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Showing 1 to 15 of 41 results Save | Export
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Debora Lui; Deborah A. Fields; Yasmin B. Kafai – Cognition and Instruction, 2024
Debugging (or troubleshooting) provides a rich context to foster problem-solving. Yet, while we know much about some problems and strategies that novices face in programming on-screen, we know far less about debugging and troubleshooting in the context of physical computing, where coding issues may overlap with materially embedded problems. In…
Descriptors: Grade 9, STEM Education, Troubleshooting, Public Schools
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Damar Rais; Zhao Xuezhi – Anatolian Journal of Education, 2023
Programming languages have been used and developed in the field of education. Python programming was employed in this study. The goal of this study is to see whether there is an effect of using Pydroid in mathematics learning on students' problem-solving abilities and to see if this software satisfies or does not match the criteria for mathematics…
Descriptors: Programming Languages, Problem Solving, Vocational Education, Mathematics Education
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Fields, Deborah A.; Kafai, Yasmin B.; Morales-Navarro, Luis; Walker, Justice T. – British Journal of Educational Technology, 2021
Much attention in constructionism has focused on designing tools and activities that support learners in designing fully finished and functional applications and artefacts to be shared with others. But helping students learn to debug their applications often takes on a surprisingly more instructionist stance by giving them checklists, teaching…
Descriptors: High School Students, Design, Programming, Textiles Instruction
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Wahid Yunianto; Adi Nur Cahyono; Theodosia Prodromou; Shereen El-Bedewy; Zsolt Lavicza – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2025
Creativity and problem-solving are 21st-century skills that we need to develop in our students. Research on computational thinking (CT) integration in school subjects and STEAM activities has shown a positive effect on students' problem-solving skills and creativity. Our study extends our previous work from the integration of CT in a mathematics…
Descriptors: Computation, Thinking Skills, STEM Education, Creativity
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Xin Gong; Zhixia Li; Ailing Qiao – Education and Information Technologies, 2025
Feedback is crucial during programming problem solving, but context often lacks critical and difference. Generative artificial intelligence dialogic feedback (GenAIDF) has the potential to enhance learners' experience through dialogue, but its effectiveness remains sufficiently underexplored in empirical research. This study employed a rigorous…
Descriptors: Artificial Intelligence, Technology Uses in Education, Dialogs (Language), Feedback (Response)
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Haipeng Wan; Xue Zhang; Xinxue Yang; Shan Li – Education and Information Technologies, 2024
This study investigated the impact of problematization-oriented scaffolding and structuring-oriented scaffolding, incorporated within instructional videos, on students' computational thinking and their performance in programming education. We recruited 86 participants from three senior classes at a high school. Each of the three classes was…
Descriptors: Scaffolding (Teaching Technique), Instructional Design, Thinking Skills, Computer Science Education
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Suters, Leslie; Suters, Henry; Anderson, Adam – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2021
This paper describes a 54-hour summer institute for grades 6-12 mathematics and science teachers (N = 19) with a comprehensive approach to preparing teachers to use computational thinking (CT) in their classrooms, including training in Python computer programming with Lego® Mindstorms® robotics, mathematics content sessions, and opportunities to…
Descriptors: Algebra, Mathematics Instruction, Pedagogical Content Knowledge, Programming
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Gojkovic, Ljubomir; Malijevic, Stefan; Armakovic, Stevan – Physics Education, 2020
In this work three examples of textbook circuits (resistor-capacitor, resistor-inductor and resistor-inductor-capacitor) have been modeled by employing the Euler method for the approximate solution of differential equations using algorithms implemented in the "Python" programming language. The aim of this work was to demonstrate how…
Descriptors: Science Instruction, Programming Languages, Teaching Methods, Mathematics
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Fang, Jian-Wen; Shao, Dan; Hwang, Gwo-Jen; Chang, Shao-Chen – Journal of Educational Computing Research, 2022
Scholars believe that computational thinking is one of the essential competencies of the 21st century and computer programming courses have been recognized as a potential means of fostering students' computational thinking. In tradition instruction, PFCT (problem identification, flow definition, coding, and testing) is a commonly adopted procedure…
Descriptors: Computation, Thinking Skills, Programming, Computer Science Education
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Kaufmann, Odd Tore; Stenseth, Børre – International Journal of Mathematical Education in Science and Technology, 2021
This article attempts to identify the kind of arguments that lower secondary school-level pupils use when they apply programming to solve a mathematical problem. By analyzing the data from one group of three pupils working together with Processing (Processing is a Java based tool primarily to learn programme visual effects supported and…
Descriptors: Programming, Teaching Methods, Secondary School Mathematics, Persuasive Discourse
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Çinar, Murat; Tüzün, Hakan – Journal of Computer Assisted Learning, 2021
This study compares the effects of object-oriented and robot programming activities on programming achievement, abstraction, problem solving, and motivation. In the study, two consecutive experimental cases were conducted to examine the consistency of findings. The research sample comprises 81 tenth-grade students undergoing vocational secondary…
Descriptors: Vocational High Schools, High School Students, Grade 10, Robotics
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Wakhata, Robert; Balimuttajjo, Sudi; Mutarutinya, Védaste – Mathematics Teaching Research Journal, 2023
The present study explored 285 11th-grade students' preconceptions, misconceptions, and errors in solving mathematics tasks by graphical method. A descriptive-explorative study design was adopted. Cluster sampling was used to select students from sampled secondary schools in eastern and central Uganda. Students' paper and pen solution sketches…
Descriptors: Foreign Countries, Secondary School Mathematics, High School Students, Grade 11
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Kostousov, Sergei A.; Simonova, Irina V. – International Association for Development of the Information Society, 2019
The purpose of the article is to identify conditions for the effective use of visual modeling tools that can help reduce the difficulty level of solving problems during the teaching high school students programming. Visual modeling tools are a type of software that allows you to create visual abstractions that reproduce concepts and objects of the…
Descriptors: Visual Aids, Models, Problem Solving, Computer Science Education
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Flannery, William – Physics Teacher, 2019
This paper describes a high school or introductory university course in scientific programming that introduces the computer revolution into the physics curriculum at the beginning. In the first one-hour lecture, Euler's method is presented and used to compute a solution to the analytically unsolvable two-body problem. In the remainder of the…
Descriptors: Science Instruction, Physics, Secondary School Science, High Schools
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Thompson, Ian – Australian Senior Mathematics Journal, 2017
In this paper, an example is offered of a problem-solving task for senior secondary school students which was given in the context of a story. As the story unfolds, the task requires progressively more complex forms of linear programming to be applied. Coding in MATLAB is used throughout the task in such a way that it supports the increasing…
Descriptors: Foreign Countries, Programming, High School Seniors, Mathematics Education
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