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Showing 1 to 15 of 140 results Save | Export
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Brooke C. Hilton; Mark A. Sabbagh – Child Development, 2025
This study investigated 3- to 5-year-olds' (N = 64, 37 girls, 62.5% White, data collected between 2021-2022) ability to use probabilistic information gleaned through active search to appropriately change or maintain expectations. In an online fishing game, children first learned that one of two ponds was good for catching fish. During a subsequent…
Descriptors: Preschool Children, Probability, Evidence, Educational Games
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Russo, James – Australian Primary Mathematics Classroom, 2023
This activity provides students with opportunities to practice addition strategies and explore probability in this adaptation of the classic probability game Greedy Pig. To play, you will need a 6-sided dice, a number chart, and a brown counter to represent the mouse, and a yellow counter to represent the cheese. The game is suitable for two or…
Descriptors: Mathematics Activities, Educational Games, Addition, Probability
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Haun, Phil; O'Hara, Michael – Journal of Political Science Education, 2022
This article describes a simple two-player game which illustrates basic concepts of brinkmanship, to include calculations of probability and expected outcomes, and risk-taking profiles. The game befits a single 50-minute class period with introduction, gameplay, and discussion. The game can supplement the study of conflict from classic Cold War…
Descriptors: Educational Games, Risk, Probability, Class Activities
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Russo, Toby; Russo, James – Australian Primary Mathematics Classroom, 2021
The authors set out to develop a series of mathematical games that could be played 'openhanded' over zoom using only a virtual deck of cards (deck.of.cards). This article briefly describes three games they have developed that other teachers might find valuable, whether for use in a remote learning environment or back in the classroom. Each game…
Descriptors: Learning Activities, Probability, Educational Games, Distance Education
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Nilsson, Per – Statistics Education Research Journal, 2023
A design experiment where students in Grade 5 (11-12 years old) play the Color Run game constitutes the context for investigating how students can be introduced to informal hypothesis testing. The result outlines a three-step hypothetical learning trajectory on informal hypothesis testing. In the first step, students came to favor sample space…
Descriptors: Statistics Education, Teaching Methods, Educational Games, Grade 5
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Tim Erickson – Australian Mathematics Education Journal, 2024
This is the third in a series of articles describing CODAP and where it might be used to address content in the "Australian Curriculum: Mathematics" v9.0 (ACARA, 2022). We've talked before about model-ling and about statistics; this time, we'll talk about exploring probability using CODAP. As before, we have also prepared online pages…
Descriptors: Statistics Education, Data Analysis, Mathematical Concepts, Mathematics Curriculum
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Pinto, Alon; Cooper, Jason – ZDM: Mathematics Education, 2023
Tertiary mathematics has a central place in teacher education, yet in recent years there is growing evidence that realizing its potential affordances in secondary mathematics teaching is far from trivial. Research suggests that utilizing tertiary mathematics in secondary teaching requires interweaving it with knowledge for teaching secondary…
Descriptors: Mathematics Instruction, Higher Education, Probability, Teacher Education Programs
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Jensen, Marc – Montessori Life: A Publication of the American Montessori Society, 2021
Many people are unduly intimidated by the thought of teaching probability. At its most basic level, probability revolves around being able to predict whether a future event is certain, possible, or impossible. These basic concepts grow and develop into a more mathematical understanding of likelihood as children learn to quantify that…
Descriptors: Prediction, Probability, Mathematics Education, Educational Games
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Meyer, Joerg – Teaching Statistics: An International Journal for Teachers, 2019
A formula is derived for a 'two-dice horse race', in which two ordinary dice are thrown repeatedly and each time the sum of the scores determines which horse (numbered 2 to 12) moves forward one space. This paper answers a question posed in a former "Teaching Statistics" article, and demonstrates the value of simulation.
Descriptors: Statistics, Probability, Mathematical Formulas, Educational Games
Hem Chand Dayal; Krishan Kumar; Sashi Sharma – Mathematics Education Research Group of Australasia, 2024
Probability requires teaching approaches that allow children to predict, observe and experiment with concreate materials, games and simulations. In this study, we explored one teacher's beliefs and practices of teaching probability using game-based approaches. We employed a design-based research approach to explore how our case study teacher…
Descriptors: Foreign Countries, Probability, Teaching Methods, Statistics Education
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Lyford, Alexander; Rahr, Thomas; Chen, Tina; Kovach, Benjamin – Teaching Statistics: An International Journal for Teachers, 2019
There is much debate about the place of probability in an introductory statistics course. While students may or may not use probability distributions in their post-collegiate lives, they will likely be faced with day-to-day decisions that require a probabilistic assessment of risk and reward. This paper describes an innovative way to teach…
Descriptors: Probability, Teaching Methods, Statistics, Educational Games
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Rahayu, Chika; Putri, Ratu Ilma Indra; Zulkardi; Hartono, Yusuf – Journal on Mathematics Education, 2022
This research aimed to generate a learning trajectory in an introduction to early mathematics, precisely to measure learning using educational games and Realistic Mathematics Education (RME) and to describe young children's curiosity in learning early mathematics. Children need to have an understanding to take a measurement and use a learning…
Descriptors: Game Based Learning, Educational Games, Mathematics Education, Learning Processes
Sashi Sharma; Phil Doyle; Daniel Kumar; Louis Marcelo – Teaching and Learning Research Initiative, 2024
Aotearoa New Zealand is a super diverse nation in terms of the ethnicities of its people and languages spoken. With an increased rate of immigration from various parts of the world, the presence of multiple languages in many domains of social life is a reality. Consequently, classrooms are now places where learners have different linguistic and…
Descriptors: Native Language, Teaching Methods, Statistics, Statistics Education
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Reiser, Elana – Mathematics Teacher: Learning and Teaching PK-12, 2021
The two most popular decision-making processes are tossing a coin and playing rock, paper, scissors. In the activity described in this article, students find the theoretical probabilities of winning a coin toss and a round of the rock, paper, scissors game. They next devise strategies to win and test them out. Students then compare the theoretical…
Descriptors: Probability, Mathematics Instruction, Decision Making, Learning Activities
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Sharma, Sashi; Sharma, Shweta; Doyle, Phil; Marcelo, Louis; Kumar, Daniel – Teachers and Curriculum, 2021
Learning about probability can pose difficulties for students at all levels. Performing probability experiments using games can encourage students to develop understandings of probability grounded in real events. In this reflective paper, we explore the thinking of a group of students and teachers as they reasoned about experimental and…
Descriptors: Statistics Education, Probability, Educational Games, Learning Activities
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