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Showing 1 to 15 of 89 results Save | Export
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Zafarullah Sahito; Shahid Hussain Wassan – SAGE Open, 2024
This study examines and explores the challenges, issues, and problems with their solutions regarding Science, Technology, Engineering, and Mathematics (STEM) education along with the awareness enjoyed by science teachers. The selection of papers for this study was done through systematic literature review techniques. The 11 themes were generated…
Descriptors: STEM Education, Teacher Attitudes, Knowledge Level, Problem Solving
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Aslina Saad; Suhaila Zainudin – Interactive Learning Environments, 2024
This study delves into the integration of Project-Based Learning (PBL) and Computational Thinking (CT) to enhance 21st century learning. Through a Narrative Literature Review (NLR), pivotal strategies for effective implementation are identified. These include fostering collaborative pedagogy, employing visualization tools, embracing diverse…
Descriptors: Active Learning, Student Projects, Teaching Methods, Computation
Massa Mafi – ProQuest LLC, 2022
This practitioner action research study explored features of NGSS-based pedagogies to improve secondary education student engagement, critical thinking, and collaborative problem-solving. It examined ways that constructivist pedagogies might encourage students to understand science by putting their skills and knowledge into practice as young…
Descriptors: Action Research, Secondary School Teachers, Secondary Education, Learner Engagement
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Gao, Xuemin; Hew, Khe Foon – Journal of Educational Computing Research, 2022
Computational thinking (CT) has attracted significant interest among many educators around the globe. Despite this growing interest, research on CT and programming education in elementary school remains at an initial stage. Many relevant studies have adopted only one type of method to assess students' CT, which may lead to an incomplete view of…
Descriptors: Thinking Skills, Computation, Flipped Classroom, Elementary School Students
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Daniel Ortiz; Tania Azucena Chicalote Jiménez – North American Chapter of the International Group for the Psychology of Mathematics Education, 2023
A digital wall is a tool for students to structure and register their online work on mathematical problem-solving activities that involve the coordinated use of digital technologies. How could students use such digital wall to understand mathematical concepts and to develop problem-solving competencies? The aim of this study is to analyze and…
Descriptors: Problem Solving, Metacognition, Mathematics Instruction, Mathematical Concepts
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Wang, Cixiao; Le, Huixiao – Journal of Educational Computing Research, 2022
In collaborative learning, the intuition "the more device, the merrier" is somehow widely acknowledged, but little research has investigated the relationship between device-student ratio and the learning outcome. This study aims to investigate not only the main effect of different device-student ratio, also to identify the moderators in…
Descriptors: Cooperative Learning, Access to Computers, Technology Uses in Education, Educational Technology
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Diniyyah, Mafazatud; Susilo, Herawati; Balqis, B.; Sudrajat, Ahmad Kamal – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2022
Critical thinking and problem-solving skills are necessary skills in the 21st century learning. However, the initial tests of students' critical thinking and problem-solving skills showed low scores. Therefore, the purpose of this study was to improve students' critical thinking and problem-solving skills through the POGIL (Process Oriented Guided…
Descriptors: Problem Solving, Critical Thinking, Skill Development, 21st Century Skills
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Chen, Chenin – Contemporary Educational Technology, 2021
Along with the rapid development of technology, the constant innovation and application of computer and information technology has information technology change humans' future lifestyles as well as induce comprehensive changes in humans' learning. Due to knowledge digitization, knowledge creation and update is fast that the acceleration and…
Descriptors: Business Administration Education, College Students, Critical Thinking, Learning Activities
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Koyunlu Unlu, Zeynep; Dokme, Ilbilge – Journal of Education in Science, Environment and Health, 2020
The general aim of this action research was to offer ways of making science and technology education more effective and solving problems in the related field. The specific purpose was to determine how inquiry-based learning supported by instructional technologies improves students' achievement and develops their scientific inquiry skills. Taking…
Descriptors: Active Learning, Inquiry, Instructional Effectiveness, Technology Integration
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Tawfik, Andrew A.; Alhoori, Hamed; Keene, Charles Wayne; Bailey, Christian; Hogan, Maureen – Technology, Knowledge and Learning, 2018
In case library learning environments, learners are presented with an array of narratives that can be used to guide their problem solving. However, according to theorists, learners struggle to identify and retrieve the optimal case to solve a new problem. Given the challenges novice face during case retrieval, recommender systems can be embedded…
Descriptors: Inquiry, Teaching Methods, Problem Solving, Case Method (Teaching Technique)
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Pill, Shane; SueSee, Brendan – Journal of Physical Education, Recreation & Dance, 2017
Many physical education curriculum frameworks include statements about the inclusion of critical inquiry processes and the development of creativity and problem-solving skills. The learning environment created by physical education can encourage or limit the application and development of the learners' cognitive resources for critical and creative…
Descriptors: Physical Education, Problem Solving, Critical Thinking, Inquiry
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Barquero, Berta; Monreal, Nacho; Ruiz-Munzón, Noemí; Serrano, Lídia – International Journal of Research in Undergraduate Mathematics Education, 2018
This paper focuses on how to link and combine activities of posing and answering questions with the ones of studying pre-existing answers at university level. Our research, developed within the framework of the Anthropological Theory of the Didactic, presents the design and use of an instructional device--study and research paths (SRP)--aimed at…
Descriptors: College Mathematics, Interaction, Inquiry, Social Media
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Wargo, Jon M. – Theory and Research in Social Education, 2021
Drawing on data from a multi-sited study examining making and makerspace technologies' impact on early social studies education, this article explores how two 1st-grade children mobilized digital media to write (right) a personal issue of geo-civic injustice. Using speculative civic literacies and sound studies as conceptual tools to interrogate…
Descriptors: Social Media, Social Studies, Critical Literacy, Teaching Methods
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Mese, Can; Dursun, Ozcan Ozgur – Turkish Online Journal of Distance Education, 2019
The purpose of this study was to determine the effectiveness of blended learning environments enriched with the use of gamification elements. The study was carried out using the convergent parallel mixed design, in which the qualitative and quantitative data were integrated. The study was conducted with 63 participants who were randomly divided…
Descriptors: Blended Learning, Inquiry, Academic Achievement, Student Motivation
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Mills, Kelly; Seligman, Eileen; Ketelhut, Diane Jass – Science Teacher, 2017
The Idea Bank provides tips and techniques for creative teaching, in about 1,000 words. For this article, the authors analyzed 93 educational applications (apps) that have the potential to help students meaningfully engage in the science practices outlined in the Next Generation Science Standards. Some of the ways teachers can use these apps in…
Descriptors: Science Instruction, Educational Technology, Technology Uses in Education, Computer Oriented Programs
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