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Jewoong Moon; Fengfeng Ke; Zlatko Sokolikj – Technology, Knowledge and Learning, 2025
In this exploratory study, we designed and validated game-based performance tasks to assess the development of representational flexibility in autistic adolescents through virtual reality (VR)-based training. Representational flexibility, a critical cognitive ability, involves attention switching, generating representations, and recognizing…
Descriptors: Game Based Learning, Educational Games, Performance, Task Analysis
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Julia L. Ferguson; Amanda M. Rogue; Tracey D. Terhune; Christine M. Milne; Joseph H. Cihon; Maddison J. Majeski-Gerken; Justin B. Leaf; John McEachin; Ronald Leaf – Exceptionality, 2024
This study aimed to extend previous literature comparing continuous methods of data collection to estimation data, but this time implementing the data collection procedures within a group discrete trial teaching format with three individuals diagnosed with autism spectrum disorder. Group discrete trial teaching was conducted in a classroom setting…
Descriptors: Autism Spectrum Disorders, Kindergarten, Elementary School Students, Elementary School Teachers
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Mary M. Stone; Sudi Kash; Teresa Butler; Karolina Callahan; Miguel A. Verdugo; Laura E. Gómez – Journal of Developmental and Physical Disabilities, 2020
Quality of life (QoL) is a key outcome used to monitor service planning and delivery for individuals with Intellectual and Developmental Disabilities (IDD). Unfortunately, many current instruments used to measure QoL have psychometric and content limitations and none are suitable for use with individuals with the lowest levels of functioning and…
Descriptors: Quality of Life, Autism Spectrum Disorders, Residential Care, Measures (Individuals)