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Selin Urhan; Oguzhan Gençaslan; Senol Dost – Interactive Learning Environments, 2024
ChatGPT, an artificial intelligence-supported chatbot, has become a resource in the field of education for students across various disciplines. The conversation that unfolds based on the user-generated questions and ChatGPT's responses implies the emergence of an argumentation between the student and ChatGPT. In this study, the argumentation…
Descriptors: Persuasive Discourse, Calculus, Mathematical Concepts, Artificial Intelligence
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Wu, Sheng-Yi; Wang, Shu-Ming – Interactive Learning Environments, 2023
Efficient collaborative learning relies on productive interaction among learners. Previous studies have suggested that group gender composition might affect the group dynamics. While previous studies have generally focused on the learning performance of different gender groups, relatively little effort has been devoted to scrutinising the learning…
Descriptors: Cooperative Learning, Social Media, Grouping (Instructional Purposes), Cognitive Processes
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Cheng, Shu-Chen; Hwang, Gwo-Jen; Lai, Chiu-Lin – Interactive Learning Environments, 2020
The present study aims to incorporate a group leadership promotion approach into collaborative learning tasks in the hope of developing students' creativity, problem-solving, and critical thinking. In order to evaluate the effectiveness of the proposed approach, we recruited 59 cross-professional students from a university in northern Taiwan, and…
Descriptors: Group Dynamics, Leadership, Cooperative Learning, Thinking Skills
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Chiang, Tosti Hsu-Cheng – Interactive Learning Environments, 2017
Programing is difficult for beginners because they need to learn the new language of computers. Developing software, especially complex software, is bound to result in problems, frustration, and the need to think in new ways. Identifying the learning behavior behind programing by way of empirical studies can help beginners learn more easily. In…
Descriptors: Programming, Educational Technology, Technology Uses in Education, Problem Solving
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Huang, Shu-Hsien; Huang, Yueh-Min; Wu, Ting-Ting; Chen, Hong-Ren; Chang, Shih-Ming – Interactive Learning Environments, 2016
Problem-based learning (PBL) is regarded as an effective learning strategy to enhance cognition not only in traditional learning but also in e-learning. In e-learning settings, blogs and micro-blogs can plausibly provide a platform to conduct PBL. Recently, most studies on blogs and micro-blogs have respectively probed satisfaction and learning…
Descriptors: Problem Based Learning, Instructional Effectiveness, Grade 7, Academic Achievement
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Schellens, T.; Van Keer, H.; De Wever, B.; Valcke, M. – Interactive Learning Environments, 2009
The present study focuses on the use of thinking types as a possible way to structure university students' discourse in asynchronous discussion groups and consequently promote their learning. More specifically, the aim of the study is to determine how requiring students to label their contributions by means of De Bono's (1991) thinking hats…
Descriptors: Discussion Groups, Identification, Critical Thinking, Thinking Skills