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Li Chen; Gen Li; Boxuan Ma; Cheng Tang; Masanori Yamada – International Association for Development of the Information Society, 2024
This paper proposes a three-step approach to develop knowledge graphs that integrate textbook-based target knowledge graph with student dialogue-based knowledge graphs. The study was conducted in seventh-grade STEM classes, following a collaborative problem solving process. First, the proposed approach generates a comprehensive target knowledge…
Descriptors: Concept Mapping, Graphs, Cooperative Learning, Problem Solving
Koss, Lorelei – International Journal of Mathematical Education in Science and Technology, 2022
This article discusses a pedagogical technique for utilizing breakout rooms for small group discussions and synchronous drawing features in Zoom to create crowdsourced solutions to mathematical problems that involve graphing or visualization. Students begin with specific examples and then move quickly to the development of a more general…
Descriptors: Mathematics Education, Problem Solving, Electronic Learning, Cooperative Learning
Moala, John Griffith – Mathematics Education Research Journal, 2021
Research shows that though some students can easily find the correct solutions to the problem(s) at hand, the algorithms that these students create are not always ones that would, when implemented, produce the correct solution(s). Towards shedding light on this phenomenon, the present study explicates a mechanism--accounting for features of the…
Descriptors: Mathematics Skills, Problem Solving, Mathematics, Cooperative Learning
Dyer, Elizabeth B.; Parr, Erika David; Machaka, Nessrine; Krist, Christina – North American Chapter of the International Group for the Psychology of Mathematics Education, 2021
This study examines how joint exploration is established and maintained among students and the teacher in secondary mathematics classrooms. We use the theoretical perspective of positioning to conceptualize joint exploration as involving the negotiation and coordination among participants to position students with epistemic agency and authority.…
Descriptors: Secondary School Students, Mathematics Instruction, Video Technology, Grounded Theory
Chai, Albert; Le, Joshua P.; Lee, Andrew S.; Lo, Stanley M. – CBE - Life Sciences Education, 2019
Group work in science, technology, engineering, and mathematics courses is an effective means of improving student outcomes, and many different factors can influence the dynamics of student discussions and, ultimately, the success of collaboration. The substance and dynamics of group discussions are commonly examined using qualitative methods such…
Descriptors: Undergraduate Students, Group Discussion, Small Group Instruction, STEM Education
Tejeda, Santa; Dominguez, Angeles – International Electronic Journal of Mathematics Education, 2019
Understanding a graph in pairs, in a productive way, improves the comprehension of a concept. In this research, we had 2 objectives: 1) to delve deep into the behavior of 15 pairs of remedial physics students when solving a problem with a graph of velocity, 2) to understand the interchange of personal meanings during their interactions. We posed…
Descriptors: Cooperative Learning, Problem Solving, Interaction, Graphs
Ferguson, Sarah – Mathematics Teaching in the Middle School, 2019
Building sets, video games, and scatterplots may seem unrelated, but when they are combined into a problem-based learning (PBL) lesson, these elements join to create a unique learning experience. PBL lessons drive instruction by focusing learning and activities around a central challenge or question while providing a relevant, captivating, and…
Descriptors: Mathematics Instruction, Teaching Methods, Problem Based Learning, Problem Solving
Ghosh, Jonaki B. – Mathematics Teacher, 2018
The Tower of Hanoi is an old, popular, and engaging puzzle. It is an exceptional puzzle too considering how effective it can be in engendering multiple valuable outcomes when used as a tool for learning. One of the fundamental goals of mathematics teacher preparation is to enable the prospective teacher to develop mathematical habits of mind and…
Descriptors: Mathematics Instruction, Teaching Methods, Puzzles, Preservice Teachers
Biehler, Rolf; Frischemeier, Daniel; Podworny, Susanne – Statistics Education Research Journal, 2017
Connecting data and chance is fundamental in statistics curricula. The use of software like TinkerPlots can bridge both worlds because the TinkerPlots Sampler supports learners in expressive modeling. We conducted a study with elementary preservice teachers with a basic university education in statistics. They were asked to set up and evaluate…
Descriptors: Elementary School Teachers, Preservice Teachers, Teaching Methods, Computer Software
Hitt, Fernando; González-Martín, Alejandro S. – Educational Studies in Mathematics, 2015
Semiotic representations have been an important topic of study in mathematics education. Previous research implicitly placed more importance on the development of institutional representations of mathematical concepts in students rather than other types of representations. In the context of an extensive research project, in progress since 2005,…
Descriptors: Predictor Variables, Debate, Reflection, Cooperative Learning
Bostic, Jonathan D. – Mathematics Teaching in the Middle School, 2015
"Who has been to Dairy Queen® and purchased a Blizzard?®" Ms. Bosetti asked her students. During the summer, Bosetti had seen many of her former and future students at the local Dairy Queen enjoying Blizzard desserts and wondered, "Which Blizzard size is the best value?" She used this context for a ratios and proportions task…
Descriptors: Mathematics Instruction, Secondary School Mathematics, Mathematical Models, Food
Capacho, Jose – Turkish Online Journal of Distance Education, 2016
The main objective of this paper is to show a set of new methodologies applied in the teaching of Computer Science using ICT. The methodologies are framed in the conceptual basis of the following sciences: Psychology, Education and Computer Science. The theoretical framework of the research is supported by Behavioral Theory, Gestalt Theory.…
Descriptors: Teaching Methods, Information Technology, Computer Science Education, Games
White, Tobin; Pea, Roy – Journal of the Learning Sciences, 2011
This article presents a designed learning environment intended to engage students in learning about the relationships among multiple representations as they work together on a shared task. Over the course of several extended problem-solving sessions, groups developed several successive alignments of participants and representations as they learned…
Descriptors: Creativity, Problem Solving, Cooperative Learning, Teamwork
Terwel, Jan; van Oers, Bert; van Dijk, Ivanka; van den Eeden, Pieter – Educational Research and Evaluation, 2009
With regard to transfer, is it better to provide pupils with ready-made representations or is it more effective to scaffold pupils' thinking in the process of generating their own representations with the help of peers and under the guidance of a teacher in a process of guided co-construction? The sample comprises 10 classes and 239 Grade 5…
Descriptors: Control Groups, Mathematics Education, Graphs, Grade 5
Sampson, Demetrios G., Ed.; Spector, J. Michael, Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2017
These proceedings contain the papers of the 14th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2017), 18-20 October 2017, which has been organized by the International Association for Development of the Information Society (IADIS) and endorsed by the Japanese Society for Information and Systems in…
Descriptors: Conference Papers, Student Journals, Diaries, Self Management