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Dempsey, John V.; And Others – 1994
Instructional gaming, as distinguished from simulation, is defined as any overt instructional or learning format that involves competition and is rule-guided. The literature review identifies five categories of articles on instructional gaming: (1) research, (2) theory, (3) reviews, (4) discussion, and (5) development. Games have been found to…
Descriptors: Annotated Bibliographies, Attitude Change, Computer Assisted Instruction, Computer Games
Rattray-Wood, Laurie, Ed.; Ferguson, Peter, Ed. – Australian Science Education Research Association: Research in Science Education, 1982
This publication contains a selection of science education research papers, beginning with an overview of trends in science education cognitive developmental research and theory in the United Kingdom. Papers that follow focus on developments in studies of thinking and reasoning, including work on concept mapping and conceptual change. Closely…
Descriptors: Attitude Change, Cognitive Processes, Computer Simulation, Concept Formation