Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 6 |
Since 2016 (last 10 years) | 11 |
Since 2006 (last 20 years) | 24 |
Descriptor
Computer Simulation | 27 |
Problem Based Learning | 27 |
Problem Solving | 27 |
Foreign Countries | 9 |
Educational Technology | 8 |
Teaching Methods | 8 |
Thinking Skills | 7 |
Instructional Effectiveness | 6 |
Models | 6 |
Science Instruction | 6 |
Design | 5 |
More ▼ |
Source
Author
Publication Type
Education Level
Higher Education | 10 |
Postsecondary Education | 8 |
Elementary Secondary Education | 5 |
Secondary Education | 4 |
Elementary Education | 3 |
Middle Schools | 3 |
High Schools | 2 |
Junior High Schools | 2 |
Grade 10 | 1 |
Grade 4 | 1 |
Grade 7 | 1 |
More ▼ |
Audience
Researchers | 2 |
Students | 1 |
Location
Brazil | 3 |
Indonesia | 3 |
United States | 3 |
Australia | 2 |
Florida | 2 |
Greece | 2 |
United Kingdom | 2 |
Africa | 1 |
Asia | 1 |
Canada | 1 |
Connecticut | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
Trends in International… | 1 |
What Works Clearinghouse Rating
Editorial Projects in Education, 2024
Problem-based learning ignites hands-on exploration, ignites curiosity, and sparks lifelong problem-solvers. This Spotlight will help readers learn how virtual reality can be used for unique problem-solving and engagement; explore how students are publishing their research in peer-reviewed journals; uncover how after-school programs are helping…
Descriptors: Problem Based Learning, Computer Simulation, Problem Solving, Participative Decision Making
Arici, Faruk; Yilmaz, Mehmet – Journal of Computer Assisted Learning, 2023
Background: Augmented reality (AR) is a widely used technology in science education today. Problem-based learning (PBL) is one of the teaching methods employed in science education for a long time. Studies where AR and PBL are used together are new and rare. PBL and AR technology are used together in the study because it is believed that…
Descriptors: Computer Simulation, Problem Based Learning, Science Education, Educational Technology
Chung, Cheng-Yu; Awad, Nayif; Hsiao, I-Han – Australasian Journal of Educational Technology, 2021
Although numerous studies have demonstrated different ways that augmented reality (AR) can assist students to understand the learning content via contextualised visualisation, less explored is its effect on collaborative problem-solving (CPS) in computer programming. This study aims to investigate how AR affects a CPS in a programming task. We…
Descriptors: Problem Solving, Problem Based Learning, Cooperative Learning, Computer Simulation
Simanjuntak, Mariati Purnama; Hutahaean, Juniar; Marpaung, Nurliana; Ramadhani, Dewi – International Journal of Instruction, 2021
This study is aimed to investigate the effectiveness of problem-based learning combined with simulation on students' problem-solving and creative thinking skills. By employing a quasi-experimental design, this study used essay and problem-based tests as the instruments to evaluate problem-solving and creative thinking skills of 192 students. These…
Descriptors: Problem Based Learning, Creative Thinking, Problem Solving, Computer Simulation
Chen, Ching-Huei; Hung, Hsiu-Ting; Yeh, Hui-Chin – Journal of Computer Assisted Learning, 2021
Learning a foreign language requires interaction with language input while involved in a task. Given that problem-based learning (PBL) offers hands-on application in realistic contexts, and that virtual reality (VR) enables learners to interact with multiple modalities of information, this study examines how the integration of VR technology into…
Descriptors: Problem Based Learning, English for Special Purposes, Second Language Learning, Computer Simulation
Perdana, Riki; Jumadi, Jumadi; Rosana, Dadan – International Journal on Social and Education Sciences, 2019
This study was conducted in order to analyze the relation between analytical thinking skill and scientific argumentation in physics learning. The study was conducted with the interactive CK 12 simulation about optics. The sample of the study consists of 28 randomly selected students in Yogyakarta, Indonesia. The data was collected using pre and…
Descriptors: Logical Thinking, Thinking Skills, Science Process Skills, Persuasive Discourse
Bravender, Marlena; Staub, Nancy – Education Leadership Review, 2018
Leading American schools is a multi-faceted and complex role as states have adopted requirements for the mentoring of new principals. Interactive problem-based simulations can offer novice principals opportunities to practice solving job-embedded issues. This study explored practicing administrators interacting with simulations embedded into an…
