coins and a simple spreadsheet. The article details how to brainstorm, gather the necessary data, prepare the spreadsheet, learn from the data, and extend the learning. (SM)
Descriptors: Computer Assisted Instruction, Computer Software, Educational Games, Elementary Education
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers