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Showing 1 to 15 of 72 results Save | Export
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Nuanmeesri, Sumitra; Jamornmongkolpilai, Saran – Turkish Online Journal of Educational Technology - TOJET, 2018
This research aimed to develop the virtual learning media of the sacred object artwork by applying the concept of the virtual technology in order to publicize knowledge on the cultural wisdom of the sacred object artwork. It was done by designing and developing the virtual learning media of the sacred object artwork for the virtual presentation.…
Descriptors: Educational Technology, Technology Uses in Education, Art Products, Hypothesis Testing
Hearn, Phillips Turner – ProQuest LLC, 2017
The purpose of this study was to compare the achievement of students taking a computer applications class in one of two instructional methods, traditional face-to-face and online, at a Southeastern community college. The research questions examined more than 3,000 samples from the summer of 2012 through the spring semester of 2016. There were…
Descriptors: Educational Technology, Technology Uses in Education, Academic Achievement, Online Courses
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Adi Sucipto, Taufiq Lilo; Efendi, Agus; Hanif, Husni Nadya; Budiyanto, Cucuk – Online Submission, 2017
The study examines the influence of learning management systems to the implementation of flipped classroom model in a vocational school in Indonesia. The flipped classroom is a relatively new educational model that inverts students' time to study on lectures and time spent on homework. Despite studies have been conducted on the model, few…
Descriptors: Integrated Learning Systems, Educational Technology, Blended Learning, Vocational Schools
Deka, Monisha; Jena, Ananta Kumar – Online Submission, 2017
The study aimed to assess the effect of ICT assisted real and virtual learning performance over the traditional approach of secondary school students. Non-Equivalent Pretest-Posttest Quasi Experimental Design used to assess and relate the effects of independent variables virtual learning on dependent variables (i.e. learning performance).…
Descriptors: Educational Technology, Technology Uses in Education, Secondary School Students, Technology Integration
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Garneli, Varvara; Chorianopoulos, Konstantinos – Interactive Learning Environments, 2018
Various aspects of computational thinking (CT) could be supported by educational contexts such as simulations and video-games construction. In this field study, potential differences in student motivation and learning were empirically examined through students' code. For this purpose, we performed a teaching intervention that took place over five…
Descriptors: Science Instruction, Teaching Methods, Educational Technology, Technology Uses in Education
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McDonald, Scott Douglas – Interdisciplinary Journal of e-Skills and Lifelong Learning, 2017
Aim/Purpose: Students face many challenges improving their soft skills such as critical thinking. This paper offers one possible solution to this problem. Background: This paper considers one method of enhancing critical thinking through a problem-solving game called the Coffee Shop. Problem-solving is a key component to critical thinking, and…
Descriptors: Critical Thinking, Problem Solving, Thinking Skills, Educational Games
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Krahenbuhl, Kevin S. – InSight: A Journal of Scholarly Teaching, 2017
The flipped classroom is growing significantly as a model of learning in higher education. However, there are ample problems with the research on flipped classrooms, including where success is often defined by student perceptions and a lack of consistent, empirical research supporting improved academic learning. This quasi-experimental study…
Descriptors: Educational Technology, Technology Uses in Education, Quasiexperimental Design, Comparative Analysis
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Khodabandeh, Farzaneh; Alian, Jalal ed-din; Soleimani, Hassan – Teaching English with Technology, 2017
Many studies have confirmed the importance of tasks on language learning. Nowadays, many teachers apply different kinds of tasks in their classrooms. The current study investigated the effect of mobile assisted language learning tasks (MALL) on participants' English grammar learning. The researcher administered a pre-validated grammar test to 90…
Descriptors: English (Second Language), Telecommunications, Grammar, Junior High School Students
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Fakomogbon, Michael Ayodele; Bolaji, Hameed Olalekan – Contemporary Educational Technology, 2017
Collaborative learning is an approach employed by instructors to facilitate learning and improve learner's performance. Mobile learning can accommodate a variety of learning approaches. This study, therefore, investigated the effects of collaborative learning styles on performance of students in a mobile learning environment. The specific purposes…
Descriptors: Cooperative Learning, Telecommunications, Handheld Devices, Educational Technology
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Albalawi, Abdullah S. – International Journal of Research in Education and Science, 2018
This study aimed at investigating the effectiveness of using flipped classrooms in teaching the Math2 course for the preparatory year's students at the University of Tabuk, Saudi Arabia. The Math2 course was organized via an (ADDE) design model, with recorded videos of the topics included in the study; it was implemented by a Moodle platform and…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Homework
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Gambari, Amosa Isiaka; Kawu, Halima; Falode, Oluwole Caleb – Contemporary Educational Technology, 2018
The study investigated the impact of virtual laboratory on the achievements of secondary school chemistry students in homogeneous and heterogeneous collaborative settings in Minna, Niger state, Nigeria. Three hypotheses were formulated, analyzed and tested at 0.05 alpha level. Stratified sampling technique was used to select 60 Senior Secondary…
Descriptors: Foreign Countries, Science Instruction, Chemistry, Academic Achievement
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AlSaleem, Basmah Issa – International Education Studies, 2018
This study investigated the effect of utilizing Facebook activities on enhancing oral communication skills for English as Foreign Language learners (EFL) in the English Department at Yarmouk University, Jordan. Participants of the study were first year English Language Bachelor degree students who speak English as a foreign language. The…
Descriptors: Foreign Countries, Social Media, English (Second Language), Second Language Learning
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Ellahi, Abida; Zaka, Bilal; Sultan, Fahd – Educational Technology & Society, 2017
This paper documents how the adoption of digital games by academia reshapes the current worldview by bringing the potential answers for all learning issues. The central objective of this study is to investigate the extent to which digital games can impact learning effectiveness, and to what extent these games can be used as supplementary elements…
Descriptors: Foreign Countries, Business Administration Education, Computer Games, Technology Uses in Education
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Yoon, Susan; Anderson, Emma; Lin, Joyce; Elinich, Karen – Educational Technology & Society, 2017
Research on learning about science has revealed that students often hold robust misconceptions about a number of scientific ideas. Digital simulation and dynamic visualization tools have helped to ameliorate these learning challenges by providing scaffolding to understand various aspects of the phenomenon. In this study we hypothesize that…
Descriptors: Computer Simulation, Scientific Concepts, Concept Formation, Visualization
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Raza, Mehwish – International Association for Development of the Information Society, 2017
Facebook is world's leading social network, 29% of its active members represent Pakistan. This study utilized Facebook for teachers' in-service training. Thirty teachers from different parts of Pakistan took part in this training that lasted for ten weeks. The researcher tested the impact of three independent variables namely: social interactions,…
Descriptors: Social Media, Educational Technology, Technology Uses in Education, Student Motivation
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