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Scolari, Carlos A.; Contreras-Espinosa, Ruth S. – Journal of Information Literacy, 2019
The main objective of this article is to analyse informal learning processes in the field of video games. As many teenagers are engaged in these kinds of practices, the big question is: How do teens learn to play video games? In most cases they do not learn to play video games at school or with their parents, and therefore it is necessary to map…
Descriptors: Adolescents, Learning Strategies, Informal Education, Experiential Learning
Digital Promise Global, 2017
Recent years have seen the emergence of design-thinking and maker learning initiatives across formal and informal learning environments. A variety of offerings, from museum and afterschool programs, to STEM challenges and entrepreneurship courses, create opportunities for young people to develop skills relevant to today's workplace. Design-based…
Descriptors: Design, STEM Education, Experiential Learning, Problem Solving
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Nissilä, Säde-Pirkko; Virkkula, Esa – Journal of Problem Based Learning in Higher Education, 2015
PBL is learning through becoming conscious of practical and abstract problems and finding ways how to solve them. It can be a pattern which doesn't follow traditional divisions of disciplines. In this article the material was collected from two, in the first sight, very different groups. One was music students (N = 62) who had to learn to solve…
Descriptors: Problem Based Learning, Musicians, Engineering, Problem Solving
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Jaskari, Minna-Maarit – Journal of Marketing Education, 2013
Creativity and marketing imagination are essential core competencies for marketers. Therefore, higher marketing education emphasizes creativity in several ways. However, assessing creativity and creative problem solving is challenging and tools for this purpose have not been developed in the context of marketing education. To address this gap, we…
Descriptors: Creativity, Problem Solving, Marketing, Business Administration Education
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Hakkarainen, Päivi – Interdisciplinary Journal of Problem-based Learning, 2011
This paper reports on a design-based research for designing, implementing, and refining a problem-based learning (PBL) course on educational digital video at the University of Lapland's Faculty of Education. The course builds on a combination of problem solving in small group tutorial sessions and realizing a practical hands-on project during…
Descriptors: Problem Based Learning, Teaching Methods, Experiential Learning, Video Technology
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Valkeavaara, Tuija – Studies in Continuing Education, 1999
Stories of 20 experienced Finnish human resource developers illustrate how expertise is constructed through the experience of problem-solving situations. Communication, interaction, collaboration, and management involvement are sources of problem situations. Expertise is a flexible and inclusive state of mind, not the application of routine…
Descriptors: Constructivism (Learning), Experiential Learning, Foreign Countries, Human Resources
Stamper, John, Ed.; Pardos, Zachary, Ed.; Mavrikis, Manolis, Ed.; McLaren, Bruce M., Ed. – International Educational Data Mining Society, 2014
The 7th International Conference on Education Data Mining held on July 4th-7th, 2014, at the Institute of Education, London, UK is the leading international forum for high-quality research that mines large data sets in order to answer educational research questions that shed light on the learning process. These data sets may come from the traces…
Descriptors: Information Retrieval, Data Processing, Data Analysis, Data Collection