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Yang, Weishu; Lahti, Henna; Seitamaa-Hakkarainen, Pirita – Design and Technology Education, 2022
In collaborative design settings, designers communicate and explicate their ideas visually and verbally in order to reach a shared understanding. The verbal exchanges of group members engaged in a joint design task provide rich data regarding the design activities being undertaken by the group members. In addition, sketching and modelling are…
Descriptors: Computer Simulation, Design, Innovation, Cooperative Learning
Missouri Department of Elementary and Secondary Education, 2022
Skilled Technical Sciences (STS) programs prepare students for success through academic integration and technical skill development. This fact sheet from the Missouri Department of Elementary and Secondary Education, Office of College and Career Readiness, Skilled Technical Sciences provides information on these programs.
Descriptors: Skilled Occupations, Achievement Gap, Career and Technical Education, Program Descriptions
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Lahti, Henna; Seitamaa-Hakkarainen, Pirita – Journal of Learning Design, 2014
This study examined pedagogical aspects of virtual designing. It focused on how an industrial design teacher organised a university course in plastic product design and how the teacher guided student teams' design processes in a virtual design studio. The model of Learning by Collaborative Design was used as a pedagogical and analytical framework.…
Descriptors: Design, Computer Assisted Design, College Students, Computer Uses in Education
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Dwyer, Christopher P.; Hogan, Michael J.; Harney, Owen M.; O'Reilly, John – Educational Technology Research and Development, 2014
Critical thinking (CT) is a metacognitive process, consisting of a number of sub-skills and dispositions, that, when used appropriately, increases the chances of producing a logical solution to a problem or a valid conclusion to an argument. CT has been identified as a fundamental learning objective of third-level education; however, students…
Descriptors: Critical Thinking, Case Studies, Metacognition, Thinking Skills
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Thorsteinsson, Gisli – Journal on School Educational Technology, 2014
This paper reports a case study series of four related case study lessons, set up as a course using a Virtual Reality Learning Environment (VRLE) to support the students' ideation skills in Innovation Education (IE) in Icelandic conventional classroom. The IE course content and preparation is described. Overall aims, objectives and research…
Descriptors: Information Technology, Case Studies, Online Courses, Educational Innovation
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Redondo, Miguel A.; Bravo, Crescencio; Ortega, Manuel; Verdejo, M. Felisa – Computers and Education, 2007
Experimental learning environments based on simulation usually require monitoring and adaptation to the actions the users carry out. Some systems provide this functionality, but they do so in a way which is static or cannot be applied to problem solving tasks. In response to this problem, we propose a method based on the use of intermediate…
Descriptors: Intelligent Tutoring Systems, Cooperative Learning, Experiential Learning, Educational Environment
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Bravo, Crescencio; Redondo, Miguel A.; Ortega, Manuel; Verdejo, M. Felisa – Computers and Education, 2006
Design plays a central role in a range of subjects at different educational levels. Students have to acquire the knowledge necessary for the execution of tasks that enable them to construct an artefact or model that can be tested by simulation and that satisfies some requirements and verifies some constraints. They achieve this by means of a…
Descriptors: Teaching Methods, Case Studies, Computer Assisted Design, Student Centered Curriculum
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Neo, Mai – Campus-Wide Information Systems, 2005
Purpose: The purpose of this paper is to study the impact of a web-based constructivist learning environment, which was developed based on a course given to students in the Faculty of Creative Multimedia (FCM) on student learning. Design/methodology/approach: In this paper, a web-based multimedia-mediated project was developed based on an Internet…
Descriptors: Constructivism (Learning), Problem Solving, Foreign Countries, Educational Technology