Descriptors: Beginning Principals, Mentors, Instructional Leadership, Professional Development
Thomas, Debra Kelly; Milenkovic, Lisa; Marousky, Annamargareth – Science and Children, 2019
Computer science (CS) and computational thinking (a problem-solving process used by computer scientists) teach students design, logical reasoning, and problem solving--skills that are valuable in life and in any career. Computational thinking (CT) concepts such as decomposition teach students how to break down and tackle a large complex problem.…
Descriptors: Computation, Thinking Skills, Computer Simulation, Computer Science Education
Tanaka, Eduardo H.; Paludo, Juliana A.; Cordeiro, Carlúcio S.; Domingues, Leonardo R.; Gadbem, Edgar V.; Euflausino, Adriana – International Association for Development of the Information Society, 2015
Usually, distribution electricians are called upon to solve technical problems found in electrical substations. In this project, we apply problem-based learning to a training program for electricians, with the help of a virtual reality environment that simulates a real substation. Using this virtual substation, users may safely practice maneuvers…
Descriptors: Computer Simulation, Electrical Occupations, Skilled Workers, Energy
Thanaraj, Ann – World Journal of Education, 2016
The use of virtual simulations in Legal Education as a method for learning is relatively rare despite much theoretical support that exists for the benefits in learning. There is also some apprehension on the use of technology in legal education. Both of these are likely due to the lack of solid evaluations concerning the overall impact in…
Descriptors: Computer Simulation, Legal Education (Professions), Computer Uses in Education, Instructional Effectiveness
Piet Kommers Ed.; Tomayess Issa Ed.; Adriana Backx Noronha Viana Ed.; Theodora Issa Ed.; Pedro Isaías Ed. – International Association for Development of the Information Society, 2022
These proceedings contain the papers and posters of the International Conferences on: Educational Technologies 2022 (ICEduTech 2022), Sustainability, Technology and Education 2022 (STE 2022), Internet Technologies & Society 2022 (ITS 2022), and Applied Management Advances in the 21st Century 2022 (AMA21 2022) held virtually, from December…
Descriptors: Educational Technology, Computer Simulation, Telecommunications, Teacher Education
DeNardis, Lesley A. – Journal of Instructional Pedagogies, 2015
With the increasing emphasis on global learning as part of the redesigned institutional mission of American higher education, there will arguably be a need for a variety of global learning experiences across the undergraduate curriculum. Efforts to incorporate global learning in course content at home by globalizing or internationalizing the…
Descriptors: Global Approach, Global Education, Role Playing, Interdisciplinary Approach
Kinczkowski, Linda; Cardon, Phillip; Speelman, Pamela – Technology and Engineering Teacher, 2015
This paper provides examples of Aid-to-Thought uses in urban decision making, classroom laboratory planning, and in a ship antiaircraft defense system. Aid-to-Thought modeling and simulations are tools students can use effectively in a STEM classroom while meeting Standards for Technological Literacy Benchmarks O and R. These projects prepare…
Descriptors: Technological Literacy, Benchmarking, Computer Simulation, Computer Graphics
Vrellis, Ioannis; Avouris, Nikolaos; Mikropoulos, Tassos A. – Australasian Journal of Educational Technology, 2016
Although problem-based learning (PBL) has many advantages, it often fails to connect to the real world outside the classroom. The integration with the laboratory setting and the use of information and communication technologies (ICTs) have been proposed to address this deficiency. Multi-user virtual environments (MUVEs) like Second Life (SL) are…
Descriptors: Science Activities, Outcomes of Education, Satisfaction, Problem Based Learning
Li, Nan; Cohen, William W.; Koedinger, Kenneth R. – International Journal of Artificial Intelligence in Education, 2013
The order of problems presented to students is an important variable that affects learning effectiveness. Previous studies have shown that solving problems in a blocked order, in which all problems of one type are completed before the student is switched to the next problem type, results in less effective performance than does solving the problems…
Descriptors: Teaching Methods, Teacher Effectiveness, Problem Solving, Problem Based Learning
Previous Page | Next Page »
Pages: 1 | 2