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Sjors Verstege; Yingbin Zhang; Peter Wierenga; Luc Paquette; Julia Diederen – Technology, Knowledge and Learning, 2024
In natural science education, experiments often lead to the collection of raw data that need to be processed into results by doing calculations. Teaching students how to approach such calculations can be done using digital learning materials that provide guidance. The goal of this study was to investigate students' behaviour regarding the use of…
Descriptors: Sequential Approach, Student Behavior, Guidance, Computation
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Ke, Shih-Chiang; Gupta, Ankit; Lo, Yu-Hui; Ting, Chih-Chung; Tseng, Philip – Cognitive Research: Principles and Implications, 2023
The FedEx logo makes clever use of figure-ground ambiguity to create an "invisible" arrow in the background space between "E" and "x". Most designers believe the hidden arrow can convey an unconscious impression of speed and precision about the FedEx brand, which may influence subsequent behavior. To test this…
Descriptors: Visual Perception, Cues, Cognitive Processes, Prior Learning
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Nina Minkley; Marco Lucas; Sascha Bernholt – Research in Science Education, 2024
The understanding of complex molecular representations is crucial for comprehending molecular scientific phenomena, but many students struggle with them. Therefore, we investigated the effectiveness of short written clues in dealing with molecular representations, specifically their impact on performance, self-efficacy, and stress reactions. A…
Descriptors: Molecular Structure, Science Instruction, Stress Variables, Self Efficacy
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Michella Basas – Journal of Deaf Studies and Deaf Education, 2024
This Family and Practitioner Brief discusses how deaf children who have not had access to a complete language from birth often encounter unique challenges in developing academic language skills, particularly in the realm of inference-making.
Descriptors: Deafness, Hearing Impairments, Inferences, Children
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Julius Moritz Meier; Peter Hesse; Stephan Abele; Alexander Renkl; Inga Glogger-Frey – Journal of Computer Assisted Learning, 2024
Background: In example-based learning, examples are often combined with generative activities, such as comparative self-explanations of example cases. Comparisons induce heavy demands on working memory, especially in complex domains. Hence, only stronger learners may benefit from comparative self-explanations. While static text-based examples can…
Descriptors: Video Technology, Models, Cues, Problem Solving
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Arthur, Tom; Brosnan, Mark; Harris, David; Buckingham, Gavin; Wilson, Mark; Williams, Genevieve; Vine, Sam – Journal of Autism and Developmental Disorders, 2023
Research suggests that sensorimotor difficulties in autism could be reduced by providing individuals with explicit contextual information. To test this, we examined autistic visuomotor control during a virtual racquetball task, in which participants hit normal and unexpectedly-bouncy balls using a handheld controller. The probability of facing…
Descriptors: Autism Spectrum Disorders, Perceptual Impairments, Perceptual Motor Coordination, Visual Perception
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Rui Sun; Xuefei Deng – Journal of Information Systems Education, 2025
This paper examines university students' perceptions of and experiences with using ChatGPT, a generative artificial intelligence (GenAI) tool, to enhance their experiential learning. In this exploratory study, we designed a ChatGPT learning activity flow corresponding to the four experiential learning steps. Analysis of survey data collected from…
Descriptors: Artificial Intelligence, Cues, Teaching Methods, Technology Uses in Education
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Reilly Norum; Ji-Eun Lee; Erin Ottmar; Lane Harrison – British Journal of Educational Technology, 2024
Well-designed online educational games can improve students' math knowledge, skills and engagement; however, more research is needed to understand how to formatively assess components of students' mathematical understanding and learning as students solve problems in online educational games. In this study, we examined how 7th-grade students' (N =…
Descriptors: Educational Games, Computer Games, Student Evaluation, Mathematics Skills
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Kelly M. McGinn; Julie L. Booth; Alexandra Huyghe; Laura K. Young; M. Suzanne Donovan – Journal of Experimental Education, 2025
Prior short-term studies have shown the effectiveness of worked examples and self-explanation prompts in improving elementary students' mathematics knowledge. However, year-long classroom-based interventions have been tested only with older students. The purpose of the current study was to explore the effectiveness of a year-long classroom…
Descriptors: Grade 5, Mathematics Instruction, Intervention, Elementary School Students
Joelyn de Lima – ProQuest LLC, 2021
Context is the background or the settings of an event or idea. It is only when events or ideas are considered within the context in which they occur that they can be fully understood. In education, the application of knowledge communicated in one context to a different one is a central feature of learning. However, knowledge transfer can be…
Descriptors: Biology, Science Instruction, Evolution, Context Effect
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Coskun, Atakan; Cagiltay, Kursat – Journal of Computer Assisted Learning, 2022
Background: The most challenging task in eye-tracking-based multimedia research is to establish a relationship between eye-tracking metrics (or cognitive processes) and learners' performance scores. Additionally, there are current debates about the effectiveness of animations (or simulations) in promoting learning in multimedia settings.…
Descriptors: Eye Movements, Cognitive Processes, Animation, Multimedia Instruction
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Barbieri, Christina Areizaga; Booth, Julie L.; Chawla, Kamal – Educational Psychology, 2023
The current study assessed whether adding worked examples with self-explanation prompts focused on making connections between mathematical principles, procedures, and concepts of rational numbers to a curriculum focused on invented strategies improves pre-algebra students' fraction number line acuity, rational number concepts and procedures.…
Descriptors: Fractions, Mathematics Instruction, Teaching Methods, Algebra
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Lee, Yuan-Hsuan – Journal of Computer Assisted Learning, 2022
Background: Processing and comprehending information from multiple sources have been a primary means of learning and are essential 21st-century skills to construct knowledge for a deeper understanding. Objectives This study examined students' individual differences in search strategies and internet epistemic beliefs as well as the effect of…
Descriptors: Reading Comprehension, Search Strategies, Online Searching, Internet
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Yang, Hui-Yu – International Journal of Mobile and Blended Learning, 2022
The present study was to explore whether dynamic visualizations enriched with visuospatial cues can optimize learners' cognitive processing of mechanical systems. The animated conditions and cueing patterns were the independent variables with an attempt to investigate their impacts on retention and transfer tests. Either dynamic or static…
Descriptors: Visualization, Visual Stimuli, Spatial Ability, Cues
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Miller-Cotto, Dana; Auxter, Abbey E. – Educational Psychology, 2021
Faded worked examples have been used to promote problem solving performance, such as mathematics performance in many laboratory studies and short-term classroom studies. However, few studies have examined the ways educators may use fading in their own classroom on more accessible platforms that do not require programming experience. Further, few…
Descriptors: Undergraduate Students, College Mathematics, Algebra, Homework
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