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Poldma, Tiiu; Di Fabio, Lora; Hammouni, Zakia – LEARNing Landscapes, 2021
This paper explores how students connect meaningfully with theory through the aesthetic experiences of problem solving together in the context of a workshop. It can be challenging for students studying design in university programs to understand how theory is relevant, when applied in practical design studio activities. In the colour workshop…
Descriptors: Reflection, Problem Solving, Color, Theories
Scholes, Colin A.; Hu, Guoping – Chemical Engineering Education, 2021
A practical for students to experience a process plant is presented, based on operating a solvent absorption plant for carbon dioxide capture. The student must operate the plant in assigned roles that closely identify with a chemical plant environment, to achieve specific performance targets. Students must overcome technical challenges that…
Descriptors: Chemical Engineering, Engineering Education, Facilities, Chemistry
Hughes, Andrew J.; Merrill, Chris – Technology and Engineering Teacher, 2020
As the authors are proponents for engineering education that is done well, they have provided an explanation of truss design using the Method of Joints that combines the application of practical hands-on learning with sound mathematical and scientific theory. The Method of Joints will allow students to design trusses to meet specified criteria…
Descriptors: Engineering Education, Structural Elements (Construction), Experiential Learning, Mathematical Models
Walan, Susanne; Gericke, Niklas – International Journal of Technology and Design Education, 2023
This case study aimed to investigate teachers' reflections on the transfer of makerspace activities into classrooms. Primary and secondary STEM teachers participated in a Continuous Professional Development programme about makerspaces. Data were collected in the form of written reflections and semi-structured interviews after the teachers…
Descriptors: Elementary School Teachers, Secondary School Teachers, STEM Education, Faculty Development
Brau, Rebekah Inez; Gardner, John W.; Webb, G. Scott; McDonald, Jason K. – Decision Sciences Journal of Innovative Education, 2019
We develop a single-class period learning game for the Plan-Do-Study-Act (PDSA) improvement cycle. The experiential activity walks teams through the PDSA problem-solving process as they create paper American footballs and improve their performance using each step of the cycle. The game is one of the first to focus on PDSA. Key benefits include…
Descriptors: Supply and Demand, Class Activities, Educational Games, Experiential Learning
Oliver, John; Gordon, Stephen P.; Oliver, Michele L. – International Journal of Education Policy and Leadership, 2018
This article reports on a study of the value master's students in a principal preparation program placed on a variety of instructional strategies. The aspiring principals completed a survey with fixed-response and open-ended items. The students' most valued class discussions were about how their personal experiences related to the class topic and…
Descriptors: Principals, Graduate Students, Masters Programs, Administrator Education
Miller, Richard J.; Maellaro, Rosemary – Journal of Management Education, 2016
Experiential learning alone does not guarantee that students will accurately conceptualize content, or meet course outcomes in subsequent active experimentation stages. In an effort to more effectively meet learning objectives, the experiential learning cycle was modified with a unique combination of the 5 Whys root cause problem-solving tool and…
Descriptors: Experiential Learning, Cooperative Learning, Problem Solving, Reflection
Liu, Min – Communication Teacher, 2011
Civic engagement has become an essential learning goal for institutions throughout higher education. Communication scholars employ various pedagogical tools to foster civic engagement. For instance, service learning has been shown to increase political and community engagement in courses such as family communication and public relations. Teachers…
Descriptors: Methods Courses, Communication Research, Research Methodology, Public Relations
Tousignant, Wayne; Stanley, Darren; Salinitri, Geri; Smith, Kara – Collected Essays on Learning and Teaching, 2008
In 1994, the National Arts Education Association created a research agenda to address major research issues in the field of visual arts education for the purpose of examining, negotiating, and modifying commonly held beliefs in the field of art education. Research by arts educators has done much to inform visual arts education theory and practice,…
Descriptors: Educational Research, Art Education, Visual Arts, Curriculum Development
Lucier, Todd – Pathways: The Ontario Journal of Outdoor Education, 2001
Creating towers of balanced stones is a versatile outdoor learning activity that can be experienced in the classroom, school yard, forest, or parking lot. Students discover hidden talents, learn to work and communicate clearly with others, and reconnect with the natural world. Several variations on the exercise are given, along with principles of…
Descriptors: Class Activities, Construction (Process), Creativity, Elementary Secondary Education
McGehe, Carol – Instructor, 1991
Suggests math activities for elementary students that are designed to strengthen problem-solving, computation, and calculator skills by revolving around the real-life situation of a picnic. The article suggests designing a class project to plan and carry out a class picnic, stressing the use of mathematics and calculators. (SM)
Descriptors: Calculators, Class Activities, Computation, Elementary Education
Lopez, Hector – Zip Lines: The Voice for Adventure Education, 1997
Describes and gives examples of integrating adventure activities into existing classroom curricula at three levels: review or metaphors, interwoven activities for content delivery, and total integration into classroom design. Example activities include "Speed Rabbit,""Have You Ever,""Stepping Stones,""Whale Watch," and "Mine Field." (SAS)
Descriptors: Adventure Education, Class Activities, Classroom Techniques, Elementary Secondary Education

May, Danna Garrison – Gifted Child Today Magazine, 1997
Explores the use of simulations as a teaching method for gifted students. Identifies positive effects of simulations and distinguishes different types. Notes disadvantages related to time, money, and experience as are unique features of the teacher's role in this approach to instruction. Lists guidelines for choosing a model and deciding on a…
Descriptors: Class Activities, Elementary Secondary Education, Experiential Learning, Gifted

Singleton, H. Wells – Social Education, 1979
Describes a "treasure hunt" exercise designed to encourage elementary students to think reflectively. Using compasses and maps, student groups find prehidden objects. Group discussion and oral reports follow the field experience. (KC)
Descriptors: Class Activities, Cognitive Processes, Critical Thinking, Elementary Education

Thakkar, Umesh; Bruce, Bertram C.; Hogan, Maureen P.; Williamson, Jo – Journal of Adolescent & Adult Literacy, 2001
Looks at a cross-curriculum innovation in which students engage in reading, writing, problem solving, interaction with simulations and databases, and performing various hands-on activities. Describes a project that provides students with the opportunity to participate in many of the new literacies while teachers learn new skills using these same…
Descriptors: Class Activities, Curriculum Development, Elementary Secondary Education, Experiential Learning