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Jerman Blažic, Andrej; Džonova Jerman Blažic, Borka – Journal of Educational Computing Research, 2015
This article explores existing attempts to design a comprehensive and complex taxonomy framework for an educational business game intended to categorize and evaluate various properties. The identified missing elements in the current proposed taxonomies were used as a starting point for the design of a new category that addresses the game's…
Descriptors: Educational Games, Business, Business Education, Taxonomy
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Burns, Barbara; Hagerman, Alison – Journal of Educational Computing Research, 1989
Discussion of achievement motivation and children's ideas about themselves as learners focuses on a study of third graders that examined the effects of LOGO programing on performance. Incremental and entity theories of intelligence are explained, and treatment of the experimental group and the control group are described. (26 references) (LRW)
Descriptors: Academic Achievement, Achievement Need, Analysis of Variance, Computer Assisted Instruction
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Winn, William; Berninger, Virginia; Richards, Todd; Aylward, Elizabeth; Stock, Pat; Lee, Yen-Ling; Lovitt, Dan – Journal of Educational Computing Research, 2006
Two groups of twelve dyslexic children and twelve good readers attended a two-week class during the summer following their enrollment in grades 4-6. The topic was the marine environment and focused on the adventures of an orca whale that had lost its family and needed the children's help. The children attended class for three hours each day, 45…
Descriptors: Learning Theories, Learning Activities, Class Activities, Marine Biology