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Simulation and Games | 4 |
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Charalambides, Leonidas C. – Simulation and Games, 1984
Describes an experiential learning method designed to improve management students' understanding of the scientific approach. A model of the consulting/intervention process, the Managerial Problem Solving Cycle is based on the premise that formulation of problem diagnosis facilitates communication, which in turn, contributes to increased…
Descriptors: Administrator Education, Decision Making, Experiential Learning, Higher Education

Funke, Joachim – Simulation and Games, 1988
Reviews current research topics relating to computer simulations in German-speaking countries that emphasize problem solving and decision making. Topics discussed include the number of independent variables; studies that focus on personality characteristics; studies that focus on situational characteristics; and suggestions for further research…
Descriptors: Computer Simulation, Decision Making, Foreign Countries, Personality Traits

Glenn, Allen D.; And Others – Simulation and Games, 1982
Presents the results of a study which sought to determine if prior learning of basic problem-solving steps, the practicing of problem-solving skills, and the receiving of feedback during play were important variables in the use of role-playing activities to teach high school students a specific problem-solving model. (Author/JL)
Descriptors: Comparative Analysis, Decision Making, Educational Strategies, Feedback

Affisco, John F.; Chanin, Michael N. – Simulation and Games, 1990
Presents two models of group decision making that integrate mathematical, multicriteria models with behavioral problem-solving concepts. The results of an empirical test that used the Business Management Laboratory simulation game are reported, and the performance of the two integrated models is compared with the performance of a nonintegrated…
Descriptors: Business Administration Education, Comparative Analysis, Correlation, Decision Making