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Showing 1 to 15 of 19 results Save | Export
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Goldenberg, E. Paul; Carter, Cynthia J.; Mark, June; Reed, Kristen; Spencer, Deborah; Coleman, Kate – Digital Experiences in Mathematics Education, 2021
This article reports on an exploration of how second-graders can learn mathematics through programming. We started from the theory that a suitably designed programming language can serve children as a language for expressing and experimenting with mathematical ideas and processes in order to do mathematics and thereby, with appropriate tasks and…
Descriptors: Elementary School Students, Grade 2, Elementary School Mathematics, Programming
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Pelizzari, Federica; Marangi, Michele; Rivoltella, Pier Cesare; Peretti, Giulia; Massaro, Davide; Villani, Daniela – Research on Education and Media, 2023
We propose the results of a research that combines the educational and psychological media approach, to verify the pedagogical potential of coding and robotics in the learning processes of 4-year-old children at the cognitive and socio-relational level. The study investigated the impact of unplugged and plugged coding on the skills of spatiality,…
Descriptors: Programming, Play, Young Children, Robotics
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Abigail Erskine; Laura Bofferding; Sezai Kocabos; Haoran Tang – North American Chapter of the International Group for the Psychology of Mathematics Education, 2023
As elementary students begin to program using tangible blocks, they must coordinate their use of counting with the movements, directions, and numbers they use to move a character. In our study, we analyzed 13 first graders' first attempts at coordinating these elements when playing a programming game on the iPad that used tangible programming…
Descriptors: Elementary School Students, Elementary School Mathematics, Grade 1, Computation
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Seckel, María José; Vásquez, Claudia; Samuel, Marjorie; Breda, Adriana – Education and Information Technologies, 2022
Computational thinking in the educational environment has awaken a rising interest, having been included as part of the curricula from the very beginnings of education. Programmable robots have become a valuable positive resource in order to succeed in the development of computational thinking, demanding proper training from kindergarten teachers…
Descriptors: Error Patterns, Programming, Ownership, Robotics
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Kale, Ugur; Yuan, Jiangmei – Journal of Educational Computing Research, 2021
Computational thinking is a means to understand and solve complex problems through using computer science concepts and techniques. While there is an increase in the number of initiatives focusing on coding, whether they (a) address computational thinking and problem-solving skills and (b) use methods of teaching problem solving is yet to be…
Descriptors: Computation, Thinking Skills, Problem Solving, Programming
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Ahn, Junghyun; Sung, Woonhee; Black, John B. – Journal of Research in Childhood Education, 2022
Despite increased interest in integrating programming education into K-12 programs, there is a lack of studies on teaching debugging to younger age groups. Therefore, this study proposes practical design components for designing unplugged debugging tasks that affect young learners' debugging performance, problem-solving, and self-efficacy,…
Descriptors: Programming, Computer Science Education, Learning Activities, Elementary School Students
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Kyungbin Kwon; Thomas A. Brush; Keunjae Kim; Minhwi Seo – Journal of Educational Computing Research, 2025
This study examined the effects of embodied learning experiences on students' understanding of computational thinking (CT) concepts and their ability to solve CT problems. In a mixed-reality learning environment, students mapped CT concepts, such as sequencing and loops, onto their bodily movements. These movements were later applied to robot…
Descriptors: Thinking Skills, Computer Science Education, Robotics, Programming
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Küçükkara, Muhammed Fatih; Aksüt, Pelin – Journal of Inquiry Based Activities, 2021
This study aimed to introduce unplugged algorithm activities developed for preschool children and to examine their implementation process. The activities used in the study were designed to support preschool children to develop and apply different solutions to problem situations that require algorithmic thinking and to learn basic algorithm…
Descriptors: Coding, Programming, Preschool Education, Computer Science Education
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Sung, Woonhee; Ahn, Junghyun; Black, John B. – Journal of Research in Childhood Education, 2022
Using robotics and programming, this study investigated the effects of different levels of embodied instruction on the problem-solving, debugging, programming proficiency, self-determination, and self-efficacy of students in ethnically diverse elementary classrooms. The first small-scale, quasi-experimental study involved 37 second-graders, who…
Descriptors: Elementary School Students, Academic Achievement, Student Attitudes, Robotics
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Kale, Ugur; Yuan, Jiangmei; Roy, Abhik – Computer Science Education, 2023
Background and Context: Various coding initiatives and materials exist such as those on Code.org site to promote students' computational thinking (CT). However, little is known as to: (a) whether such materials, in fact, promote CT and (b) how CT skills are related to each other. Objective: As a preliminary step to identify CT skills addressed in…
Descriptors: Thinking Skills, Computer Science Education, Programming, Problem Solving
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Alqahtani, Muteb M.; Hall, Jacob A.; Leventhal, Maryssa; Argila, Alyssa N. – Digital Experiences in Mathematics Education, 2022
While programming was introduced to mathematics classrooms in the 1980s, emerging robotic technologies have encouraged more widespread integration of these technologies to support the development of K-12 students' mathematical reasoning. The recent emphasis of programming and computational thinking in K-12 education has highlighted the need to…
Descriptors: Mathematics Instruction, Teaching Methods, Robotics, Pretests Posttests
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Kusaka, Satoshi – Journal of Education and Learning, 2021
Information and Communication Technology (ICT) education has been actively implemented around the world recently. ICT curriculum in schools is intended to improve students' programming-oriented thinking rather than to train them as programmers. The core of ICT education is 'computational thinking'. Computational thinking is taking an approach to…
Descriptors: Cross Cultural Studies, Thinking Skills, Information Technology, Programming
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Urlings, Corrie C.; Coppens, Karien M.; Borghans, Lex – Computers in the Schools, 2019
We explored the potential of a robotics application in education as a measurement tool of child executive functioning skills. Sixty-five kindergarteners received assignments to go through a maze with a programmable robot, the Bee-Bot. Via observation we quantified how they solved these tasks. Their performance was successfully aggregated into a…
Descriptors: Robotics, Kindergarten, Programming, Problem Solving
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Angeli, Charoula; Xerou, Eftychia; Nicolau, Maria – International Association for Development of the Information Society, 2019
The main purpose of the study was to investigate K-2 children's development of computational thinking skills through an activity with Blue-Bot, a floor programmable robot. Twenty children between six and seven years old participated in the study. Children were engaged in problem-solving activities with the Blue-Bot to learn how to program it and…
Descriptors: Robotics, Thinking Skills, Water, Elementary School Students
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Baek, Youngkyun; Wang, Sasha; Yang, Dazhi; Ching, Yu-Hui; Swanson, Steve; Chittoori, Bhaskar – European Journal of STEM Education, 2019
This study, a sub-study of a National Science Foundation (NSF) funded research project, applies a modified strategy of the U[superscript 2]MC for an eight-week afterschool robotics curriculum to promote upper elementary students' computational thinking in the second grade. Twenty-one students in second grade participated in a Life on Mars project…
Descriptors: Grade 2, Robotics, Elementary School Students, Elementary School Science
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