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Miller, Mark L.; Goldstein, Ira P. – 1976
The Structured Planning and Debugging Editor (SPADE) is a new kind of interactive programming environment in which computer programs are generated by explicitly articulating planning decisions. The design of SPADE is based upon the development of a grammar of plans from a taxonomy of basic planning techniques. The utility of this approach to…
Descriptors: Classification, Computational Linguistics, Computer Programs, Decision Making
Miller, Mark L.; Goldstein, Ira P. – 1976
PATN is a design for a machine problem solver which uses an augmented transition network (ATN) to represent planning knowledge. In order to explore PATN's potential as a theory of human problem solving, a linguistic approach to protocol analysis is presented. An interpretation of a protocol is taken to be a parse tree supplemented by semantic and…
Descriptors: Classification, Computer Assisted Instruction, Computer Graphics, Computer Programs
Hussain, K. M. – 1974
The use of games and gaming, which are simulated decision making, is examined in a paper addressed to the manager and administrator in higher education. Focus is on the use of games in situations of resource allocation for budgeting and long-range planning. Basic definitions and concepts are presented, followed by a discussion of the scope and…
Descriptors: Bibliographies, Computer Programs, Conference Reports, Decision Making

Snover, Stephen L.; Spikell, Mark A. – Mathematics Teacher, 1978
A problem from number theory is used to illustrate the use of the computer and programable calculators in solving problems. Programs are included. (MP)
Descriptors: Calculators, College Mathematics, Computation, Computer Programs

Ridenhour, Jim R.; Woodward, Ernest – Mathematics Teacher, 1984
The probability of winning the contest was analyzed, with the mathematical solution and a computer simulation given. A flowchart and computer program are both included. (MNS)
Descriptors: Computer Programs, Computer Simulation, Flow Charts, Games
Rausa, Tom; And Others – 1983
This project was designed to prepare curriculum materials that can be used to teach general computer literacy and rudimentary programming for grades 7 and 8. The intended audience for these materials is the grade 7 and 8 teacher who is not experienced in computer literacy or programming. Materials provided include, in separate sections for the two…
Descriptors: Computer Literacy, Computer Programs, Computer Science Education, Computers