NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 8 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Ulrike Franke; Iris Backfisch; Luisa Scherzinger; Arash Tolou; Christoph Thyssen; Taiga Brahm; Ina Rudolf; Andreas Lachner – Educational Technology Research and Development, 2024
Peer feedback is regarded as playing a vital role in fostering preservice teachers' noticing and reasoning skills during technology integration. However, novices in particular (e.g., pre-service teachers) tend to provide rather superficial feedback, which does not necessarily contribute to professional development. Against this background, we…
Descriptors: Preservice Teacher Education, Preservice Teachers, Peer Evaluation, Prompting
Peer reviewed Peer reviewed
Direct linkDirect link
Kuan-Fu Chen; Gwo-Jen Hwang; Mei-Rong Alice Chen – Educational Technology Research and Development, 2024
Many studies have incorporated concept maps into digital games to enable learners to make connections between subject concepts in the game. However, most learners do not associate spontaneously with the thematic concepts in the game but need to be facilitated by effective scaffolding mechanisms to reconceptualize the learning process and content.…
Descriptors: Concept Mapping, Game Based Learning, Learning Strategies, Grade 7
Peer reviewed Peer reviewed
Rieber, Lloyd P. – Educational Technology Research and Development, 1995
Presents a historical overview of visualization as a cognitive strategy in human creativity, discovery, and problem-solving. Highlights include visualization as a cognitive strategy for solving everyday problems; visualization by scientists and inventors; counter examples; and implications for multimedia learning environments, instructional…
Descriptors: Creative Thinking, Creativity, Discovery Processes, Educational Environment
Peer reviewed Peer reviewed
Merrill, M. David – Educational Technology Research and Development, 2002
Examines instructional design theories and elaborates principles about when learning is promoted, i.e., when learners are engaged in solving real-world problems, when existing knowledge is activated as a foundation for new knowledge, and when new knowledge is demonstrated to the learner, applied by the learner, and integrated into the learner's…
Descriptors: Educational Principles, Elementary Secondary Education, Instructional Design, Learning Processes
Peer reviewed Peer reviewed
Mayer, Richard E.; And Others – Educational Technology Research and Development, 1995
Explains a generative theory of textbook design and describes three experiments that compared college students' solutions on transfer problems after reading science texts with illustrations adjacent to corresponding text and including annotations, and illustrations separated from text without annotations. (LRW)
Descriptors: Abstracts, College Science, Comparative Analysis, Higher Education
Peer reviewed Peer reviewed
Howard, Bruce C.; McGee, Steven; Shin, Namsoo; Shia, Regina – Educational Technology Research and Development, 2001
Discussion of the triarchic theory of intelligence focuses on a study of ninth graders that explored the relationships between student abilities and the cognitive and attitudinal outcomes that resulted from student immersion in a computer-based inquiry environment. Examines outcome variables related to content understanding, problem solving, and…
Descriptors: Academic Ability, Cognitive Processes, Computer Assisted Instruction, Grade 9
Peer reviewed Peer reviewed
Armstrong, Anne-Marie – Educational Technology Research and Development, 1989
Discusses self-regulation, learning to learn, and adaptive problem solving, and describes study of third, fifth, and eighth graders. The study investigated whether providing a model of self-regulating skills via teaching a computer to solve problems would increase the number tasks completed, and decrease the error and trial rate. (11 references)…
Descriptors: Computer Assisted Instruction, Elementary Education, Error Patterns, Grade 3
Peer reviewed Peer reviewed
Uribe, Daniel; Klein, James D.; Sullivan, Howard – Educational Technology Research and Development, 2003
Discusses problem solving, problem-based learning, and collaborative learning, and describes a university study that investigated the effects of individual Web-based learning versus computer-mediated collaborative Web-based learning and ability grouping on learner performance in solving ill-defined problems. Considers time on task, participant…
Descriptors: Ability Grouping, Academic Achievement, Computer Mediated Communication, Higher Education