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Ali, Amira D.; Hanna, Wael K. – Journal of Educational Computing Research, 2022
With the spread of the COVID-19 pandemic, many universities adopted a hybrid learning model as a substitute for a traditional one. Predicting students' performance in hybrid environments is a complex task because it depends on extracting and analyzing different types of data: log data, self-reports, and face-to-face interactions. Students must…
Descriptors: Predictor Variables, Academic Achievement, Blended Learning, Independent Study
Livieris, Ioannis E.; Drakopoulou, Konstantina; Tampakas, Vassilis T.; Mikropoulos, Tassos A.; Pintelas, Panagiotis – Journal of Educational Computing Research, 2019
Educational data mining constitutes a recent research field which gained popularity over the last decade because of its ability to monitor students' academic performance and predict future progression. Numerous machine learning techniques and especially supervised learning algorithms have been applied to develop accurate models to predict…
Descriptors: Secondary School Students, Academic Achievement, Teaching Methods, Student Behavior
Trakunphutthirak, Ruangsak; Lee, Vincent C. S. – Journal of Educational Computing Research, 2022
Educators in higher education institutes often use statistical results obtained from their online Learning Management System (LMS) dataset, which has limitations, to evaluate student academic performance. This study differs from the current body of literature by including an additional dataset that advances the knowledge about factors affecting…
Descriptors: Information Retrieval, Pattern Recognition, Data Analysis, Information Technology
Durak, Hatice Yildiz – Journal of Educational Computing Research, 2020
Learning the basic concepts of programming and its foundations is considered as a challenging task for students to figure out. It is a challenging process for lecturers to learn these concepts, as well. The current literature on programming training abounds with the examples of a wide range of methods employed. Within this context, one of the…
Descriptors: Educational Technology, Technology Uses in Education, Programming, Teaching Methods
Durak, Hatice Yildiz – Journal of Educational Computing Research, 2020
The objective of this study is to construct a model which explains and predicts the relations of university students' cyberloafing behaviors with demographic and academic variables at computing courses where online social networking sites are utilized for education and is to review whether there is longitudinal effect on these relations in terms…
Descriptors: Educational Technology, Technology Uses in Education, Social Media, Student Behavior
Chen, Hsiu-Ling; Vicki Widarso, Gracia; Sutrisno, Hendri – Journal of Educational Computing Research, 2020
ChatBot has potential as a language learning tool, especially for learning Chinese vocabulary. This study aimed to investigate the impact of using a newly developed ChatBot to learn Chinese vocabulary by comparing how it works in different learning environments and to explore the ChatBot with reference to the Technology Acceptance Model (TAM).…
Descriptors: Computer Mediated Communication, Computer Assisted Instruction, Chinese, Vocabulary Development
Kim, Sunha – Journal of Educational Computing Research, 2018
This study compared the direct, indirect, and total effects of information, communication, and technology (ICT) variables on math achievement for second-generation immigrant, first-generation immigrant, and nonimmigrant students. A path model was used to analyze U.S. nationally representative data from the Program for International Student…
Descriptors: Immigrants, Migrant Children, Migrant Education, Predictor Variables
Petko, Dominik; Cantieni, Andrea; Prasse, Doreen – Journal of Educational Computing Research, 2017
In large-scale international assessments such as the Programme for International Student Assessment (PISA), the Trends in International Mathematics and Science Study (TIMSS), or the Progress in International Reading Study (PISA), research has struggled to find positive associations between the frequency of educational technology use in schools and…
Descriptors: Achievement Tests, Foreign Countries, International Assessment, Secondary School Students
Touati, Achraf; Baek, Youngkyun – Journal of Educational Computing Research, 2018
This study investigated students' perceptions of competence and enjoyment of a mobile game within the context of mobile game-based learning. The proposed model showed that perceived competence and game attitude were the main predictors of enjoyment, while no direct relationship was found between perceived competence and gaming achievement. The…
Descriptors: Student Attitudes, Competence, Self Concept, Educational Games
Rodrigo, Ma. Mercedes T.; Andallaza, Thor Collin S.; Castro, Francisco Enrique Vicente G.; Armenta, Marc Lester V.; Dy, Thomas T.; Jadud, Matthew C. – Journal of Educational Computing Research, 2013
In this article we quantitatively and qualitatively analyze a sample of novice programmer compilation log data, exploring whether (or how) low-achieving, average, and high-achieving students vary in their grasp of these introductory concepts. High-achieving students self-reported having the easiest time learning the introductory programming…
Descriptors: Programming, High Achievement, Introductory Courses, Qualitative Research
Adesope, Olusola O.; Zhou, Mingming; Nesbit, John C. – Journal of Educational Computing Research, 2015
The purpose of this study was to investigate whether achievement motivations influence the adoption of learning strategies and learning strategies influence studying behavior in an online learning environment. The Goal Orientation Questionnaire was used to measure achievement motives, and the Motivated Strategies for Learning Questionnaire was…
Descriptors: Academic Achievement, Goal Orientation, Study Habits, Learning Strategies
Hamlen, Karla R. – Journal of Educational Computing Research, 2014
The purpose of this study was to investigate relationships between strategies students use to overcome challenges in both video games and homework assignments, and whether or not these are predictors of academic performance in school. Data were collected through an online survey of students, primarily in middle and high school, assessing both…
Descriptors: Video Games, Predictor Variables, Teaching Methods, Homework
Kiboss, Joel Kipkemboi – Journal of Educational Computing Research, 2012
Achievement in mathematics is an issue of great concern not only to students and parents but also to employers and researchers in Kenya. This is because the Kenya National Examination Council (KNEC) has continuously reported dismal results in this area, and especially in geometry. Also, KNEC indicates that it presents difficulties to both the…
Descriptors: Foreign Countries, Developing Nations, Electronic Learning, Computer Assisted Instruction
Carson, Andrew D. – Journal of Educational Computing Research, 2011
This study tested the degree to which subscales of the "LASSI for Learning Online" (LLO) (Weinstein & Palmer, 2006), a measure of learning strategies and study skills, predict student success in the form of passing grades, using a combination of large training (N = 4,409) and cross-validation (N = 3,203) samples. Discriminant function analysis…
Descriptors: College Students, Online Courses, Electronic Learning, Academic Achievement
Kim, Sunha; Chang, Mido – Journal of Educational Computing Research, 2010
The study explored the effects of computer use on the mathematical performance of students with special attention to ELL students. To achieve a high generalizability of findings, the study used a U.S. nationally representative database, the Early Childhood Longitudinal Survey Kindergarten Cohort (ECLS-K), and adopted proper weights. The study…
Descriptors: Limited English Speaking, Elementary School Students, Hispanic American Students, Asian American Students
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