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Grandgenett, Neal – Journal of Computers in Mathematics and Science Teaching, 1991
Described is a research-based instructional technique for teaching analogical reasoning by the use of guided LOGO programing activities. An example worksheet is provided illustrating the use of the Sternberg's four-step analogical reasoning technique (encode, infer, map, and apply) with LOGO programs. (Author/MDH)
Descriptors: Analogy, Computer Assisted Instruction, Critical Thinking, Learning Activities

Prichard, Mary Kim – Mathematics Teacher, 1993
Discusses the process of mathematical iteration, its benefits as a problem-solving technique, and how to teach it. Presents a selection of mathematical ideas and problems that can be solved and explored using iteration, along with related BASIC computer programs. (MDH)
Descriptors: Computer Assisted Instruction, Equations (Mathematics), Estimation (Mathematics), Learning Strategies

Tuovinen, Juhani E.; Hill, Douglas M. – School Science and Mathematics, 1992
Offers LOGO as an environment that facilitates the development of cognitive strategies useful in problem solving. Presents LOGO activities requiring students to combine preprogramed procedures to produce worksheet patterns. Using this approach promotes using LOGO as a vehicle for problem solving and results in a more positive attitude toward LOGO.…
Descriptors: Cognitive Development, Cognitive Processes, Cognitive Style, Computer Assisted Instruction
Denenberg, Stewart A. – Journal of Computer Science Education, 1993
Proposes using computer programing teaching problem solving. Describes the problem-solving technique of Top-Down Design, discusses its application to LOGO, and provides examples of programs using LOGO. (MDH)
Descriptors: Cognitive Style, Computer Assisted Instruction, Computer Oriented Programs, Computer Science Education