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Texas Assessment of Academic…1
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Kassinee Tupthong; Pinanta Chatwattana – Higher Education Studies, 2025
The architecture of the micro-learning platform mixed with gamification via metaverse is a research tool that was initiated by the concepts of micro-learning integrated with the gamification mechanism. It is intended to be employed as a guideline for the instruction management that encourages learners to perform self-learning with small or short…
Descriptors: Computer Simulation, Gamification, Creativity, Problem Solving
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Irma Dhitasarifa; Indah Urwatin Wusqo – Turkish Online Journal of Distance Education, 2024
This study aims to determine the effect of using STEAM digital teaching materials on increasing creative problem-solving skills. This study has a quasi-experimental research design with a nonequivalent control group. This study employed a random sampling technique and obtained Class 8-F as the experimental class and Class 8-H as the control class.…
Descriptors: STEM Education, Educational Technology, Instructional Materials, Creativity
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Kartini Herlina; Abdurrahman Abdurrahman; Ahmad Naufal Umam; Ayu Nurjanah; Ghani Fadhil Rabbani; Ficha Aulia Indah Pratiwi – Journal of Technology and Science Education, 2025
Nowadays, physics learning in the classroom should no longer only focus on achieving academics. It must prepare students to face challenges in the future. One of the abilities that are important for learners is problem solving, and the problem-solving ability that is becoming increasingly important in today's digital era is computational thinking…
Descriptors: Computation, Thinking Skills, Skill Development, Worksheets
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Anitha, D.; Kavitha, D. – Interactive Technology and Smart Education, 2023
Purpose: The purpose of this research study is to explore simple collaborative technique for teaching mathematics and thus improving the problem solving skills of the students. Better pedagogic activities are required to motivate the students to perceive mathematics as a subject that stimulates problem-solving skills required for engineers.…
Descriptors: Problem Solving, Skill Development, Technology Uses in Education, Cooperative Learning
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Jennifer Newell-Caito; Edward Bernard – Journal of Chemical Education, 2024
Pedagogical research over the past decade has shown that chemistry courses have high failure rates and low accessibility. The implementation of novel active-learning approaches has great potential to offset these trends. Fundamental concepts that serve as "pinch points" are ripe targets for designing innovative, gamified course materials…
Descriptors: Game Based Learning, Educational Technology, Chemistry, Science Education
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Wahid Yunianto; Adi Nur Cahyono; Theodosia Prodromou; Shereen El-Bedewy; Zsolt Lavicza – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2025
Creativity and problem-solving are 21st-century skills that we need to develop in our students. Research on computational thinking (CT) integration in school subjects and STEAM activities has shown a positive effect on students' problem-solving skills and creativity. Our study extends our previous work from the integration of CT in a mathematics…
Descriptors: Computation, Thinking Skills, STEM Education, Creativity
Slki Narae Lim – ProQuest LLC, 2024
Computational thinking (CT) is a critical problem-solving skill that can help students be successful in school and the 21st-century workplace (Wing, 2006). This project builds on past research showing that educational robotics can be a useful and cost-effective means to teach CT to primary school students. Past research has not yet resolved…
Descriptors: Elementary School Students, Computation, Thinking Skills, Skill Development
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Jan Olsson; Carina Granberg – Mathematical Thinking and Learning: An International Journal, 2024
Studies have shown that learning mathematics through programming can be complex and that the programming itself might even hamper students' learning. However, few studies have focused on the role of the teacher and the teacher-student interaction that aims to support students' learning when using programming. The present study examines a didactic…
Descriptors: Teacher Student Relationship, Communication (Thought Transfer), Creativity, Thinking Skills
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Judy Ann Henning; Bryan Artman; Rebecca Nelson; Jordan Dille; Chelsea Feusner – Issues and Trends in Learning Technologies, 2024
Are high school students ready for their postgraduate education or a career that may not have been invented yet? As teachers focus on career prep and the necessary future-ready skills in the classroom, teachers are using technology to hone skills necessary for students' future success. Success in higher education or career pursuits requires…
Descriptors: Preservice Teachers, Technological Literacy, Critical Thinking, Problem Solving
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Júlio César Dutra; Patrícia Schmid Calvão – European Journal of Engineering Education, 2024
This article aims to present our experience with transmedia storytelling in the design of materials selection, integrating two disciplines within an undergraduate mechanical engineering curriculum in Brazil. The students' project involved developing a narrative within the fictional universe of superheroes while exploring material properties using…
Descriptors: Educational Technology, Multimedia Materials, Story Telling, Social Media
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Rosen, Yigal; Jaeger, Garrett; Newstadt, Michelle; Bakken, Sara; Rushkin, Ilia; Dawood, Maneeza; Purifoy, Chris – International Journal of Information and Learning Technology, 2023
Purpose: Despite the fact that research on creativity and cognition have garnered the attention of researchers and practitioners for decades, there is a lack of valid, reliable, and accessible instruments for enhancing and measuring these critical skills. Leveraging research from The LEGO Foundation and in collaboration with BrainPOP and the…
Descriptors: Creative Thinking, Cognitive Ability, Measurement Techniques, Formative Evaluation
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Sun, Lihui; Hu, Linlin; Zhou, Danhua – Journal of Computer Assisted Learning, 2021
Promoting the cultivation of computational thinking (CT) skills in programming activities has become a key issue in the K-12 curriculum, however, there is no unified conclusion on how to design programming activities to promote the acquisition of CT skills more effectively. The purpose of this study is to determine the effectiveness of using…
Descriptors: Elementary Secondary Education, Programming, Computation, Thinking Skills
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Barman, Munmi; Jena, Ananta Kumar – International Journal of Developmental Disabilities, 2023
Interactive video-based instruction (IVBI) session was organized in day-care rehabilitation settings to provide training in acquiring new skills related to social skills development for targeted moderate intellectual disability (MID) population. The main objective is to inter-relate the effect of individual and collaborative interactive…
Descriptors: Educational Technology, Interpersonal Competence, Students with Disabilities, Intellectual Disability
Anila Das – ProQuest LLC, 2023
This research study examined the implementation of an extended reality (XR) lab on a community college campus to facilitate student and faculty access to immersive learning resources. The study, conducted during one skills day, involved 46 students and was designed to understand if integrating immersive VR into emergency medical technician (EMT)…
Descriptors: Educational Innovation, Community Colleges, Community College Students, Computer Simulation
Emmanuel Johnson – ProQuest LLC, 2021
Research in artificial intelligence has made great strides in developing 'cognitive tutors' that teach a range of technical skills. These automated tutors allow students to practice, observe their mistakes, and provide personalized instructional feedback. Evidence shows that these methods can increase learning above and beyond traditional…
Descriptors: Artificial Intelligence, Skill Development, Interpersonal Competence, Conflict Resolution
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