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Ebrahimi, Alireza – Journal of Educational Technology Systems, 2012
How does early feedback change the programming problem solving in an online environment and help students choose correct approaches? This study was conducted in a sample of students learning programming in an online course entitled Introduction to C++ and OOP (Object Oriented Programming) using the ANGEL learning management system platform. My…
Descriptors: Programming, Computer Science Education, Online Courses, Computer Mediated Communication
Brown, John Seely; Rubinstein, Richard – 1974
Concepts in recursive functional programing form the basis of a course designed to introduce Humanities and Social Science students to computer programing. Unlike many introductory courses, recursion was taught prior to any mention of iteration or assigned operations. LOGO, a non-numeric language originally invented for use by children, was chosen…
Descriptors: Abstract Reasoning, Computer Programs, Computer Science Education, Course Descriptions
Rosen, Edward; McKim, James C., Jr. – Journal of Computer Science Education, 1992
Presents the underlying ideas of the Software Cost Reduction (SCR) approach to requirements specifications. Results of applying this approach to the teaching of programing to high school students indicate that students perform better in writing programs. An appendix provides two examples of how the method is applied to problem solving. (MDH)
Descriptors: Academic Achievement, Computer Science Education, Computer Software Development, Computer Uses in Education
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Kolikant, Yifat Ben-David; Pollack, Sarah – Computer Science Education, 2004
Norms govern the criteria by which students decide what is good and what is not good, and align their learning trajectories accordingly.We found that the high-school students' norm is to produce working, but not necessarily error-free, programs and to argue for their correctness solely on the basis of a few executions. Therefore, they prefer…
Descriptors: Norms, Computer Science, Teaching Methods, High School Students
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Jones, Kevin S. – Mathematics and Computer Education, 1992
"Gedankensimulation" is a term adapted from Einstein's "thought experiments" to indicate mentally created simulations that can help conceptualize ideas. Presents seven examples of simulations that can be utilized to solve problems or illustrate concepts in probability and statistics. Problem contexts include games of chance,…
Descriptors: College Mathematics, Computer Assisted Instruction, Computer Science Education, Computer Simulation
Etlinger, Leonard E.; And Others – 1978
The use of calculators and computers in the schools is promoted. It is stated that calculators should be used in the mathematics classroom as soon as basic operations are understood. A point is made that calculators are no greater a threat to "learning the fundamentals" than slide rules, which have been available for over 350 years. It is…
Descriptors: Basic Skills, Calculators, Computer Science Education, Computers
Moursund, David; East, Phillip – 1979
The usage and availability of calculators, computers, and related instructional materials are presented. This publication is a Know-Pak, a summary of materials and articles that is part of a series of information packets developed by the Oregon Department of Education. Topics covered include: (1) a forecast of a computer literacy crisis in…
Descriptors: Annotated Bibliographies, Calculators, Computer Science Education, Computers