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Showing 1 to 15 of 142 results Save | Export
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Rachel F. Adler; Devorah Kletenik – Education and Information Technologies, 2025
Although digital accessibility topics are increasingly gaining inclusion in university computing classrooms, many instructors still encounter difficulties in engaging students with this subject. The Universal Design for Learning (UDL) framework, a pedagogical approach that emphasizes multiple means of engagement, offers a promising strategy to…
Descriptors: Access to Education, Learning Processes, Preferences, Educational Games
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Chimezie O. Amaefule; Jan Britzwein; Jason C. Yip; Garvin Brod – Education and Information Technologies, 2025
Self-regulated learning (SRL) involves processes by which learners purposefully direct their cognitions, emotions, and behaviors towards the achievement of personal learning goals. Research has shown that young learners often struggle with SRL. Educational technology could be useful to support their SRL. However, it remains unclear how support…
Descriptors: Childrens Attitudes, Independent Study, Self Management, Educational Technology
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Venus Ho; Emily Stonehouse; Ori Friedman – Developmental Psychology, 2024
Although stories for children often feature supernatural and fantastical events, children themselves often prefer realistic events when choosing what should happen in a story. In two experiments, we investigated whether 3- to 5-year-olds (total N = 240 from diverse backgrounds) might be more likely to include fantastical events in stories about…
Descriptors: Fiction, Fantasy, Child Development, Preferences
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Abdullah Alamer; Florian Schuberth; Jörg Henseler – Studies in Second Language Acquisition, 2024
Researchers in second language (L2) and education domain use different statistical methods to assess their constructs of interest. Many L2 constructs emerge from elements/parts, i.e., the elements "define" and "form" the construct and not the other way around. These constructs are referred to as emergent variables (also called…
Descriptors: Factor Analysis, Factor Structure, Second Language Learning, Language Research
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Sokratis Tselegkaridis; Theodosios Sapounidis; Serafeim A. Triantafyllou – Discover Education, 2025
Nowadays, the educational process is enriched with technological tools such as Arduino and Micro:bit. These tools offer both tangible and graphical interaction, however, widespread adoption by educators faces limitations. Many educators hesitate to utilize them, primarily due to lacking training. Therefore, this study examines educators'…
Descriptors: Technology Uses in Education, Elementary School Teachers, Secondary School Teachers, Electronic Equipment
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Sümeyra Tosun – Cognitive Research: Principles and Implications, 2024
Machine translation (MT) is the automated process of translating text between different languages, encompassing a wide range of language pairs. This study focuses on non-professional bilingual speakers of Turkish and English, aiming to assess their ability to discern accuracy in machine translations and their preferences regarding MT. A particular…
Descriptors: Bilingualism, Turkish, English (Second Language), Second Language Learning
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Edwin Mwosa Kivuti; Dennis Kaburu; Kennedy Odhiambo Ogada – International Journal of Web-Based Learning and Teaching Technologies, 2024
This paper provides an approach to providing QOE enhancement for a multifaceted learning platform that includes streamed media content. We demonstrate how the QOE of a multifaceted platform can be enhanced using the Lighthouse tool. The Lighthouse tool helped improve the page load speed by 75%. We also demonstrate how the playback quality of the…
Descriptors: Multimedia Instruction, Electronic Learning, Experiential Learning, Video Technology
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Gardner, Stephanie M.; Suazo-Flores, Elizabeth; Maruca, Susan; Abraham, Joel K.; Karippadath, Anupriya; Meir, Eli – Journal of Science Education and Technology, 2021
Graphing is an important practice for scientists and in K-16 science curricula. Graphs can be constructed using an array of software packages as well as by hand, with pen-and-paper. However, we have an incomplete understanding of how students' graphing practice vary by graphing environment; differences could affect how best to teach and assess…
Descriptors: Biology, Undergraduate Students, Graphs, Educational Technology
Sena Sayici; Selami Aydin – Online Submission, 2025
Learners' achievements, motivation, and emotional states are closely linked to the roles and effectiveness of their teachers, while several challenges in foreign language classrooms hinder teacher efficacy. Artificial intelligence (AI) has the potential to offer substantial solutions by addressing individual student needs, expectations, and…
Descriptors: Artificial Intelligence, Computer Software, English (Second Language), Second Language Learning
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Bedada, Tola Bekene; Machaba, M. France – EURASIA Journal of Mathematics, Science and Technology Education, 2022
Learners in the 21st century need technological support in the learning process because of the advancements made in technology for teaching and learning. A GeoGebra-oriented classroom uses one of these technologies that can be implemented in the classroom. The new developed cycle model implemented in the study and explored the effect of using…
Descriptors: Calculus, Mathematics Instruction, Learning Processes, Computer Software
Alison Eber – ProQuest LLC, 2022
The purpose of this qualitative study was to explore how elementary teachers use different social media platforms to connect with other teachers for informal professional learning. The researcher sought to understand how elementary teachers decide which platform(s) to use and how their expectations vary among different social media platforms.…
Descriptors: Social Media, Faculty Development, Informal Education, Teacher Attitudes
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Chad C. Tossell; Nathan L. Tenhundfeld; Ali Momen; Katrina Cooley; Ewart J. de Visser – IEEE Transactions on Learning Technologies, 2024
This article examined student experiences before and after an essay writing assignment that required the use of ChatGPT within an undergraduate engineering course. Utilizing a pre-post study design, we gathered data from 24 participants to evaluate ChatGPT's support for both completing and grading an essay assignment, exploring its educational…
Descriptors: Student Attitudes, Computer Software, Artificial Intelligence, Grading
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Thakker, Shivangi Viral; Parab, Jayesh; Kaisare, Shubhankar – Asian Association of Open Universities Journal, 2021
Purpose: As educational institutes began to address the challenges posed by COVID-19, e-learning came to the foreground as the best bet left. This study is in quest of revealing engineering student's perceptions of the available e-learning platforms, thus surfacing the underlying bottlenecks. Further, it aims at providing solutions that would help…
Descriptors: Electronic Learning, Computer Software, College Students, Student Attitudes
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Anh Nguyen Nhat; Marni Manegre – Interactive Learning Environments, 2024
In the context of online stories and games, web forms can be an excellent instrument for generating interactive narratives. Using web forms, authors can enable readers to make decisions that influence the story's progression. Additionally, web forms can be used for interactive reading tasks, not only to increase reading but also to promote foreign…
Descriptors: Second Language Learning, Technology Uses in Education, Interaction, Reading Instruction
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Dongpeng Huang; Yixuan Huang; James J. Cummings – Australasian Journal of Educational Technology, 2024
The integration of generative artificial intelligence (GenAI) into web-based individual formative e-assessments in higher education is a nascent field that warrants further exploration. This study investigated the use of GenAI within an 8-week undergraduate-level research methods course at a university in the United States of America, aiming to…
Descriptors: Artificial Intelligence, Technology Integration, Technology Uses in Education, Formative Evaluation
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