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Zhang, Jia-Hua; Meng, Bin; Zou, Liu-Cong; Zhu, Yue; Hwang, Gwo-Jen – Interactive Learning Environments, 2023
As one of the core skills of the 21st century, computational thinking has received increasing attention from educators and researchers. Although some research has been conducted on computational thinking, few studies examined the impact of learning activities on students' computation thinking skills from the perspective of cognitive development.…
Descriptors: Flow Charts, Scaffolding (Teaching Technique), College Students, Computation
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Hooshyar, Danial; Ahmad, Rodina Binti; Yousefi, Moslem; Fathi, Moein; Horng, Shi-Jinn; Lim, Heuiseok – Innovations in Education and Teaching International, 2018
In learning systems and environment research, intelligent tutoring and personalisation are considered the two most important factors. An Intelligent Tutoring System can serve as an effective tool to improve problem-solving skills by simulating a human tutor's actions in implementing one-to-one adaptive and personalised teaching. Thus, in this…
Descriptors: Intelligent Tutoring Systems, Problem Solving, Skill Development, Programming
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Andrzejewska, Magdalena; Stolinska, Anna; Blasiak, Wladyslaw; Peczkowski, Pawel; Rosiek, Roman; Rozek, Bozena; Sajka, Miroslawa; Wcislo, Dariusz – Interactive Learning Environments, 2016
The results of qualitative and quantitative investigations conducted with individuals who learned algorithms in school are presented in this article. In these investigations, eye-tracking technology was used to follow the process of solving algorithmic problems. The algorithmic problems were presented in two comparable variants: in a pseudocode…
Descriptors: Qualitative Research, Statistical Analysis, Mathematics, Eye Movements
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Dulama, Maria Eliza; Ilovan, Oana-Ramona – Educational Sciences: Theory and Practice, 2016
There are different opinions about the meaning of feedforward: some consider it a response to feedback, while others think it consists of suggestions given to a person in order to help them before learning or starting a task. This study analyzed the professor's and university students' actions during a seminar activity with a group of 60 students…
Descriptors: Foreign Countries, Feedback (Response), Case Studies, Geography Instruction
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Siozou, Stefania; Tselios, Nikolaos; Komis, Vassilis – Interactive Technology and Smart Education, 2008
Purpose: The purpose of this paper is to compare the effect of different representations while teaching basic algorithmic concepts to novice programmers. Design/methodology/approach: A learning activity was designed and mediated with two conceptually different learning environments, each one used by a different group. The first group used the…
Descriptors: Flow Charts, Programming, Longitudinal Studies, Comparative Analysis
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Kester, Liesbeth; Kirschner, Paul A. – Interactive Learning Environments, 2009
Whether fading support for problems affects accuracy of hypertext navigation and problem performance is investigated in this study. In a student-centered e-learning environment conceptual support is added to help domain novices get an overview of the problem domain, while strategic support is provided to help domain novices get insight into the…
Descriptors: Computer System Design, Hypermedia, Program Effectiveness, Problem Solving