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Webster, Rustin – Interactive Learning Environments, 2016
The author investigated the interaction effect of immersive virtual reality (VR) in the classroom. The objective of the project was to develop and provide a low-cost, scalable, and portable VR system containing purposely designed and developed immersive virtual learning environments for the US Army. The purpose of the mixed design experiment was…
Descriptors: Virtual Classrooms, Knowledge Level, Comparative Analysis, Lecture Method
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Armbrecht, Jose´ Pen~aranda; Arago´n-Muriel, Alberto; Micolta, Germania – Journal of Chemical Education, 2014
High school students have had some difficulties in understanding chemistry due to traditional ways of teaching this specific science. It is important to improve teaching methods that increase student motivation, not only to enhance their capacity for understanding, but also to generate a greater level of interest in the study of chemistry for…
Descriptors: High School Students, Chemistry, Program Descriptions, Program Evaluation
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Hwang, Wu-Yuin; Shadiev, Rustam; Kuo, Tony C. T.; Chen, Nian-Shing – Educational Technology & Society, 2012
The aim of this study was to apply Speech-to-Text Recognition (STR) in an effort to improve learning performance in an online synchronous cyber classroom environment. Students' perceptions and their behavioral intentions toward using STR and the effectiveness of applying STR in synchronous cyber classrooms were also investigated. After the…
Descriptors: Foreign Countries, Virtual Classrooms, Information Technology, Quasiexperimental Design