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Moraes, Christopher; Blain-Moraes, Stefanie; Morell-Tomassoni, Sierra; Gorbet, Robert B. – International Journal of Technology and Design Education, 2021
Many design frameworks introduced to novices are not compatible with the behaviours and habits of mind of expert designers. This creates a barrier to effective practice, especially when novice designers tackle ill-defined, wicked problems. The W-model is a pedagogical framework that provides a prescriptive design model for novices, enabling them…
Descriptors: Design, Novices, Problem Solving, Models
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Zhou, Chuyi; Chai, Chunlei; Liao, Jing – International Journal of Technology and Design Education, 2022
There is limited information about the design process and outcomes of novice industrial designers when working with different levels of problem abstraction. In this paper, we propose a new way of describing the cognitive processes of problem solving based on problem decomposition strategy studies and network-based cognitive maps. An empirical…
Descriptors: Novices, Design, Industrial Arts, Problem Solving
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Nikolaos Pellas – Journal of Educational Computing Research, 2025
Tangible programming tools (TPTs) are promising teaching aids in programming courses due to their interactivity and ability to enhance early childhood students' computational thinking, spatial reasoning, and executive function skills. However, it remains unclear whether TPTs support these skills simultaneously. This study examines the impact of…
Descriptors: Computation, Thinking Skills, Spatial Ability, Executive Function
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Kiernan, Louise; Ledwith, Ann; Lynch, Ray – International Journal of Technology and Design Education, 2020
Design education has moved towards a collaborative practice where designers work in teams and with other disciplines to solve unstructured problems. Along with the cognitive skills involved in the execution of the design process, designers also need skills to work in teams, share information, negotiate common ground and reach consensus.…
Descriptors: Expertise, Novices, Interdisciplinary Approach, Design
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Rashkovits, Rami; Lavy, Ilana – Journal of Information Technology Education: Innovations in Practice, 2020
Aim/Purpose: Multi-threaded software design is considered to be difficult, especially to novice programmers. In this study, we explored how students cope with a task that its solution requires a multi-threaded architecture to achieve optimal runtime. Background: An efficient exploit of multicore processors architecture requires computer programs…
Descriptors: Computer Software, Novices, Programming, Difficulty Level
Yuzhen Luo – ProQuest LLC, 2020
Systems thinking is the ability to see the big picture and the related elements when designing, and how these relationships form the big picture. In engineering design, systems thinking is valuable to both industry, as well as engineering education. As such, it creates opportunities for researchers to better understand systems thinking of both…
Descriptors: Engineering Education, Thinking Skills, Systems Approach, College Freshmen
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Martina Angela Rau; Will Keesler; Ying Zhang; Sally Wu – IEEE Transactions on Learning Technologies, 2020
Instruction in most STEM domains uses visuals to illustrate complex problems. During problem solving, students often manipulate and construct visuals. Traditionally, students draw visuals on paper and receive delayed feedback from an instructor. Educational technologies have the advantage that they can provide immediate feedback on students'…
Descriptors: Visualization, Educational Technology, Chemistry, STEM Education
Martina Angela Rau; Will Keesler; Ying Zhang; Sally PW Wu – Grantee Submission, 2020
Instruction in most STEM domains uses visuals to illustrate complex problems. During problem solving, students often manipulate and construct visuals. Traditionally, students draw visuals on paper and receive delayed feedback from an instructor. Educational technologies have the advantage that they can provide immediate feedback on students'…
Descriptors: Visualization, Educational Technology, Chemistry, STEM Education
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Datt, Sachin; Chunawala, Sugra – Design and Technology Education, 2018
The focus of Design and Technology (D&T) education (Wilson & Harris, 2004) has been on designing and making activities and in developing technological capabilities amongst students. Innovation is an important aspect of D&T that helps in creating new products and artefacts to overcome the limitations of existing ones. Problem solving…
Descriptors: Foreign Countries, Design, Technology Education, Innovation
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Schut, Alice; Klapwijk, Remke; Gielen, Mathieu; de Vries, Marc – Design and Technology Education, 2019
In this paper, we explore the divergent and convergent nature of design feedback and the various responses to this feedback from a group of 24 young novice designers (primary school children age 9-11) taking part in a co-design project. Earlier research emphasizes that feedback can encourage a designer to take divergent as well as convergent paths…
Descriptors: Student Reaction, Feedback (Response), Novices, Elementary School Students
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Buckley, Jeffrey; Seery, Niall; Canty, Donal – International Journal of Technology and Design Education, 2018
Design activities typically involve and culminate in the creation of models representative of new ideas and conceptions. The format is often dictated by the specific discipline, with ideas in design and technology education regularly being externalised through the use of computer aided design (CAD). This paper focusses on the realisation stage of…
Descriptors: Heuristics, Design, Technology Education, Teaching Methods
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Urquhart, Sarah; Franco, Joana – AERA Online Paper Repository, 2016
Design education exists to prepare students for design practice. Yet the goal state, design expertise, remains poorly defined. This paper presents a critical cross disciplinary literature synthesizing literature across design, engineering, expertise, creativity, and new evidence from a cognitive task analysis of expert designers to explore…
Descriptors: Design, Expertise, Novices, Instructional Design
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Easterday, Matthew W.; Rees Lewis, Daniel; Gerber, Elizabeth M. – International Journal of Artificial Intelligence in Education, 2017
Intelligent tutors based on expert systems often struggle to provide formative feedback on complex, ill-defined problems where answers are unknown. Hybrid crowdsourcing systems that combine the intelligence of multiple novices in face-to-face settings might provide an alternate approach for providing intelligent formative feedback. The purpose of…
Descriptors: Intelligent Tutoring Systems, Formative Evaluation, Feedback (Response), Novices
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Worsley, Marcelo; Blikstein, Paulo – Journal of Pre-College Engineering Education Research, 2016
"Making" represents an increasingly popular label for describing a form of engineering design. While making is growing in popularity, there are still open questions about the strategies that students are using in these activities. Assessing and improving learning in making/ engineering design contexts require that we have a better…
Descriptors: Graduate Students, Secondary School Students, Engineering, Engineering Education
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Haupt, Grietjie – International Journal of Technology and Design Education, 2015
Empirical evidence on the way in which expert designers from different domains cognitively connect their internal processes with external resources is presented in the context of an extended cognition model. The article focuses briefly on the main trends in the extended design cognition theory and in particular on recent trends in information…
Descriptors: Design, Expertise, Cognitive Processes, Models
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