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Jyun-Chen Chen; Chia-Yu Liu – Journal of Computer Assisted Learning, 2025
Background: Based on the embodied cognition perspective, interdisciplinary hands-on learning combines several disciplines, such as science, technology, engineering and mathematics (STEM), to improve students' capacity to solve real-world problems. Despite the popularity of interdisciplinary hands-on learning, particularly the six-phase 6E model,…
Descriptors: Interdisciplinary Approach, Experiential Learning, STEM Education, Problem Solving
Souza, Isabelle M. L.; Andrade, Wilkerson L.; Sampaio, Lívia M. R. – Informatics in Education, 2022
Nowadays, solving problems is substantial for the social relationship human. Computational Thinking (CT) emerges as an interdisciplinary thought process encompassing mental abilities to help students solve and understand problems. Researchers invest in the methodological proposal of activities aimed at CT stimulation, educational approaches, and…
Descriptors: Robotics, Vocational Education, High School Students, Thinking Skills
Campos, Verónica Moreno; Muñoz, Francisco José Rodríguez – Smart Learning Environments, 2023
An applied research proposal for integrated learning based on the use of educational robotics has been proposed. The design has been implemented with a sample of 21 four-year-old students applying twenty-first-century competencies (collaboration, creativity, critical thinking, and communication) to learn the curricula related to the development of…
Descriptors: Early Childhood Education, Robotics, Technology Uses in Education, Intervention
Yanjun Zhang; Yijin Zhu – Educational Studies, 2024
With the increasing use of robotics in education, this study examined the influence of educational robotics on K-12 students' creativity and problem-solving skills by using Meta-analysis on 20 typical studies published from 2011 to 2021. Subsequent results exhibited five major points: 1) The overall effect of educational robotics was at 0.821; 2)…
Descriptors: Robotics, Educational Technology, Creativity, Problem Solving
Tiryaki, Aydin; Adigüzel, Sibel – Journal of Science Learning, 2021
In the present study, the effects of STEM-based robotics applications on students' creativity and scientific attitudes in the Electricity Unit of 7th grade have been investigated using the mixed method's nested pattern. Sixty students, 30 of whom are the experimental group and the other 30 constitute the control group, attending a post-school…
Descriptors: STEM Education, Robotics, Instructional Effectiveness, Science Instruction
Hartigan, Campbell; Hademenos, George – Physics Teacher, 2019
One way that STEM (science, technology, engineering, and math) initiatives are being utilized is to encourage schools and teachers to integrate key science-based concepts into daily instruction. The reason is simple: it is more than just an instructional improvement or curricular enhancement; it is a research-based strategy that addresses the…
Descriptors: Science Instruction, Physics, STEM Education, Robotics
Arís, Nuria; Orcos, Lara – Education Sciences, 2019
Educational robotics (ER) is increasingly present in secondary education classrooms and has acquired greater projection, especially with the appearance of championships, such as FIRST® LEGO® League. These competitions are based on a globalizing focus of the different areas of the curriculum, therefore, we consider that it directly links with the…
Descriptors: Secondary Education, Secondary School Students, Robotics, STEM Education
Jagannathan, Shanti; Ra, Sungsup; Maclean, Rupert – International Journal of Training Research, 2019
This special double issue of the International Journal of Training Research with the theme 'emerging labor markets of the future--reimagining skills development and training' contains 13 articles that provide a comprehensive overview of global and regional trends that impact on emerging jobs and labor markets of the future. With particular…
Descriptors: Foreign Countries, Vocational Education, Labor Market, Job Skills
Hennessey, Eden; Mueller, Julie – Canadian Journal of Education, 2020
As a problem-solving approach, design thinking (DT) emphasizes iterative, user-focused designing. While DT is being readily adopted into education, little is known about how educators integrate DT across curricula. To address this question, we collaborated with a tech-ed industry partner and a focus group of experienced educators to assess…
Descriptors: Design, Thinking Skills, Teaching Methods, Student Projects
Okita, Sandra – Teachers College Record, 2015
Many technological artifacts (e.g., humanoid robots, computer agents) consist of biologically inspired features of human-like appearance and behaviors that elicit a social response. The strong social components of technology permit people to share information and ideas with these artifacts. As robots cross the boundaries between humans and…
Descriptors: Robotics, Creativity, Problem Solving, Technology Uses in Education
Amado, Nélia, Ed.; Carreira, Susana, Ed.; Jones, Keith, Ed. – Research in Mathematics Education, 2018
The innovative volume seeks to broaden the scope of research on mathematical problem solving in different educational environments. It brings together contributions not only from leading researchers, but also highlights collaborations with younger researchers to broadly explore mathematical problem-solving across many fields: mathematics…
Descriptors: Mathematics Education, Creativity, Teaching Methods, Problem Solving
Geist, Eugene – Childhood Education, 2016
Today's children need learning opportunities from cradle to career that build the knowledge and skills necessary to thrive in our interconnected and constantly changing world. This means putting 21st century skills, including creativity, innovation, critical thinking, and problem solving, at the center of learning, both in and out of school. As…
Descriptors: Coding, Programming, Robotics, Creativity
Smarkusky, Debra L.; Toman, Sharon A. – Information Systems Education Journal, 2016
Interdisciplinary teaching and interpretation of technology for various applications provides a challenging and engaging environment for students to enhance their creativity, critical thinking and problem-solving skills. This paper presents results of a joint effort between faculty in the Department of Information Sciences and Technology and the…
Descriptors: Interdisciplinary Approach, Music Education, Information Science, Teaching Methods
Apiola, Mikko; Tedre, Matti – Journal of Information Technology Education: Innovations in Practice, 2013
It has been shown that deep approaches to learning, intrinsic motivation, and self-regulated learning have strong positive effects on learning. How those pedagogical theories can be integrated in computing curricula is, however, still lacking empirically grounded analyses. In a more general level, it has been widely acknowledged that in…
Descriptors: Computer Science Education, Creativity, Robotics, Problem Based Learning
Black, Dan; Zeigler, Jodi – Tech Directions, 2011
As educators, the authors believe in guiding students towards the life skills, knowledge, and expertise they need to succeed in life and in the workforce of the 21st century. With that in mind, they have created a project in which students drive their own learning through creativity and collaborative work to develop an efficient product. Through…
Descriptors: Middle School Students, Learning Activities, Group Activities, Robotics
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