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Jungck, John R. – PRIMUS, 2022
Finite Mathematics has become an enormously rich and productive area of contemporary mathematical biology. Fortunately, educators have developed educational modules based upon many of the models that have used Finite Mathematics in mathematical biology research. A sufficient variety of computer modules that employ graph theory (phylogenetic trees,…
Descriptors: Mathematics Instruction, Teaching Methods, Mathematical Models, Learning Modules

Craswell, Keith J. – Two-Year College Mathematics Journal, 1973
Develops search patterns for locating an object which may be in one of several locations. (JP)
Descriptors: College Mathematics, Expectation, Game Theory, Mathematical Applications

Smith, Karl J. – Two-Year College Mathematics Journal, 1972
An analysis is made of the probabilities for winning at the game of Keno, with a computer program provided that will determine expectations. (DT)
Descriptors: College Mathematics, Computer Programs, Game Theory, Games

Craswell, Keith J. – Two-Year College Mathematics Journal, 1973
Probabilities and strategies for winning at a game of fliiping a penny are analyzed. (DT)
Descriptors: College Mathematics, Game Theory, Games, Instruction

Hoffman, Nathan – Two-Year College Mathematics Journal, 1978
The author presents three methods for dealing with the problem of the number of tosses of a fair coin needed to obtain two consecutive heads. (MN)
Descriptors: College Mathematics, Computer Programs, Game Theory, Higher Education
Beaumont, Geoffrey P. – Mathematics Teaching, 1974
This article points out that many students, even of college age, lack familiarity with and confidence about probability problems. Several examples are given, including a "fair game" situation which would probably cause many readers some initial concern. (LS)
Descriptors: College Mathematics, Developmental Psychology, Game Theory, Mathematics Education
Butterworth, William T.; Coe, Paul R. – PRIMUS, 2004
"The Price is Right" ("TPIR") is a rich source of examples of applied probability, combinatorics, and game theory. While some of the games played on stage by individual contestants stress a knowledge of pricing, many are also heavily based on probability. "TPIR" stage games are a treasury of interesting modules that can be effective learning tools…
Descriptors: Game Theory, Mathematics Education, Probability, Mathematics Anxiety

Maruszewski, Richard F., Jr. – Mathematics and Computer Education, 1990
Describes a five-dice game, horse. Discusses the offensive player's strategy using the ideas of probability, such as counting outcomes, mutually exclusive events, conditional probabilities, zero sum games, and the use of computer. (YP)
Descriptors: College Mathematics, Computation, Computer Uses in Education, Educational Games