Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 4 |
Since 2016 (last 10 years) | 4 |
Since 2006 (last 20 years) | 4 |
Descriptor
Behavior Patterns | 4 |
Computer Simulation | 4 |
Problem Solving | 4 |
Cooperative Learning | 2 |
Foreign Countries | 2 |
Peer Relationship | 2 |
Undergraduate Students | 2 |
Adults | 1 |
Age Differences | 1 |
Artificial Intelligence | 1 |
Astronomy | 1 |
More ▼ |
Source
Educational Technology &… | 1 |
Grantee Submission | 1 |
International Educational… | 1 |
Journal of Educational… | 1 |
Author
Hou, Huei-Tse | 1 |
Jingchen Liu | 1 |
Kang, Jina | 1 |
Keng, Su-Han | 1 |
Lajoie, Susanne P. | 1 |
Li, Shan | 1 |
Qiwei He | 1 |
Susu Zhang | 1 |
Xueying Tang | 1 |
Zheng, Juan | 1 |
Zhiliang Ying | 1 |
More ▼ |
Publication Type
Reports - Research | 4 |
Journal Articles | 3 |
Speeches/Meeting Papers | 1 |
Education Level
Higher Education | 2 |
Postsecondary Education | 2 |
Elementary Education | 1 |
Grade 8 | 1 |
Junior High Schools | 1 |
Middle Schools | 1 |
Secondary Education | 1 |
Audience
Location
Ireland | 1 |
Japan | 1 |
Netherlands | 1 |
Taiwan (Taipei) | 1 |
United Kingdom (England) | 1 |
United Kingdom (Northern… | 1 |
United States | 1 |
Laws, Policies, & Programs
Assessments and Surveys
Program for the International… | 1 |
What Works Clearinghouse Rating
Li, Shan; Zheng, Juan; Lajoie, Susanne P. – Educational Technology & Society, 2022
Examining the sequential patterns of self-regulated learning (SRL) behaviors is gaining popularity to understand students' performance differences. However, few studies have looked at the transition probabilities among different SRL behaviors. Moreover, there is a lack of research investigating the temporal structures of students' SRL behaviors…
Descriptors: Problem Solving, Intelligent Tutoring Systems, Metacognition, Sequential Approach
Susu Zhang; Xueying Tang; Qiwei He; Jingchen Liu; Zhiliang Ying – Grantee Submission, 2024
Computerized assessments and interactive simulation tasks are increasingly popular and afford the collection of process data, i.e., an examinee's sequence of actions (e.g., clickstreams, keystrokes) that arises from interactions with each task. Action sequence data contain rich information on the problem-solving process but are in a nonstandard,…
Descriptors: Correlation, Problem Solving, Computer Assisted Testing, Prediction
Zhou, Yiqiu; Kang, Jina – International Educational Data Mining Society, 2022
The complex and dynamic nature of collaboration makes it challenging to find indicators of productive learning and quality collaboration. This exploratory study developed a collaboration metric to capture temporal patterns of joint attention (JA) based on log files generated as students interacted with an immersive astronomy simulation using…
Descriptors: Astronomy, Problem Solving, Science Instruction, Cooperative Learning
Hou, Huei-Tse; Keng, Su-Han – Journal of Educational Computing Research, 2021
The design and application of educational board games have been emphasized in game-based learning. The integration of educational board games and augmented reality (AR) can help provide extensive cognitive-scaffolding for learners. This study proposed a dual-scaffolding framework that integrated peer-scaffolding and cognitive-scaffolding for an AR…
Descriptors: Scaffolding (Teaching Technique), Peer Relationship, Computer Simulation, Educational Games