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Showing 1 to 15 of 53 results Save | Export
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Kayode Oyetade; Tranos Zuva; Anneke Harmse – Cogent Education, 2024
Hackathons in education are increasingly recognized for their immersive learning experiences, emphasizing problem-solving and diverse innovation. Despite their acknowledged role in curricular innovation, there remains a gap in understanding their impact on student learning outcomes. This study employs the PRISMA methodology to evaluate the impact…
Descriptors: Literature Reviews, Meta Analysis, Cooperative Learning, Problem Solving
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Jung, Jiyoon; Mercier, Emma – Educational Technology Research and Development, 2023
In response to the criticism that theory-driven researcher-developed learning tools lack scalability and sustainability in the real world, the design-based implementation research (DBIR) approach was proposed. However, few empirical studies actually describe what a DBIR study looks like and how it can inform readers about learning tool design. We…
Descriptors: Engineering Education, Educational Research, Program Implementation, Interdisciplinary Approach
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Da Tien Nguyen – International Journal of Education in Mathematics, Science and Technology, 2025
This paper reviews the literature on Project-Based Learning (PjBL) as an experiential pedagogical methodology in general education. Using VOSviewer, a bibliometric analysis tool, the review explores the evolution, key themes, and prominent research trends within the PjBL field. The analysis identifies influential publications, authors, and…
Descriptors: Student Projects, Active Learning, Experiential Learning, Interdisciplinary Approach
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Yu-Chen Kuo; Po-Jung Chang – Education and Information Technologies, 2024
In recent years, many schools have started implementing remote teaching due to the impact of the COVID-19. Flipped classroom has been proven to be a student-centered teaching method that can effectively improve learning effectiveness. Nonetheless, if students fail to watch the instructional videos prior to class or encounter difficulties during…
Descriptors: Flipped Classroom, Electronic Learning, Cooperative Learning, Problem Solving
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Leijon, Marie; Gudmundsson, Petri; Staaf, Patricia; Christersson, Cecilia – Innovations in Education and Teaching International, 2022
This review maps patterns in research on Challenge Based Learning (CBL) in higher education (HE) between 2009 and 2020. How is CBL defined in HE settings? How is CBL in HE grounded scientifically in the research? The results show a shift of CBL from being a concept coined by a multinational technology company targeting learning in schools, to…
Descriptors: Problem Based Learning, Higher Education, Adult Learning, Definitions
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Chillakanti, Pratap; Ekwaro-Osire, Stephen; Ertas, Atila – Education Sciences, 2021
Transdisciplinary research (TR) is a growing field in a myriad of subject domains ranging from sustainability to education. The idea is to solve complex problems through the collaborative participation of academic actors, community stakeholders, governments, and other leaders to jointly define the problem and find solutions. To accomplish such…
Descriptors: Interdisciplinary Approach, Research Methodology, Educational Research, Evaluation Methods
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Liang, Jia-Cing; Hwang, Gwo-Jen; Chen, Mei-Rong Alice; Darmawansah, Darmawansah – Interactive Learning Environments, 2023
This study explores the roles and research foci of AILEd (Artificial Intelligence in Language Education). The AILEd studies published from 1990 to 2020 in the WOS (Web of Science) database were included in the present study. Based on the well-recognized Technology-based Learning Review model, several dimensions, such as research methods, research…
Descriptors: Artificial Intelligence, Technology Uses in Education, Second Language Learning, Educational Trends
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Caratachea, Matthew X.; Greene, Moe Debbagh; Jones, W. Monty – TechTrends: Linking Research and Practice to Improve Learning, 2023
The shift from traditional education to maker-centered learning calls for an analysis and evaluation of the current studies on professional development in maker-centered learning. The current systematic literature review was conducted to examine existing literature on teacher professional development for maker-centered learning. It aligns the…
Descriptors: Teachers, Faculty Development, Cooperative Learning, Problem Based Learning
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Jacques, Lorraine A. – Open Journal for Educational Research, 2020
Problem solving follows a cycle of inquiry where the individual iterates between finding possible paths and exploring their likely effectiveness before selecting one as a possible solution. The cycle is enhanced through proximal processes because the number of paths that can be explored in depth are greater when more people work on the same…
Descriptors: Problem Solving, Game Based Learning, Cooperative Learning, Cognitive Processes
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Silber-Varod, Vered; Eshet-Alkalai, Yoram; Geri, Nitza – British Journal of Educational Technology, 2019
Recently, learning technologies have become a pivotal constituent of teaching-learning processes. Contemporary studies indicate that in order to effectively utilize these technologies, instructors and learners alike must master a range of cognitive and socio-emotional competencies, commonly termed "digital literacy competencies" or…
Descriptors: 21st Century Skills, Technological Literacy, Educational Research, Competency Based Education
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Costes-Onishi, Pamela; Baildon, Mark; Aghazadeh, Sima – Asia Pacific Journal of Education, 2020
The challenges of the 21st century place inquiry as a necessary pedagogical orientation to educate young people for the future. In Singapore, inquiry-based learning is a core feature in social studies and the humanities subjects (geography and history) and has been extended recently to curriculum in the arts. Its centrality in the education system…
Descriptors: Active Learning, Inquiry, Educational Innovation, Educational Improvement
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Langer-Osuna, Jennifer M. – Journal for Research in Mathematics Education, 2017
The field of mathematics education research has seen a resurgence of interest in understanding collaborative learning because students in K-12 classrooms are increasingly expected to make sense of mathematics problems together. This Research Commentary argues for the importance of understanding student authority relations in collaborative…
Descriptors: Mathematics Education, Cooperative Learning, Mathematics, Educational Research
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Cukurova, Mutlu; Luckin, Rose; Baines, Ed – Oxford Review of Education, 2018
One of the fundamental purposes of educational research is to provide evidence to facilitate effective practice. However, the evidence itself does not have much value for practitioners unless key information about the context from which the evidence was generated is also provided. In this paper, we use the word 'context' to refer to factors that…
Descriptors: Research Utilization, Evidence, Cooperative Learning, Problem Solving
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Maas, Melanie J.; Hughes, Janette M. – Technology, Pedagogy and Education, 2020
This article provides the first review of the existing literature consolidating research into the use of virtual, augmented and mixed reality technologies within K-12 educational environments. The review explores the peer-reviewed scholarly studies conducted between 2006 and May 2017, which involved the use of virtual reality (VR), augmented…
Descriptors: Computer Simulation, Elementary Secondary Education, Educational Research, Technology Integration
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Tu, Yun-Fang; Hwang, Gwo-Jen – Interactive Learning Environments, 2020
Based on the Technology-based Learning model, the present study reviews the published papers on mobile technologies in Hospitality, Leisure, Sport and Tourism (HLST) education in the Scopus database from 2002 to 2017. Various dimensions, including application domains, research issues, research sample groups, research methods, adopted technologies,…
Descriptors: Educational Trends, Electronic Learning, Hospitality Occupations, Leisure Education
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