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Tawfik, Andrew A.; Graesser, Arthur; Love, Jenee – Technology, Knowledge and Learning, 2020
Researchers suggest that solving ill-structured problems using project-based learning approaches is one way to engender STEM learning outcomes. However, project based learning poses unique challenges in practice, including the translation of technical information, design of scenarios, facilitation of instruction, and management of student…
Descriptors: Active Learning, Student Projects, STEM Education, Computer Uses in Education
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Meng-Han Tsai – Journal of Civil Engineering Education, 2024
This research describes a case study of an integrated human-computer interaction (HCI) course for construction engineering students using project-based learning and experiential learning cycle methods. To help engineering students keep pace with the increasing use of information technology (IT) in the construction industry, educational…
Descriptors: Design, Thinking Skills, Student Projects, Active Learning
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Xenofontos, Nikoletta A.; Hovardas, Tasos; Zacharia, Zacharias C.; Jong, Ton – Journal of Computer Assisted Learning, 2020
We examined student performance in a computer-supported learning environment after students undertook, among others, a graphing task within an inquiry context. Students were assigned in two conditions: (a) Students were given one variable, and they had to select the second one to construct their graph; (b) students were given four variables, and…
Descriptors: Active Learning, Inquiry, Computer Uses in Education, Graphs
Barrett, Sharon Kebschull – Public Impact, 2018
The article examines how a high school teacher designed an honors precalculus blended-learning class in North Carolina. By making videos of precalculus lectures where she had students watch during their days off from the class, the teacher was able to have her students work on problem solving and inquiry-based activities in groups when in-class.…
Descriptors: Blended Learning, Mathematics Instruction, Calculus, Secondary School Mathematics
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Thanaraj, Ann – World Journal of Education, 2016
The use of virtual simulations in Legal Education as a method for learning is relatively rare despite much theoretical support that exists for the benefits in learning. There is also some apprehension on the use of technology in legal education. Both of these are likely due to the lack of solid evaluations concerning the overall impact in…
Descriptors: Computer Simulation, Legal Education (Professions), Computer Uses in Education, Instructional Effectiveness
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Schwarz, Baruch B.; de Groot, Reuma; Mavrikis, Manolis; Dragon, Toby – International Journal of Computer-Supported Collaborative Learning, 2015
In this paper, we identify "Learning to Learn Together" (L2L2) as a new and important educational goal. Our view of L2L2 is a substantial extension of "Learning to Learn" (L2L): L2L2 consists of learning to collaborate to successfully face L2L challenges. It is inseparable from L2L, as it emerges when individuals face problems…
Descriptors: Cooperative Learning, Computer Uses in Education, Reflection, Learner Engagement
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Barrette-Ng, Isabelle H.; Usher, Ken C. – Journal of Chemical Education, 2013
The CHROM Web applet has been used to create a new active-learning exercise in which students design a purification scheme for a recombinant protein using ion-exchange chromatography (IEC). To successfully complete the exercise, students are challenged to apply elementary concepts from acid-base chemistry as well as protein and amino acid…
Descriptors: Biochemistry, Active Learning, Science Instruction, Introductory Courses
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Añino, María Magdalena; Merino, Gabriela; Miyara, Alberto; Perassi, Marisol; Ravera, Emiliano; Pita, Gustavo; Waigandt, Diana – International Journal of Mathematical Education in Science and Technology, 2014
This paper describes an action-research experience carried out with second year students at the School of Engineering of the National University of Entre Ríos, Argentina. Vector calculus students played an active role in their own learning process. They were required to present weekly reports, in both oral and written forms, on the topics studied,…
Descriptors: Action Research, Foreign Countries, College Students, Mathematical Concepts
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Chang, Shu-Hsuan; Wu, Tsung-Chih; Kuo, Yen-Kuang; You, Li-Chih – Turkish Online Journal of Educational Technology - TOJET, 2012
This study proposed a novel instructional approach, a two-stage LED simulation of Project-based learning (PBL) course with online peer assessment (OPA), and explored how to apply OPA to the different structured problems in a PBL course to enhance students' professional skills in LED design as well as meta-cognitive thinking. The participants of…
Descriptors: Foreign Countries, College Students, Student Projects, Active Learning
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Chang, Chew-Hung; Hedberg, John G. – International Research in Geographical and Environmental Education, 2007
Environmental identity, or how we orient ourselves to the natural world, leads us to personalise abstract global issues and take action (or not) according to our sense of who we are. For example, are we willing to give up our luxurious cars for more fuel-efficient models even though we know that the earth is warming? In an era where web-based…
Descriptors: Electronic Libraries, Environmental Education, Inquiry, Active Learning
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Bisogno, Janet; JeanPierre, Bobby – Science Scope, 2008
The West Point Bridge Design (WPBD) building project engages students in project-based learning by giving them a real-life problem to solve. By using technology, students are able to become involved in solving problems that they normally would not encounter. Involvement with interactive websites, such as WPBD, assists students in using…
Descriptors: Active Learning, Thinking Skills, Student Projects, Web Sites
Barron, Brigid; Darling-Hammond, Linda – George Lucas Educational Foundation, 2008
The George Lucas Educational Foundation began in 1991 with an ambitious mission: to demonstrate how innovative learning environments in classrooms, supported by powerful new technologies, could revolutionize learning. As an organization founded by George Lucas, its members believed that the same benefits of technology that were transforming…
Descriptors: Computer Uses in Education, Experiential Learning, Active Learning, Cooperative Learning
Faris, Ahmed – Online Submission, 2008
A weak negative attitude towards learning science was noticed among the students in Qatar, a matter that was reflected on their achievement in national tests. To test if the use of PBL would improve the students' attitudes towards learning science, a sample of 25 nine graders from Hamza school were motivated to plan their own investigations and to…
Descriptors: Student Projects, Obesity, Investigations, Student Attitudes
Gonsalves, Dotty; Lopez, Joan – Learning & Leading with Technology, 1998
Discusses teaching grade 1-8 students programming and complex problem-solving skills using MicroWorlds, a variation of LOGO. Discusses game programming and provides a MicroWorlds "Cat and Mouse" game-planning sheet. Argues that programming instruction fosters creativity, innovation, and patience. (PEN)
Descriptors: Active Learning, Computer Software Development, Computer Uses in Education, Creativity
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Hamilton, Margaret; Richardson, Joan – Journal of Learning Design, 2007
In this paper, we discuss the role of the educator in terms of designing a learning environment for the student which encourages the student to develop their own academic integrity. In such an environment, there is no need for the student to resort to plagiarism, as the learning and assessment tasks are not conducive to cheating, being unique and…
Descriptors: Foreign Countries, Plagiarism, Student Evaluation, Cheating
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