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Zahra Sadat Roozafzai; Parisa Zaeri – Journal of Educational Technology, 2024
This study investigates the transformative potential of integrating Artificial Intelligence (AI), animation, and personalized learning in contemporary education. Employing a mixed-methods approach involving interviews and experimental manipulations, the research examines the interconnectedness of these three domains and their collective impact on…
Descriptors: Artificial Intelligence, Animation, Individualized Instruction, Intersectionality
Brasier, Daniel J.; Melville, Michael; Hershock, Chad; Rule, Gordon – Journal of Computer Assisted Learning, 2019
In this study, we investigated the optimal placement of animations and practice and feedback exercises with respect to each other and to static text and graphics in an online DNA replication module. We randomly assigned students in a first-semester introductory biology course for freshmen biology majors and nonmajors to one of four online modules…
Descriptors: Genetics, Introductory Courses, Biology, Science Instruction
Choi, Seohyun; Kim, Dongsik; Jung, Jaewon – IAFOR Journal of Education, 2021
Emphasis manipulation is a way to help learners by directing their attention to particular subcomponents of a learning task. This study investigated the effects of different approaches to emphasis manipulation on knowledge transfer and cognitive load. This was done by examining the impact of three task selection strategies: system-controlled,…
Descriptors: Cognitive Ability, Task Analysis, High School Students, Comparative Analysis
Jena, Ananta Kumar; Devi, Jaishree – Online Submission, 2020
In the context of the lockdown area of COVID-19, animated and gag cartoon-based intervention has a significant role in promoting students' learning performance at elementary levels. ICT-based intervention on students with ADHD mostly uses in UK, USA, Greece, Iran, and Poland. Still, recent researches are conducting in India,especially in the…
Descriptors: Cartoons, Elementary School Students, Intervention, COVID-19
Johnson, A. M.; Ozogul, G.; Reisslein, M. – Journal of Computer Assisted Learning, 2015
An experiment examined the effects of visual signalling to relevant information in multiple external representations and the visual presence of an animated pedagogical agent (APA). Students learned electric circuit analysis using a computer-based learning environment that included Cartesian graphs, equations and electric circuit diagrams. The…
Descriptors: Animation, Multimedia Instruction, Computer Assisted Instruction, Prior Learning
Çengel, Metin – Online Submission, 2015
In the process of design, refinement and selection of the software required for mentally retarded students' education, the characteristics of students should be taken into consideration. Mobile application software can be used as a supplementary material in the education of students who need special education. Many studies reveal that computer…
Descriptors: Concept Teaching, Intellectual Disability, Handheld Devices, Animation
Hamzat, Abdulrasaq; Bello, Ganiyu; Abimbola, Isaac Olakanmi – Cypriot Journal of Educational Sciences, 2017
This study examined the effects of computer animation instructional package on secondary school students' achievement in practical biology in Ilorin, Nigeria. The study adopted a pre-test, post-test, control group, non-randomised and nonequivalent quasi-experimental design, with a 2x2x3 factorial design. Two intact classes from two secondary…
Descriptors: Computer Simulation, Animation, Instructional Materials, Secondary School Students
Akpoghol, T. V.; Ezeudu, F. O.; Adzape, J. N.; Otor, E. E. – Journal of Education and Practice, 2016
The study investigated the effects of Lecture Method Supplemented with Music (LMM) and Computer Animation (LMC) on senior secondary school students' retention in electrochemistry in Makurdi metropolis. Three research questions and three hypotheses guided the study. The design of the study was quasi experimental, specifically the pre-test,…
Descriptors: Foreign Countries, Lecture Method, Music, Animation
Lin, Lijia; Atkinson, Robert K.; Savenye, Wilhelmina C.; Nelson, Brian C. – Interactive Learning Environments, 2016
The purpose of this study was to investigate the impacts of visual cues and different types of self-explanation prompts on learning, cognitive load, and intrinsic motivation in an interactive multimedia environment that was designed to deliver a computer-based lesson about the human cardiovascular system. A total of 126 college students were…
Descriptors: Cues, Outcomes of Education, Multimedia Instruction, Cognitive Ability
Hong, Zeng-Wei; Chen, Yen-Lin; Lan, Chien-Ho – Computer Assisted Language Learning, 2014
Animated agents are virtual characters who demonstrate facial expressions, gestures, movements, and speech to facilitate students' engagement in the learning environment. Our research developed a courseware that supports a XML-based markup language and an authoring tool for teachers to script animated pedagogical agents in teaching materials. The…
Descriptors: Instructional Materials, Elementary School Students, Courseware, Animation
Mohsen, Mohammed Ali – Computer Assisted Language Learning, 2016
Several types of help options have been incorporated into reading and listening comprehension activities to aid second language (L2) vocabulary acquisition. Textbook authors, teachers, and sometimes even students may pick and choose which help options they wish to use. In this paper, I investigate the effects of two help options in a multimedia…
Descriptors: Second Language Learning, Vocabulary Development, Recall (Psychology), Reading Comprehension
Guy, Richard – Advances in Physiology Education, 2012
Anyone who has taught neurophysiology would be aware of recurring concepts that students find difficult to understand. However, a greater problem is the development of misconceptions that may be difficult to change. For example, one common misconception is that action potentials pass directly across chemical synapses. Difficulties may be…
Descriptors: Computer Assisted Instruction, Physiology, Electronic Learning, Feedback (Response)
Harris, Daniel Wyatt – ProQuest LLC, 2012
Research examining animation use for student learning has been conducted in the last two decades across a multitude of instructional environments and content areas. The extensive construction and implementation of animations in learning resulted from the availability of powerful computing systems and the perceived advantages the novel medium…
Descriptors: Computer Assisted Instruction, Animation, Earth Science, Scientific Concepts
Gambari, Isiaka Amosa; Ezenwa, Victoria Ifeoma; Anyanwu, Romanus Chogozie – Contemporary Educational Technology, 2014
The study examined the effects of two modes of computer-assisted instructional package on solid geometry achievement amongst senior secondary school students in Minna, Niger State, Nigeria. Also, the influence of gender on the performance of students exposed to CAI(AT) and CAI(AN) packages were examined. This study adopted a pretest-posttest…
Descriptors: Foreign Countries, Secondary School Students, High School Seniors, Computer Assisted Instruction
Yang, Der-Ching; Li, Mao-Neng – Educational Technology & Society, 2013
The purpose of this study was to examine the relative effectiveness of two different learning modes; namely, a computer animation self-directed learning approach and a paper version of the self-directed learning approach, to 5th-graders' number sense development. Two 5th-grade classes, 30 students each, were selected from a public elementary…
Descriptors: Foreign Countries, Elementary School Students, Elementary School Mathematics, Instructional Effectiveness