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Schaefermeyer, Shanna – Educational Technology, 1990
Identifies desirable features that should be included in software for effective instructional computing use. Highlights include design of learning activities; curriculum role; modes of instruction, including drill and practice, tutorials, games, simulation, and problem solving; branching; menu driven programs; screen displays; graphics; teacher…
Descriptors: Branching, Computer Assisted Instruction, Computer Games, Computer Graphics

Edwards, Laurie D. – Journal of Mathematical Behavior, 1992
Two studies to determine how students interact with two microworlds that reflect a constructivist view of learning investigated students' goals during interaction, strategies utilized to achieve their goals, changes in goals during interaction, and common patterns of interaction and learning. Concludes that well-designed games enable students to…
Descriptors: Cognitive Processes, Cognitive Style, Computer Assisted Instruction, Computer Games
Simonson, Michael, Ed. – Association for Educational Communications and Technology, 2013
For the thirty-sixth year, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Anaheim, California. The Proceedings of AECT's Convention are published in two…
Descriptors: Educational Technology, Discussion Groups, Content Analysis, Games