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Showing 1 to 15 of 19 results Save | Export
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Nikolaos Pellas – Journal of Educational Computing Research, 2025
Tangible programming tools (TPTs) are promising teaching aids in programming courses due to their interactivity and ability to enhance early childhood students' computational thinking, spatial reasoning, and executive function skills. However, it remains unclear whether TPTs support these skills simultaneously. This study examines the impact of…
Descriptors: Computation, Thinking Skills, Spatial Ability, Executive Function
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Ching-Yi Chang; Intan Setiani; Jie Chi Yang – Journal of Educational Computing Research, 2025
Traditional teaching methods often limit interactive learning, negatively impacting students' motivation and learning achievement. Moreover, fostering collaborative awareness and problem-solving skills is crucial for developing the core competencies of future nursing professionals. To address these challenges, this study proposed an escape…
Descriptors: Educational Games, Puzzles, Computer Assisted Instruction, Electronic Learning
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Chen, Yu-Chi; Chao, Chi-Yu; Hou, Huei-Tse – Journal of Educational Computing Research, 2023
Pattern recognition is an important skill in computational thinking. In this study, an equation puzzle game was developed by combining pattern recognition with algebraic reasoning, and scaffolding was designed to support learners' learning. Sixty participants were enrolled in this study, divided into a control group and an experimental group to…
Descriptors: Pattern Recognition, Skill Development, Educational Games, Computation
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Kiliç, Servet; Gökoglu, Seyfullah; Öztürk, Mücahit – Journal of Educational Computing Research, 2021
In this research, a scale was developed to determine the programming-oriented computational thinking skills of university students. The participants were 360 students studying in various departments at different universities in Turkey for computer programming. The scale consists of 33 items under conceptual knowledge, algorithmic thinking, and…
Descriptors: Test Validity, Test Reliability, Test Construction, Programming
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Yu, Zhonggen; Gao, Mingle; Wang, Lifei – Journal of Educational Computing Research, 2021
While educational games have been increasingly popular in education, insufficient studies have comprehensively reviewed their effectiveness. To complement this missing link, this study explored game-based learning outcomes including academic achievements, problem-solving, and critical thinking abilities, knowledge, learning efficiency, skills,…
Descriptors: Instructional Effectiveness, Educational Games, Game Based Learning, Student Motivation
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Zhong, Baichang; Si, Qiuju – Journal of Educational Computing Research, 2021
Studies have indicated the importance of scaffolding in the problem-solving process, as well as the potential of integrating learning content into the troubleshooting tasks. However, few have explored in depth the learning process during troubleshooting via scaffolds while also taking students' cognitive load into account. To address this issue,…
Descriptors: Troubleshooting, Scaffolding (Teaching Technique), Instructional Effectiveness, Difficulty Level
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Eseryel, Deniz; Ge, Xun; Ifenthaler, Dirk; Law, Victor – Journal of Educational Computing Research, 2011
Following a design-based research framework, this article reports two empirical studies with an educational MMOG, called "McLarin's Adventures," on facilitating 9th-grade students' complex problem-solving skill acquisition in interdisciplinary STEM education. The article discusses the nature of complex and ill-structured problem solving…
Descriptors: Educational Games, Problem Solving, Followup Studies, Skill Development
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Burgess, Melissa L.; Ice, Phil – Journal of Educational Computing Research, 2011
In this study, we examined optimal experience and the antecedents of flow as reported by college-level developmental reading students using "Second Life", a multi-user virtual environment. In an educational context, "Second Life" provided a space for demonstrating 21st century skills including communication, collaboration, problem-solving, and…
Descriptors: Developmental Programs, Virtual Classrooms, Remedial Reading, College Students
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Clement, Catherine A.; And Others – Journal of Educational Computing Research, 1986
A study of correlations between analogical reasoning and Logo programming mastery among female high school students related the results of pretests of analogical reasoning to posttests of programming mastery. A significant correlation was found between analogical reasoning and the ability to write subprocedures for use in several different…
Descriptors: Analogy, Cognitive Tests, Correlation, Females
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Lee, Mi Ok C.; Thompson, Ann – Journal of Educational Computing Research, 1997
Examines whether an approach to teaching Logo programming that directly guides college students in use of cognitive monitoring skills and the transfer of those skills leads to increased cognitive monitoring and problem-solving skills. Demonstrates that guided instruction led to increased comprehension monitoring and contributed to the development…
Descriptors: Authoring Aids (Programming), Cognitive Processes, College Students, Comprehension
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McGrath, Diane – Journal of Educational Computing Research, 1988
Describes study of high school students that was conducted to determine whether instruction in a second programing language helps produce transfer of problem solving skills. The six dependent variables used in the study are discussed; pretests and posttests are described; and suggestions are made for further research. (36 references) (Author/LRW)
Descriptors: Analysis of Variance, Comparative Analysis, Computer Assisted Instruction, Pretests Posttests
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White, Charles S. – Journal of Educational Computing Research, 1987
Conducted to determine whether use of computerized file-management programs can enhance the development of information processing skills, this two-treatment experiment found that seventh through twelfth grade students in the computer-using/structured activities group received significantly higher mean scores than the…
Descriptors: Cognitive Processes, Comparative Analysis, Computer Assisted Instruction, Computer Literacy
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Steinberg, Esther R.; And Others – Journal of Educational Computing Research, 1986
This study was conducted to determine whether students would use a computer-presented organizational/memory tool as an aid in problem solving, and whether and how locus of control would affect tool use and problem-solving performance. Learners did use the tools, which were most effective in the learner control with feedback condition. (MBR)
Descriptors: Artificial Intelligence, Feedback, Higher Education, Learning Strategies
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Putnam, Ralph T.; And Others – Journal of Educational Computing Research, 1986
High school students' misunderstandings of the conceptual machine of the BASIC programming language were examined using a screening test and structured interviews to determine their understanding of fundamental concepts such as variables, assignments, loops, flow and control, and tracing and debugging. (MBR)
Descriptors: Abstract Reasoning, Achievement Rating, Error Patterns, Interviews
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Kurland, D. Midian; And Others – Journal of Educational Computing Research, 1986
A study of high school students learning computer programming was conducted to determine the impact of programming on particular mathematical and reasoning abilities, the cognitive skills or abilities that best predict programming ability, and what students actually understand about programming after two years of study. (MBR)
Descriptors: Abstract Reasoning, Analysis of Variance, Cognitive Tests, Literature Reviews
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