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Julia Mañero; Carlos Escaño – Interactive Learning Environments, 2024
Intercreativity is a phenomenon with significant social, cultural and educational implications in the postdigital era. Its meaning refers to the fact of solving problems and making a collective production. However--in a historical and philosophical context that has led to the rise and importance of knowledge production--intercreativity is a…
Descriptors: Creativity, Cooperative Learning, Problem Solving, Teaching Methods
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Qian Tian; Xudong Zheng – Journal of Computer Assisted Learning, 2024
Background: During the COVID-19 pandemic, online collaborative problem solving (online CPS) has become one of the most crucial learning methods to develop students' learning performance. However, it remains unclear of the effectiveness of the online CPS method on students' learning performance. Objectives: To explore the overall effect of online…
Descriptors: Electronic Learning, COVID-19, Pandemics, Teaching Methods
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Hao Zhang; Shihan Chen; Sen Zheng – Education and Information Technologies, 2025
Based on the instructional interaction principles outlined by Chen and Wang (2016) in third-generation distance learning, this study employs a recursive logical perspective on the evolution of the theory of interaction in distance education. It constructs a structural equation model to measure the mediating utility path of the learner's proactive…
Descriptors: Personality Traits, Assertiveness, Interaction, Distance Education
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Ying-Lien Lin; Wei-Tsong Wang – Education and Information Technologies, 2024
Understandability and completeness are essential in modern collaborative digital platforms and their learning systems. These platforms have shaken up the traditional education setting, particularly in leveraging the coauthoring approach in problem-solving and streamlining the learning behavior of cowriting or corevising. Such a learning context…
Descriptors: Electronic Learning, Cooperative Learning, Problem Based Learning, Authors
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Koss, Lorelei – International Journal of Mathematical Education in Science and Technology, 2022
This article discusses a pedagogical technique for utilizing breakout rooms for small group discussions and synchronous drawing features in Zoom to create crowdsourced solutions to mathematical problems that involve graphing or visualization. Students begin with specific examples and then move quickly to the development of a more general…
Descriptors: Mathematics Education, Problem Solving, Electronic Learning, Cooperative Learning
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Zamecnik, Andrew; Kovanovíc, Vitomir; Joksimovíc, Srécko; Grossmann, Georg; Ladjal, Djazia; Marshall, Ruth; Pardo, Abelardo – Journal of Computer Assisted Learning, 2023
Background: Maintaining cohesion is critical for teams to achieve shared goals and performance outcomes within a work-integrated learning (WIL) environment. Cohesion is an emergent state that develops over time, representing the synchrony of different behavioural interactions. Cohesive teams will exhibit such phenomena by their temporal…
Descriptors: Data Use, Group Dynamics, College Students, Cooperative Learning
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Shuoqiu Yang; Xu Du; Hengtao Tang; Jui-Long Hung; Yeye Tang – Education and Information Technologies, 2024
Collaborative Problem Solving (CPS) has received increasing attention for its role in promoting learners' cognitive and social development in STEM education. However, little is known about how learners interact dynamically within a group at different time granularities. This gap mainly resulted from overlooking the time dimension of interactions,…
Descriptors: Cooperative Learning, Problem Solving, Group Dynamics, Time Factors (Learning)
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Yu-Chen Kuo; Po-Jung Chang – Education and Information Technologies, 2024
In recent years, many schools have started implementing remote teaching due to the impact of the COVID-19. Flipped classroom has been proven to be a student-centered teaching method that can effectively improve learning effectiveness. Nonetheless, if students fail to watch the instructional videos prior to class or encounter difficulties during…
Descriptors: Flipped Classroom, Electronic Learning, Cooperative Learning, Problem Solving
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Yeye Tang; Xu Du; Jui-Long Hung; Hao Li; Hengtao Tang; Yiqian Xie – Education and Information Technologies, 2024
Collaborative problem-solving (CPS) involves the interaction and interdependence of students' social and cognitive skills, making it a complex learning process. To delve into the complex dynamics of CPS, previous research has categorized socio-cognitive roles, providing insights into social-cognitive frameworks. However, despite the specific…
Descriptors: Interpersonal Relationship, Problem Solving, Online Courses, Cooperative Learning
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Brayan Díaz; Daniela Luengo-Aravena; Pia Barahona; Patricio Felmer – Journal of Engineering Education, 2025
Background: We examine the efficacy of an online collaborative problem-solving (CPS) teaching approach in academic performance and student connections with other peers, among first-year engineering calculus students at a Latin American university. Our research uses communities of practice (CoP) to emphasize the social nature of learning and the…
Descriptors: Electronic Learning, Cooperative Learning, Problem Solving, Mathematics Skills
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Ouyang, Fan; Ling, Tengjiao; Jiao, Pengcheng – Journal of Educational Computing Research, 2022
Group cognition is a cognitive science concept that studies how groups think, learn, and work. Most research investigates group cognition as a qualitative-oriented phenomenon. From a quantitative perspective, this research proposes a measure equation of group cognition, conducts empirical research during online collaborative problem-solving, and…
Descriptors: Group Dynamics, Cognitive Processes, Cooperative Learning, Electronic Learning
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Stohlmann, Micah S. – School Science and Mathematics, 2023
Escape rooms have been receiving more attention for use in education. Escape rooms are games in which teams solve multiple puzzles and challenges using clues, hints, and strategy to determine how to escape from a locked room. The implementation of escape rooms has the potential for increasing students' mathematical understanding and engagement.…
Descriptors: Mathematics Education, Electronic Learning, Problem Solving, Game Based Learning
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Zhang, Di; Hwang, Gwo-Jen – Journal of Educational Computing Research, 2023
Project-based learning (PBL) aims to foster students' problem-solving ability and collaboration by engaging them in completing a project in teams. Researchers have indicated the importance of guiding students to make comparisons and reflection during the process of project-based learning. Therefore, the present research proposed a peer…
Descriptors: Student Projects, Active Learning, Peer Evaluation, Problem Solving
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Alvina Atkinson; Patrice Bell; Indhira De La Rosa; Tonya DeGeorge; Lorraine Jonassen; Vinavtee Kokil; Seungjin Lee; Mia Malloy; Katherine Pinzon; Cindy Robertson; Jamye Curry Savage; Rabia Shahbaz; Omar Villanueva; Joshua Wludyga; Joshua Morris – Discover Education, 2024
Student-created videos engage students' interests, creativity, and content knowledge and enrich collaborative learning in STEM education. These videos enhance critical thinking and analytical skills, which are essential tools in the fields of science, technology, engineering, and mathematics (STEM). This study presents the results of such an…
Descriptors: STEM Education, Electronic Learning, Video Technology, Cooperative Learning
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Yunus, Muhammad; Setyosari, Punaji; Utaya, Sugeng; Kuswandi, Dedi – European Journal of Educational Research, 2021
The aim of this study is to find out the influence of online project collaborative learning and achievement motivation on problem-solving ability in the area of citizenship. This study uses a quasi-experimental design. The total of study subjects is 71 students of higher education; consist of 36 students as the experimental group and 35 students…
Descriptors: Student Projects, Cooperative Learning, Electronic Learning, Student Motivation
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