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Jeremy Bernier; Elisabeth R. Gee; Yuchan Gao; Luis E. Pérez Cortés; Taylor M. Kessner – Information and Learning Sciences, 2024
Purpose: The purpose of this paper reporting an exploratory pilot study is to examine how participant engagement in design thinking varies when playing and fixing (playfixing) three partially complete games (broken games). Design/methodology/approach: The data for this study consist of transcripts of five playfixing sessions with a total of 16…
Descriptors: Games, Creative Thinking, Pilot Projects, College Students
Roni Reiter-Palmon; Salvatore Leone; Emanuel Schreiner – Creativity Research Journal, 2024
Contradictions and competing demands are common in everyday problems. To address these problems, individuals need to both recognize and integrate these contradictions during problem-solving to find creative solutions. We propose that recognition and integration take place in the problem construction phase of the creative problem-solving process.…
Descriptors: College Students, Psychological Studies, Problem Solving, Creativity
Xiaolei Hu; Shuqi Zhang; Xiaomian Wu – Education and Information Technologies, 2024
The starting reasoning and promoting switch from intuitive system 1 to deliberate system 2 for provoking creative thinking is lacking feasible model, especially during the global pandemic. We established a visible, trainable and learnable (VTL) model with digital technique to promote this dual switch for creative thinking. This study was…
Descriptors: Creative Thinking, Abstract Reasoning, Innovation, Foreign Countries
Lawrence K. Ma; Yiu-Bun Chung; Eddie Shing-Chung Shee; Grace Fung-Ling Cheng; Kathryn Dawson – Psychology Teaching Review, 2024
The use of a drama-based pedagogical (DBP) approach, while well-documented to promote active learning and enhance students' generic skills, is under-utilised in the context of higher education, particularly in psychology learning and teaching (L&T). A project, comprising two virtual drama-integrated learning sessions, was implemented to gauge…
Descriptors: Foreign Countries, College Students, Drama, Experiential Learning
Eyüp Yurt – International Journal of Education in Mathematics, Science and Technology, 2025
This study aimed to develop and validate the Creative Problem-Solving Skills Test (CPSS-T), grounded in Torrance's creativity theory, to assess these skills in university students. The CPSS-T consists of five open-ended question types, each designed to measure different aspects of creative problem-solving: Alternative Use, Hypothetical Scenario,…
Descriptors: Creativity Tests, Creativity, Creative Thinking, Problem Solving
Gao, Tingting – Education and Information Technologies, 2023
The purpose of this research is to study the effectiveness of using the specialized interactive environment Revit Architecture for creativity development. The study methodology relies on an empirical approach, including a sample of students from three Chinese colleges (n = 319) divided into two groups based on learning approach. Accordingly, the…
Descriptors: Foreign Countries, College Students, Problem Solving, Creative Thinking
Hyunjun Choi; Hyowon Kim; Nooree Kim – Cogent Education, 2024
The study explored the impacts of the two-day Living LAB urban regeneration idea camp, which enhanced college students' divergent thinking skills and creative self-efficacy. Quantitative and qualitative empirical data were obtained from 35 camp participants from three universities in Korea. The quantitative results of the study revealed that camp…
Descriptors: Creativity, College Students, Problem Based Learning, Creative Thinking
Yen-Nan Lin; Lu-Ho Hsia; Gwo-Jen Hwang – British Journal of Educational Technology, 2025
To win in sports competitions, in addition to excellent sports skills, coping strategies in the face of various competition situations are also critical for success. Therefore, cultivating students' diverse, creative and flexible tactical application abilities is an important educational goal in sports training. However, in the online component of…
Descriptors: Problem Solving, Creative Development, Creative Thinking, Educational Strategies
Ghorashi, Bahman – Chemical Engineering Education, 2023
Due to the structured format of most engineering courses, the number of opportunities for engineering students to view matters differently from the traditional ways is limited. Therefore, a mandatory requirement was introduced into three engineering courses for students to propose an out of the ordinary solution to certain technical problems,…
Descriptors: College Students, Engineering Education, Creativity, Assignments
Robert Zheng – International Association for Development of the Information Society, 2024
The current examined the roles of cognitive strategies using Chi's framework in mobile learning. Three conditions (active, constructive, and interactive) were created for a college statistics I course where students were randomly assigned to each condition. The results indicate constructive and interactive support students' problem solving and…
Descriptors: Cognitive Processes, Creative Thinking, Telecommunications, Handheld Devices
Alwin de Rooij – Creativity Research Journal, 2024
Idea evaluation is a critical activity in the creative process due to its role in making a decision about what idea(s) should be developed further and implemented, or whether more ideas should be generated. Confidence in the correctness of the evaluation plays a key role in making that decision. Emerging evidence suggests that inner speaking, the…
Descriptors: Self Control, Inner Speech (Subvocal), Concept Formation, Evaluative Thinking
Nurrijal; Setyosari, Punaji; Kuswandi, Dedi; Ulfa, Saida – Electronic Journal of e-Learning, 2023
The Creative Problem Solving (CPS) process is a conceptual model that focuses on using higher-order thinking skills in order to overcome authentic problems during learning. The CPS process offers a structured methodology to enhance every learner's solid critical, creative, and innovative thinking skill. The application of the CPS method has been…
Descriptors: Creative Thinking, Problem Solving, Instructional Design, Higher Education
Zhou, Zhijin; Zhang, Hongpo; Li, Mingzhu; Sun, Cuicui; Luo, Hualin – Journal of Creative Behavior, 2021
Zhongyong thinking is a common approach adopted by Chinese people to solve problems encountered in life and work. Based on the four modes of zhongyong thinking proposed by Pang (Social Sciences in China, 1, 1980, 75), this study chooses the "neither A nor B" form, which represents the "mean" ([Chinese character omitted])…
Descriptors: Foreign Countries, Thinking Skills, Problem Solving, Priming
Hadjicosti, Irene; Korfiatis, Konstantinos; Levinson, Ralph; Price, Stephen – Research in Science Education, 2022
Classroom dialogues have special educational value because they allow students to engage critically but constructively with each other's ideas, solve scientific problems jointly and develop their scientific understanding. The present study focuses on how groups of twelfth-grade high school and university students communicate and co-operate through…
Descriptors: Student Research, Scientific Research, Biology, College Students
Lu-Ho Hsia; Yen-Nan Lin; Gwo-Jen Hwang – British Journal of Educational Technology, 2021
In most performing classes, such as dance or performing arts, students passively follow the scripts or demonstration provided by the teacher, and focus on imitating the acts and practicing repeatedly. Although researchers have begun trying out flipped learning to provide students with opportunities for self-learning and to increase the time for…
Descriptors: Creativity, Problem Solving, Flipped Classroom, Teaching Methods