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Neumann, Kalianne L.; Alvarado-Albertorio, Frances; Ramírez-Salgado, Andrea – Journal of Technology and Teacher Education, 2020
Digital escape rooms can transform any lesson into an engaging learning environment. This article describes the implementation of a digital escape room in an undergraduate educational technology course for preservice teachers. The digital escape room was designed and developed using a 10-step process and covered the topic of gamification.…
Descriptors: Teaching Methods, Educational Environment, Preservice Teachers, Educational Games
Linda D. Bloomberg – International Journal of Online Graduate Education, 2020
In the Spring of 2020, most educational institutions are rapidly having to convert to online education. Suddenly, instructors are no longer in the same physical space as their students. Separated from their students and colleagues, they are having to adjust their teaching approach rapidly, and are most likely learning as they go. This ubiquitous…
Descriptors: Electronic Learning, Teaching Methods, Success, Faculty Development
Wang, Xinghua; Kollar, Ingo; Stegmann, Karsten – International Journal of Computer-Supported Collaborative Learning, 2017
Collaboration scripts have repeatedly been implemented in Computer-Supported Collaborative Learning (CSCL) to facilitate collaboration processes and individual learning. However, finding the right degree of structure is a subtle design task: scripts that are too rigid may impair self-regulation and hinder learning; scripts that are too flexible…
Descriptors: Cooperative Learning, Scripts, Computer Assisted Instruction, Instructional Effectiveness
Simonson, Michael, Ed.; Seepersaud, Deborah, Ed. – Association for Educational Communications and Technology, 2020
For the forty-third time, the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented online during the annual AECT Convention. Volume 1 contains 37 papers dealing primarily with research and development topics. Papers dealing with the…
Descriptors: Educational Technology, Technology Uses in Education, Professional Development, Feminism
Koh, Joyce Hwee Ling; Herring, Susan C.; Hew, Khe Foon – Internet and Higher Education, 2010
Project-based learning engages students in problem solving through artefact design. However, previous studies of online project-based learning have focused primarily on the dynamics of online collaboration; students' knowledge construction throughout this process has not been examined thoroughly. This case study analyzed the relationship between…
Descriptors: Graduate Students, Student Projects, Computer Mediated Communication, Knowledge Level
Turel, Ofir; Zhang, Yi – Behaviour & Information Technology, 2010
Due to the increased importance and usage of self-managed virtual teams, many recent studies have examined factors that affect their success. One such factor that merits examination is the configuration or composition of virtual teams. This article tackles this point by (1) empirically testing trait-configuration effects on virtual team…
Descriptors: Teamwork, Problem Solving, Program Effectiveness, Personality Traits
Schellens, T.; Van Keer, H.; De Wever, B.; Valcke, M. – Interactive Learning Environments, 2009
The present study focuses on the use of thinking types as a possible way to structure university students' discourse in asynchronous discussion groups and consequently promote their learning. More specifically, the aim of the study is to determine how requiring students to label their contributions by means of De Bono's (1991) thinking hats…
Descriptors: Discussion Groups, Identification, Critical Thinking, Thinking Skills
Technological Intersubjectivity and Appropriation of Affordances in Computer Supported Collaboration
Ravi K. Vatrapu – ProQuest LLC, 2007
This dissertation investigates two specific research questions related to the effects of culture on "appropriation of affordances" and on "technological intersubjectivity." "Sociotechnical affordances" are conceptualized as action-taking possibilities and meaning making opportunities in a socio-technical system…
Descriptors: Computer Assisted Instruction, Technology Uses in Education, Affordances, Interpersonal Relationship