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Mauntel, Matthew; Levine, Benjamin; Plaxco, David; Zandieh, Michelle – Digital Experiences in Mathematics Education, 2021
We present results of a grounded analysis of individual interviews in which students play Vector Unknown -- a digital game designed to introduce visualizing vectors, scaling vectors, vector addition, and vector equations, attending to the geometric and algebraic representations of vectors. The game was designed to be used at the beginning of a…
Descriptors: Mathematics Education, Mathematics Activities, Educational Games, Computer Games
Lee, Ji-Eun; Hornburg, Caroline Byrd; Chan, Jenny Yun-Chen; Ottmar, Erin – Grantee Submission, 2021
We investigated the effects of proximal grouping of numbers, problem-solving goals to make 100, and prior knowledge on students' solution strategies in an online mathematics game. Logistic regression on 857 problem-level data points from 227 middle-school students showed that students were more likely to use productive solution strategies on…
Descriptors: Mathematics Instruction, Teaching Methods, Middle School Students, Computer Games
Levy, Roy – National Center for Research on Evaluation, Standards, and Student Testing (CRESST), 2014
Digital games offer an appealing environment for assessing student proficiencies, including skills and misconceptions in a diagnostic setting. This paper proposes a dynamic Bayesian network modeling approach for observations of student performance from an educational video game. A Bayesian approach to model construction, calibration, and use in…
Descriptors: Video Games, Educational Games, Bayesian Statistics, Observation
Suydam, Marilyn N., Ed.; Kasten, Margaret L., Ed. – Investigations in Mathematics Education, 1984
An editorial and abstracts for 12 research reports are contained in this issue. The editorial by Robert E. Reys focuses on the dangers of publishing poor research. The abstracts, each with a critique, concern research on a game for logical reasoning, wait-time and sex differences, vocabulary instruction on ratio and proportion, male-female…
Descriptors: Addition, Cognitive Style, Computation, Editorials
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Nevin, Mary Lou – Arithmetic Teacher, 1992
Proposes the use of literature to introduce new mathematical concepts. Presents a story to develop the concept of grouping, and follows with 11 activities related to the story in which students use dramatization and manipulative materials to develop new groupings, predict outcomes, validate their predictions, and discuss findings to develop the…
Descriptors: Addition, Discovery Learning, Educational Games, Elementary Education