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Showing 1 to 15 of 18 results Save | Export
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Orly Barzilai; Sofia Sherman; Moshe Leiba; Hadar Spiegel – Journal of Information Systems Education, 2024
Data Structures and Algorithms (DS) is a basic computer science course that is a prerequisite for taking advanced information systems (IS) curriculum courses. The course aims to teach students how to analyze a problem, design a solution, and implement it using pseudocode to construct knowledge and develop the necessary skills for algorithmic…
Descriptors: Statistics Education, Problem Solving, Information Systems, Algorithms
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Geoff D. Zylstra; Jill Belli; Candido Cabo; Sean P. MacDonald; Robin Michals; Anne Marie Sowder; Christopher Swift – Journal of Interdisciplinary Studies in Education, 2024
The humanities have the potential to enhance STEM curriculum in career-oriented professional degree programs. As part of a larger college-wide initiative to develop interdisciplinary curricula, the National Endowment for the Humanities (NEH) awarded a grant to New York City College of Technology to explore the relationship between the humanities…
Descriptors: Humanities, Educational Environment, STEM Education, Curriculum
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Su, Jiahong; Yang, Weipeng; Li, Hui – Journal of Research in Childhood Education, 2023
Coding (or computer programming) helps equip children with an intellectual structure that is valuable for their lifelong learning and development. The proliferation of innovative coding platforms, especially screen-free programmable robotics, has made it possible for coding to be integrated into early childhood education (ECE). However, how the…
Descriptors: Coding, Programming, Early Childhood Education, Instructional Design
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Susie Gronseth; Amani Itani; Kathryn Seastrand; Bettina Beech; Marino Bruce; Thamar Solorio; Ioannis Kakadiaris – Journal of Interactive Learning Research, 2025
This study examines the design, implementation, and evaluation of a Digital Educational Escape Room (DEER) titled "Escape from the Doctor's Office," developed to enhance artificial intelligence/machine learning (AI/ML) literacy. Grounded in constructivist pedagogy and behaviorist principles, the DEER was designed using the ADDIE…
Descriptors: Educational Games, Artificial Intelligence, Technological Literacy, Teamwork
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Keunjae Kim; Kyungbin Kwon – Journal of Educational Computing Research, 2024
This study presents an inclusive K-12 AI curriculum for elementary schools, focusing on six design principles to address gender disparities. The curriculum, designed by the researchers and an elementary teacher, uses tangible tools, and emphasizes collaboration in solving daily problems. The MANOVA results revealed initial gender differences in AI…
Descriptors: Artificial Intelligence, Curriculum Development, Inclusion, Elementary Secondary Education
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Lakshminarayanan, Srinivasan; Rao, N. J. – Cogent Education, 2021
CS1 courses are designed in Indian Institutions as a lecture course of three to four credits and one credit lab course. The issues related to curriculum design, instruction design, and students' learning manifest themselves as issues in the lab programs. This situation presents the lab instructor with an opportunity to understand and address the…
Descriptors: Computer Science Education, Teaching Methods, Programming, Programming Languages
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Shilo, Gila; Ragonis, Noa – Journal of Further and Higher Education, 2019
A central issue in the design of curricula for all school levels is the development of the learners' high-order thinking skills and metacognitive skills. Among such required skills is the ability to solve problems. The literature dealing with the development of problem-solving skills is vast and primarily addresses the scientific disciplines, even…
Descriptors: Thinking Skills, Metacognition, Problem Solving, Linguistics
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Ng, Davy Tsz Kit; Lee, Min; Tan, Roy Jun Yi; Hu, Xiao; Downie, J. Stephen; Chu, Samuel Kai Wah – Education and Information Technologies, 2023
In recent years, with the popularity of AI technologies in our everyday life, researchers have begun to discuss an emerging term "AI literacy". However, there is a lack of review to understand how AI teaching and learning (AITL) research looks like over the past two decades to provide the research basis for AI literacy education. To…
Descriptors: Artificial Intelligence, Technology Uses in Education, Technological Literacy, Literacy Education
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Rich, Kathryn M.; Yadav, Aman; Schwarz, Christina V. – Journal of Technology and Teacher Education, 2019
In order to create professional development experiences, curriculum materials, and policies that support elementary school teachers to embed computational thinking (CT) in their teaching, researchers and teacher educators must understand ways teachers see CT as connecting to their classroom practices. We interviewed 12 elementary school teachers,…
Descriptors: Thinking Skills, Teaching Methods, Faculty Development, Elementary School Teachers
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Wagner, Teri; Baum, Liesl; Newbill, Phyllis – Innovations in Education and Teaching International, 2014
Ill-structured problems abound that require sophisticated problem-solving skills, knowledge across multiple domains and the abilities to think critically and communicate effectively. Despite the abundance of rhetoric supporting the need to build these skills in our students, the acquisition of domain-specific knowledge is still the primary focus…
Descriptors: College Students, Critical Thinking, Problem Solving, Mastery Learning
Wulfeck, Wallace H., II – 1977
This paper describes an investigation of problem sequencing as part of a symposium presenting theoretical concerns and research findings regarding several diverse types of strategies for designing and presenting instructional materials. The first step involved analyzing a set of problems, to determine the knowledge (rules) required for solving the…
Descriptors: Algorithms, Computer Science, Curriculum Design, Educational Research
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Woodhouse, D. – Computers and Education, 1983
Discusses the rationale, aims, and objectives of introductory computer courses and suggests an improved approach to designing such courses to prepare pupils for a computer-based society and to improve problem solving through structured programing. Criteria for evaluating and choosing an appropriate programing language are listed. (EAO)
Descriptors: Computer Literacy, Computer Science Education, Curriculum Design, Evaluation Criteria
Pollack, Thomas A. – 1995
This paper presents a newly-revised information technology curriculum and an interdisciplinary curriculum which couples information systems (IS) and computer science. Discussion includes changes in teaching and learning methods; technological developments; partnerships with businesses and educational institutions; a collaborative curriculum…
Descriptors: Computer Science, Curriculum Design, Higher Education, Information Systems
Kommers, Piet, Ed.; Issa, Tomayess, Ed.; Issa, Theodora, Ed.; McKay, Elspeth, Ed.; Isias, Pedro, Ed. – International Association for Development of the Information Society, 2016
These proceedings contain the papers and posters of the International Conferences on Internet Technologies & Society (ITS 2016), Educational Technologies (ICEduTech 2016) and Sustainability, Technology and Education (STE 2016), which have been organised by the International Association for Development of the Information Society and…
Descriptors: Conferences (Gatherings), Foreign Countries, Internet, Educational Technology
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Khoumsi, Ahmed; Gonzalez-Rubio, Ruben – Journal of STEM Education: Innovations and Research, 2006
Our department has redesigned its electrical engineering and computer engineering programs completely by adopting a learning methodology based on competence development, problem solving, and the realization of design projects. In this article, we show how this pedagogical approach has been successfully used for learning compiler design.
Descriptors: Problem Based Learning, Competency Based Education, Engineering Education, Computer Science Education
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