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Rafi' Safadi; Nadera Hawa – Mathematics Teacher: Learning and Teaching PK-12, 2025
Graded Troubleshooting (GTS) is a powerful routine that teachers can use easily to engender students' metacognitive thinking and boost their understanding of mathematics concepts and procedures. This article describes a new GTS activity designed to prompt students to efficiently exploit worked examples when asked to diagnose erroneous examples…
Descriptors: Mathematics Education, Mathematics Instruction, Problem Solving, Troubleshooting
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Debora Lui; Deborah A. Fields; Yasmin B. Kafai – Cognition and Instruction, 2024
Debugging (or troubleshooting) provides a rich context to foster problem-solving. Yet, while we know much about some problems and strategies that novices face in programming on-screen, we know far less about debugging and troubleshooting in the context of physical computing, where coding issues may overlap with materially embedded problems. In…
Descriptors: Grade 9, STEM Education, Troubleshooting, Public Schools
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Merve Aydin; Ünal Çakiroglu – Journal of Computer Assisted Learning, 2025
Background: Students experience higher-order thinking skills by finding ways to solve the problem, debugging errors while applying the solution, and testing the solution in programming. However, the inability to create schemas that will characterise programming structures is one of the difficulties during this process. Objectives: This study aimed…
Descriptors: Programming, Computer Science Education, Thinking Skills, Problem Solving
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Akcaoglu, Mete; Jensen, Lucas J.; Gonzalez, Daisy – International Journal of Technology in Education and Science, 2021
Problem solving is an essential skill for students to be successful in life and careers. Students need to use efficient strategies to solve problems effectively. In this basic interpretive qualitative study, we aimed to (a) explore children's problem-solving strategies in a game-based tool (i.e., puzzles), and (b) investigate the troubleshooting…
Descriptors: Children, Grade 5, Elementary School Students, Game Based Learning
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Ng, Oi-Lam; Cui, Zhihao – ZDM: Mathematics Education, 2021
This paper reports on a design-based study within the context of a 3-day "digital making" (DM) summer camp attended by a group of students (aged 11-13) in grades 5 and 6. During the camp, students were presented with a set of mathematical problems to solve in a block-based programming environment, which was connected to various physical…
Descriptors: Elementary School Students, Problem Solving, Mathematics Education, Mathematical Models
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Safadi, Rafi'; Ababsy, Ranin – Physics Education, 2020
Research indicates that troubleshooting activities that require students to reflect on pre-prepared erroneous examples, i.e. erroneous solutions to problems that correspond to common naïve ideas, impact their learning positively. These include asking students to diagnose erroneous examples; in other words, detect the conceptual errors and then…
Descriptors: Troubleshooting, Error Correction, Demonstrations (Educational), Physics
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Zhong, Baichang; Si, Qiuju – Journal of Educational Computing Research, 2021
Studies have indicated the importance of scaffolding in the problem-solving process, as well as the potential of integrating learning content into the troubleshooting tasks. However, few have explored in depth the learning process during troubleshooting via scaffolds while also taking students' cognitive load into account. To address this issue,…
Descriptors: Troubleshooting, Scaffolding (Teaching Technique), Instructional Effectiveness, Difficulty Level
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Safadi, Rafi'; Yerushalmi, Edit – International Journal of Science and Mathematics Education, 2014
We compared the materialization of knowledge integration processes in class discussions that followed troubleshooting (TS) and problem-solving (PS) tasks and examined the impact of these tasks on students' conceptual understanding. The study was conducted in two sixth-grade classes taught by the same teacher, in six lessons that constituted a…
Descriptors: Problem Solving, Troubleshooting, Grade 6, Electronics
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Akcaoglu, Mete – Educational Technology Research and Development, 2014
Today's complex and fast-evolving world necessitates young students to possess design and problem-solving skills more than ever. One alternative method of teaching children problem-solving or thinking skills has been using computer programming, and more recently, game-design tasks. In this pre-experimental study, a group of middle school…
Descriptors: Problem Solving, Thinking Skills, Computer Uses in Education, Games