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Johanna Schoenherr – British Journal of Educational Psychology, 2024
Background: Real-world problems are important in math instruction, but they do not necessarily trigger students' task motivation. Personalizing real-world problems by (1) matching problems to students' shared living environment (context personalization) and (2) asking students to pose their own problems (active personalization) might be two…
Descriptors: Problem Solving, Personality Traits, Student Motivation, Mathematics Instruction
Melton, Jeremy W.; Ali Saiful, Jepri; Pat Shein, Paichi – International Journal of Science Education, 2022
An increasingly important aim in education is to develop students capable of addressing complex, interdependent problems. This study integrates theories of situated learning, authentic science research, socioscientific issues, and interdisciplinary STEM education to construct a program for high school students. Drawn from Vygotsky and Dewey's…
Descriptors: Interdisciplinary Approach, STEM Education, Organic Chemistry, Scientific Research
Teo Paoletti; Kevin C. Moore; Madhavi Vishnubhotla – The Mathematics Educator, 2024
Supporting young students in developing meanings for the set-theoretic function definition is emphasized in 6th-12th grade curricula around the world. In prior work, we have highlighted how covariational reasoning supports college students in constructing relationships that afford considering mathematical properties important for a set-theoretic…
Descriptors: Secondary School Curriculum, Grade 6, Middle School Students, Thinking Skills
Popp, Jacquelynn S. – Action in Teacher Education, 2021
Although literature emphasizes the value of recursive reflection on problems of practice to facilitate teacher learning and change, few studies investigate teachers' iterative, evolving reflections on problems that emerge in their efforts to change their practice over time. This case study provides an in-depth, longitudinal analysis of one…
Descriptors: Reflective Teaching, Teacher Improvement, Teacher Behavior, Behavior Change
Meng, Qingquan; Jia, Jiyou; Zhang, Zhiyong – Interactive Technology and Smart Education, 2020
Purpose: The purpose of this study is to verify the effect of smart pedagogy to facilitate the high order thinking skills of students and to provide the design suggestion of curriculum and intelligent tutoring systems in smart education. Design/methodology/approach: A smart pedagogy framework was designed. The quasi-experiment was conducted in a…
Descriptors: Thinking Skills, Instructional Effectiveness, Technology Integration, Intelligent Tutoring Systems
Hou, Huei-Tse; Keng, Su-Han – Journal of Educational Computing Research, 2021
The design and application of educational board games have been emphasized in game-based learning. The integration of educational board games and augmented reality (AR) can help provide extensive cognitive-scaffolding for learners. This study proposed a dual-scaffolding framework that integrated peer-scaffolding and cognitive-scaffolding for an AR…
Descriptors: Scaffolding (Teaching Technique), Peer Relationship, Computer Simulation, Educational Games