NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 6 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Zhang, Di; Hwang, Gwo-Jen – Journal of Educational Computing Research, 2023
Project-based learning (PBL) aims to foster students' problem-solving ability and collaboration by engaging them in completing a project in teams. Researchers have indicated the importance of guiding students to make comparisons and reflection during the process of project-based learning. Therefore, the present research proposed a peer…
Descriptors: Student Projects, Active Learning, Peer Evaluation, Problem Solving
Peer reviewed Peer reviewed
Direct linkDirect link
Gao, Xuemin; Hew, Khe Foon – Journal of Educational Computing Research, 2022
Computational thinking (CT) has attracted significant interest among many educators around the globe. Despite this growing interest, research on CT and programming education in elementary school remains at an initial stage. Many relevant studies have adopted only one type of method to assess students' CT, which may lead to an incomplete view of…
Descriptors: Thinking Skills, Computation, Flipped Classroom, Elementary School Students
Peer reviewed Peer reviewed
Direct linkDirect link
Tawfik, Andrew A.; Kim, Kyung; Hogan, Maureen; Msilu, Fortunata – Journal of Educational Computing Research, 2019
Theorists suggest that collaboration is a key aspect in online, inquiry-based learning. However, research finds that meaningful interaction is challenging, and learners struggle to sustain interaction. One way to scaffold collaborative problem-solving is through case libraries; however, few studies have explored how the type of experience depicted…
Descriptors: Success, Failure, Problem Solving, Inquiry
Peer reviewed Peer reviewed
Direct linkDirect link
Hsu, Hsiao-Ping; Wenting, Zou; Hughes, Joan E. – Journal of Educational Computing Research, 2019
This mixed-method case study investigated digital literacy (DL) development among 32 elementary-level students who created multimodal, contextual, and interactive augmented reality (AR) artifacts in a 20-week after-school program in Northern Taiwan. The instructional design combined situated and spiral learning experiences with AR, implemented…
Descriptors: Elementary School Students, Computer Simulation, After School Programs, Foreign Countries
Peer reviewed Peer reviewed
Direct linkDirect link
Jerman Blažic, Andrej; Džonova Jerman Blažic, Borka – Journal of Educational Computing Research, 2015
This article explores existing attempts to design a comprehensive and complex taxonomy framework for an educational business game intended to categorize and evaluate various properties. The identified missing elements in the current proposed taxonomies were used as a starting point for the design of a new category that addresses the game's…
Descriptors: Educational Games, Business, Business Education, Taxonomy
Peer reviewed Peer reviewed
Direct linkDirect link
Wu, Sheng-Yi; Hou, Huei-Tse; Hwang, Wu-Yuin; Liu, Eric Zhi-Feng – Journal of Educational Computing Research, 2013
Both asynchronous and synchronous discussions have advantages and limitations for online learning. This study conducts an empirical analysis of these discussion activities while applying the proposed Seamless Online Learning Integrated Discussion (SOLID) system, which can instantly integrate Facebook's asynchronous discussion function with the MSN…
Descriptors: Problem Solving, Active Learning, Student Projects, Student Behavior