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Brasier, Daniel J.; Melville, Michael; Hershock, Chad; Rule, Gordon – Journal of Computer Assisted Learning, 2019
In this study, we investigated the optimal placement of animations and practice and feedback exercises with respect to each other and to static text and graphics in an online DNA replication module. We randomly assigned students in a first-semester introductory biology course for freshmen biology majors and nonmajors to one of four online modules…
Descriptors: Genetics, Introductory Courses, Biology, Science Instruction
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Wu, Wen-Chi Vivian; Lin, I-Ting Doris; Marek, Michael W.; Ou Yang, Fang-Chuan – SAGE Open, 2021
Employment of idioms is essential to reach higher English expressive levels, especially for English as Foreign Language (EFL) learners. However, English idioms are challenging for both instructors and learners because the complex content of idioms depends on understanding their cultural context. Most mobile language applications are for vocabulary…
Descriptors: Figurative Language, Second Language Learning, Second Language Instruction, English (Second Language)
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Hamzat, Abdulrasaq; Bello, Ganiyu; Abimbola, Isaac Olakanmi – Cypriot Journal of Educational Sciences, 2017
This study examined the effects of computer animation instructional package on secondary school students' achievement in practical biology in Ilorin, Nigeria. The study adopted a pre-test, post-test, control group, non-randomised and nonequivalent quasi-experimental design, with a 2x2x3 factorial design. Two intact classes from two secondary…
Descriptors: Computer Simulation, Animation, Instructional Materials, Secondary School Students
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Lin, Lijia; Atkinson, Robert K.; Savenye, Wilhelmina C.; Nelson, Brian C. – Interactive Learning Environments, 2016
The purpose of this study was to investigate the impacts of visual cues and different types of self-explanation prompts on learning, cognitive load, and intrinsic motivation in an interactive multimedia environment that was designed to deliver a computer-based lesson about the human cardiovascular system. A total of 126 college students were…
Descriptors: Cues, Outcomes of Education, Multimedia Instruction, Cognitive Ability
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Olugbenga, Aiyedun Emmanuel – Malaysian Online Journal of Educational Technology, 2016
Creative Arts is a core and compulsory subject in Nigerian upper basic classes, but the students' performance over the years indicated high failure. Instructional strategies play a pivotal role in improving students' performance. Computer-based instructions such as animated drawings could be a possible solution. This research adopted the design…
Descriptors: Foreign Countries, Teaching Methods, Creativity, Art Education
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Izmirli, Serkan; Kurt, Adile Askim – Journal of Educational Computing Research, 2016
The purpose of the study was to examine the effects of instruction given with different multimedia modalities (written text + animation or narration + animation) on the academic achievement, cognitive load, and positive affect in different paces (learner-paced or system-paced); 97 freshmen university students divided into four groups taught in…
Descriptors: Cognitive Processes, Difficulty Level, Academic Achievement, Educational Environment
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Cheek, Kim A. – Journal of Geoscience Education, 2013
Research about geologic time conceptions generally focuses on the placement of events on the geologic timescale, with few studies dealing with the duration of geologic processes or events. Those studies indicate that students often have very poor conceptions about temporal durations of geologic processes, but the reasons for that are relatively…
Descriptors: Earth Science, Science Instruction, Spatial Ability, Numbers
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Hwang, Wu-Yuin; Shadiev, Rustam; Hsu, Jung-Lung; Huang, Yueh-Min; Hsu, Guo-Liang; Lin, Yi-Chun – Computer Assisted Language Learning, 2016
This study applied storytelling in the English as a foreign language (EFL) classroom in order to promote speaking skills. Students were asked to practice speaking EFL through producing individual and interactive stories with a Web-based multimedia system. We aimed to investigate an effectiveness of applying individual and interactive storytelling…
Descriptors: Story Telling, Animation, English (Second Language), Second Language Learning
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Chen, Chih-Ming; Sun, Ying-Chun – Computers & Education, 2012
Multimedia materials are now increasingly used in curricula. However, individual preferences for multimedia materials based on visual and verbal cognitive styles may affect learners' emotions and performance. Therefore, in-depth studies that investigate how different multimedia materials affect learning performance and the emotions of learners…
Descriptors: Video Technology, Animation, Multimedia Materials, Learning Processes
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Falvo, David A.; Suits, Jerry P. – Journal of Educational Computing Research, 2009
This study investigates the effects of using both specific labels and diagrammatic arrows in the animation of salt dissolution. Four different versions of the animation served as treatments that were developed based upon principles of educational technology and cognitive psychology. The researchers studied the effects of spatial ability (high or…
Descriptors: Animation, Chemistry, Educational Technology, Spatial Ability