NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Showing 1 to 15 of 17 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Patricia Domínguez-Gómez; Flavio Celis d’Amico – Informatics in Education, 2024
The creative programming language Processing can be used as a generative architectural design tool, which allows the designer to write design instructions (algorithms) and compute them, obtaining graphical outputs of great interest. This contribution addresses the inclusion of this language in the architecture curriculum, within the context of…
Descriptors: Undergraduate Students, Architectural Education, Architecture, Courseware
Kavitha Murthi – ProQuest LLC, 2024
Background: With around 200,000 autistic students set to enter universities and the workforce in the next decade, inclusive programs are receiving increased attention to helping educational systems carefully integrate these students' needs. Moreover, educational programs recognize that problem-solving is critical for school success and optimal…
Descriptors: Autism Spectrum Disorders, Middle School Students, Problem Solving, Student Attitudes
Peer reviewed Peer reviewed
PDF on ERIC Download full text
I. Putu Ade Andre Payadnya; Rully Charitas Indra Prahmana; Jane-Jane Lo; Putu Ledyari Noviyanti; I. Made Dharma Atmaja – Journal on Mathematics Education, 2023
The study material on circle areas is contextually oriented and aids students in comprehending their surrounding environment. Higher-order thinking skills are imperative for the success of circular learning, as they help students grasp concepts holistically and solve concept problems. "What-if" questions can enhance students'…
Descriptors: Learning Trajectories, Questioning Techniques, Thinking Skills, Problem Solving
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Iwan Wicaksono; Wasis; Madlazim – Journal of Baltic Science Education, 2017
VS-TM refers to a teaching model that applies virtual media aided scientific approach. VS-TM is required to prepare students who are trained problem-solving process through scientific creative thinking opportunities and complete physics concept mastery. The aim of this research is to analyze the effectiveness of VS-TM to improve student's…
Descriptors: High School Students, Physics, Science Instruction, Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Sullivan, Florence R. – Educational Technology & Society, 2011
This paper presents the results of a micro-genetic analysis of the development of a creative solution arrived at by students working collaboratively to solve a robotics problem in a sixth grade science classroom. Results indicate that four aspects of the enacted curriculum proved important to developing the creative solution, including the…
Descriptors: Group Dynamics, Inquiry, Grade 6, Creative Thinking
Peer reviewed Peer reviewed
Direct linkDirect link
Yang, Ya-Ting Carolyn – Computers & Education, 2012
This study investigates the effectiveness digital game-based learning (DGBL) on students' problem solving, learning motivation, and academic achievement. In order to provide substantive empirical evidence, a quasi-experimental design was implemented over the course of a full semester (23 weeks). Two ninth-grade Civics and Society classes, with a…
Descriptors: Grade 9, Civics, Academic Achievement, Learning Motivation
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Jou, Min; Chuang, Chien-Pen; Wu, Yu-Shiang – Turkish Online Journal of Educational Technology - TOJET, 2010
With the evolution of the surrounding world market, engineers have to propose innovations in products and processes. Industrial innovation frequently results from an improved understanding of basic physics. In this paper, an approach to accelerate inventive preliminary design is presented. This method combines the main advantages of CBR (Case…
Descriptors: Foreign Countries, Engineering Education, Student Projects, Physics
Peer reviewed Peer reviewed
Zeiser, Edward L.; Hoffman, Stevie – Childhood Education, 1983
Offers explanations of various uses of computers with children, placing appropriate applications into a developmental framework. (MP)
Descriptors: Children, Computer Assisted Instruction, Creative Thinking, Early Childhood Education
Peer reviewed Peer reviewed
Silvern, Steven B. – Childhood Education, 1988
Demonstrates how the LOGO computer language's flexibility can be used to stimulate children's creativity, while its structured nature helps develop problem-solving skills. Stresses the use of exercises involving the transformation of simple patterns as a means of encouraging creativity. (SKC)
Descriptors: Children, Computer Assisted Instruction, Computer Uses in Education, Creative Thinking
Montgomery, Diane; Overton, Robert; Bull, Kay S.; Kimball, Sarah; Griffin, John – 1999
This paper discusses techniques and resources to use to stimulate creativity through a web site for several "generations" of gifted and talented learners. To organize a web site to stimulate creativity, two categories of development issues must be considered: intrinsic person variables, and process variables such as thinking skills,…
Descriptors: Computer Assisted Instruction, Creative Development, Creative Thinking, Creativity
Peer reviewed Peer reviewed
DuBrin, Andrew J. – Journal of Management Education, 1992
Two potentially exciting elements are missing from the traditional case study analysis approach: opportunity for creative expression and clear focus on a contingency viewpoint in dealing with managerial problems. Computer-assisted scenario analysis emphasizes creative self-expression, a contingency viewpoint, and refinement of word-processing…
Descriptors: Business Administration Education, Case Studies, Computer Assisted Instruction, Contingency Management
Peer reviewed Peer reviewed
Wright, Donna G.; Cunningham, Claude H. – Gifted Child Quarterly, 1979
The three-week elementary school program in Houston, Texas, offered seminars, student selected interest activities, and group activities in which children planned and constructed a part of a future world and were thus exposed to problem solving, decision making, and research activities. (DLS)
Descriptors: Computer Assisted Instruction, Creative Thinking, Decision Making, Elementary Education
Berger, Sandra – Understanding Our Gifted, 2001
This article discusses how the World Wide Web can empower students to think creatively, especially the gifted. It profiles 3 Web sites that discuss techniques, games, and strategies for enhancing creative thinking and 13 Web sites that contain information on inventors and inventions to stimulate gifted students. (Contains one reference.) (CR)
Descriptors: Classroom Techniques, Computer Assisted Instruction, Creative Development, Creative Thinking
Peer reviewed Peer reviewed
Trimble, Sherry – NASSP Bulletin, 1986
Today's educational software has transcended original drill and practice functions to provide enjoyable learning experiences through simulation, tutorial, and special education programs that develop reasoning and problem-solving skills. Teacher and administrator effectiveness can be enhanced by lesson design, scheduling, attendance, grade…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Managed Instruction, Computer Simulation
Shakirova, Dilyara; And Others – 1990
This paper describes an approach to instruction and learning processes in professional training schools using microcomputers and computer assisted instruction (CAI). It is argued that the use of computers in education changes existing approaches to teaching and learning by focusing on the structure of the information being taught, the organization…
Descriptors: Algorithms, Computer Assisted Instruction, Computer Software, Creative Thinking
Previous Page | Next Page »
Pages: 1  |  2