Descriptor
Source
Author
Publication Type
Education Level
Audience
Practitioners | 14 |
Teachers | 9 |
Location
District of Columbia | 1 |
Texas | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating

Jenson, Robert J. – Arithmetic Teacher, 1987
Presented are ideas for teaching mathematics with a microcomputer. Ideas include using Apple II Logo to help select students for activities (Wheel of Fortune) and activities to explore how the programming operates. (RH)
Descriptors: Computer Assisted Instruction, Elementary Education, Elementary School Mathematics, Mathematics Instruction

Brown, Richard – Math Teacher, 1970
Student written computer programs simulated the play of the 1969 World Series. The probabilities for National League wins were determined under varying circumstances. (RS)
Descriptors: Athletics, Computer Assisted Instruction, Instruction, Mathematics Education

Ott, Jack A. – Mathematics Teacher, 1985
A realistic problem is presented, computing the probability of winning a sports playoff series if the probability if winning a single game is known. Only simple permutation formulas and some basic logic are required to solve the problem. Two computer programs and a discussion of solution methods are included. (MNS)
Descriptors: Computer Software, Mathematics Instruction, Microcomputers, Probability
Classroom Computer Learning, 1984
Suggestions for five activities are presented. They include: ideas for several student problem-solving projects; preparing a flowsheet and program for 10 coin and dice games; using word processor formatting commands to create word designs; creating sounds; and writing a program to print out sums indefinitely. (JN)
Descriptors: Class Activities, Computer Science Education, High Schools, Learning Activities

Gordon, Michael D. – Information Processing and Management, 1991
Presents a theoretical rationale for employing a form of information retrieval algorithm that helps searchers better navigate through large document collections by continually revising probability estimates for document subsets. The algorithm avoids assumptions of index term independence and predicts relevance more accurately with increasing…
Descriptors: Algorithms, Feedback, Indexing, Information Needs

Maloy, B. R.; Pye, W. C. – Mathematics and Computer Education, 1986
An exercise simulating the tossing of N dice is described. Calculation of expected gain and extension to a two-person game are each discussed. (MNS)
Descriptors: College Mathematics, Computer Science Education, Computer Simulation, Higher Education
Bushey, William Edward – 1970
In order to investigate the use of strategies in a game-playing computer program, "Gammon," a computer program that plays Backgammon, was developed. It focuses on the play of a given strategy, as well as the process of strategy selection, and examines the concept of strategy as an integrating and driving force in the play of a game. A…
Descriptors: Artificial Intelligence, Computer Programs, Computers, Decision Making

Mathers, Jolly – Mathematics Teacher, 1976
Queuing theory is explored by considering a simple example and by simulation with a computer. Sample BASIC computer programs are included. (DT)
Descriptors: Computer Programs, Elementary Secondary Education, Instruction, Mathematical Models

Weinstock, Harold – American Journal of Physics, 1972
Descriptors: College Science, Computer Assisted Instruction, Computer Programs, Physics

Henriksen, Melvin, Ed.; Wagon, Stan, Ed. – American Mathematical Monthly, 1991
The discrete mathematics topics of trees and computational complexity are implemented in a simple reliability program which illustrates the process advantages of the PASCAL programing language. The discussion focuses on the impact that reliability research can provide in assessment of the risks found in complex technological ventures. (Author/JJK)
Descriptors: Algorithms, College Mathematics, Higher Education, Instructional Materials

Gamble, Andy – Journal of Computers in Mathematics and Science Teaching, 1982
Discusses a short computer program used in teaching the random (RND) function in the BASIC programming language. Focuses on the mathematical concepts involved in the program related to elementary probability. (JN)
Descriptors: College Mathematics, Computer Programs, Computer Science Education, High Schools

Rudolph, William B.; Tvrdik, Debra – School Science and Mathematics, 1991
Described is a strategy that allows students to experiment with probability without applying formulas to solve problems. Students are able to intuitively develop concepts of probability before formal definitions and properties. Sample problems are included along with BASIC programs for some of the problems. (KR)
Descriptors: Algebra, Computer Software, Learning Activities, Mathematics Education

Flusser, Peter – Mathematics Teacher, 1984
A problem from a course called "Introduction to Gambling" is described. A flowchart and a computer program are included. (MNS)
Descriptors: College Mathematics, Computer Oriented Programs, Computer Software, Flow Charts
Henry, Loren L. – Viewpoints in Teaching and Learning, 1981
Potential instructional uses of the computer for expanding middle school mathematics programs are described. Content areas which are represented include geometry, number theory, computation, consumer education, and probability. (Author/JN)
Descriptors: Computation, Computer Assisted Instruction, Consumer Education, Geometry

Walton, Karen Doyle – Mathematics Teacher, 1990
Discusses the use of the mathematics classroom for discovering the relationship among computers, mathematics, and real-world problems. Provides three probability problems and compares the results of three methods, actual trial, computer simulation, and mathematical solution. (YP)
Descriptors: College Mathematics, Computer Simulation, Computer Uses in Education, Higher Education
Previous Page | Next Page ยป
Pages: 1 | 2